Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Enemies are too strong

General discussion for players of Oolite.

Moderators: winston, another_commander

User avatar
Sendraks
---- E L I T E ----
---- E L I T E ----
Posts: 404
Joined: Tue Jun 02, 2009 1:43 pm
Location: Leeds UK

Post by Sendraks »

Commander McLane wrote:
I would suspect your main problem is the the Ferdy is actually not a very good ship.
The standard Oolite version isn't very good, the neolite version is a very different animal. 8)
User avatar
Disembodied
Jedi Spam Assassin
Jedi Spam Assassin
Posts: 6884
Joined: Thu Jul 12, 2007 10:54 pm
Location: Carter's Snort

Post by Disembodied »

Commander Learner wrote:
How is the "Galactic Navy" oxp mission triggered??
You have to be at least Competent, and docked in a Navy SecCom station – then you can volunteer for the Navy Reserves.

There's information on pretty much all the missions – OXP and built-in – on the wiki, here. The page does contain some spoilers though.
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Post by Commander McLane »

Commander Learner wrote:
2.Have any of you tried modifying the plist in the equipments part under "resources" ie:altering an equipment's price,availability etc? I tried it, it worked sometimes and sometimes it did not. Eventually, it reached a stage where the game could not read the plist anymore. So I re-installed and fixed the problem.
We generally discourage altering the plists inside Oolite.app.

Better you c&p it wholesale into the "Config" folder within your "AddOns" folder. If there is no "Config" folder inside your "AddOns" folder, create it first. This works pretty much the same as a "Config" folder inside an OXP, except you don't need to create a whole OXP for it. Any changes made to a plist inside this folder will override the original plist inside Oolite. And if you mess it up, you don't need to re-install Oolite, but just throw it away and c&p the original again.
User avatar
Zbond-Zbond
---- E L I T E ----
---- E L I T E ----
Posts: 410
Joined: Mon Nov 24, 2008 3:49 am
Location: Healesville, Australia

Post by Zbond-Zbond »

..fly if you want to be an Iron Ass?
the excellent advice (above) will be in every case improved upon the purchase of a Boa Class Cruiser :mrgreen:
User avatar
wackyman465
---- E L I T E ----
---- E L I T E ----
Posts: 831
Joined: Thu Nov 06, 2008 10:15 pm
Location: Currently hunting you down in an Imperial Courier

Post by wackyman465 »

Or, even better, the GRIFF BOA!!!
I shot him back first. That is to say, I read his mind and fired before he would have fired on me. No, sir, he wasn't a fugitive.
User avatar
Zbond-Zbond
---- E L I T E ----
---- E L I T E ----
Posts: 410
Joined: Mon Nov 24, 2008 3:49 am
Location: Healesville, Australia

Post by Zbond-Zbond »

I will see if I can steal one...................
User avatar
wackyman465
---- E L I T E ----
---- E L I T E ----
Posts: 831
Joined: Thu Nov 06, 2008 10:15 pm
Location: Currently hunting you down in an Imperial Courier

Post by wackyman465 »

Steal a ship? Is that even possible?
I shot him back first. That is to say, I read his mind and fired before he would have fired on me. No, sir, he wasn't a fugitive.
User avatar
Zbond-Zbond
---- E L I T E ----
---- E L I T E ----
Posts: 410
Joined: Mon Nov 24, 2008 3:49 am
Location: Healesville, Australia

Post by Zbond-Zbond »

well it might be if I knew where to look

I've downloaded griff_arcelite_ships.oxp

..is it in there?
User avatar
wackyman465
---- E L I T E ----
---- E L I T E ----
Posts: 831
Joined: Thu Nov 06, 2008 10:15 pm
Location: Currently hunting you down in an Imperial Courier

Post by wackyman465 »

Ehh no there's a dl link in the ruining the classics thread somewhere.
I shot him back first. That is to say, I read his mind and fired before he would have fired on me. No, sir, he wasn't a fugitive.
SubV
Above Average
Above Average
Posts: 26
Joined: Tue Oct 13, 2009 6:23 pm
Location: Witchspace

Post by SubV »

Yes, some NPCs are too strong, especially the ships with three-coloured front laser. I've just been attacked by Cobra Mk.3, which managed to destroy my fully upgraded ship in no time. Also, the E.C.M. system is pretty useless against red missiles fired by such ships.

Adding such powerful opponents with overpowered shields was a big mistake, in my opinion -- that completely ruins the balance of the game.

:(
Chrisfs
---- E L I T E ----
---- E L I T E ----
Posts: 433
Joined: Sun Sep 20, 2009 10:24 am
Location: California

Post by Chrisfs »

You can have a great ship and still be in trouble. If you're new, you may want to do some practice. I'm not a great fighter and have leaned on the occasional energy bomb to get my current Above Average rating.
A good pilot knows how to avoid fights in the first place.
fuel Injectors are your friend.
Also if you want to avoid a fight, stay out of the main space lane.
When you enter a system, find the planet, then move up or down until it's just on the edge of your compass, Jump drive for abit (I count to 20), then center the planet again and you'll usually be fine for the rest of the trip.

Of course for people for whom fighting is a big part, practice makes perfect as they say, so save often.
My regular ship was a Moray Star Boat, nice ship though it only had two missles. Good for beginners because you can sell your standard issue Cobra MK III and get a fully tricked out Moray for it (without hacking the save file or anything). Recently though, I made enough to buy back a Cobra MKIII just as fully tricked out. A few cross galaxy passenger flights supplmented by lots of gold/platnium.gem trading will do wonders for the bank account.

I do have a 'garage' of 'fun ships' and have occasionally taken a Cadeus out to an anarchy world just to see what it is like. The scariest ships are the Black Monk gunships. I swear one of them shot my ecm hardened missle out of the sky.
User avatar
Rustybolts
---- E L I T E ----
---- E L I T E ----
Posts: 293
Joined: Sun Jun 07, 2009 6:22 pm
Location: UK

Post by Rustybolts »

Npc ships are not that hard. Try to attack ships from behind not many of the ships use rear lasers on you. When they fire missiles if ecm does not work injectors are your friend and can easily outrun a missile until its fuel runs out, then circle round and move in for the kill.
STE.+ Firefly/Dragonfly + BlackJacksbullion v.1.23 link below.
http://www.mediafire.com/?sharekey=ca16 ... f6e8ebb871
Image
SubV
Above Average
Above Average
Posts: 26
Joined: Tue Oct 13, 2009 6:23 pm
Location: Witchspace

Post by SubV »

Thank you for advice. I have no problem gunning down a Black Monks gunship (or even cruiser)... but those Cobras with multi-coloured lasers and are incredibly strong.

I've already found the OXP where such ships are coming from -- this is Renegades 3.0 OXP.
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Post by Eric Walch »

SubV wrote:
Yes, some NPCs are too strong, especially the ships with three-coloured front laser. I've just been attacked by Cobra Mk.3, which managed to destroy my fully upgraded ship in no time. Also, the E.C.M. system is pretty useless against red missiles fired by such ships.
Its mainly your own mistake. Just add the ships you like and don't add ships like the regenerades.oxp if you don't want them, it is as easy as that. regenerades.oxp was just written for those that can't find a challenge in the normal ships.
User avatar
Lestradae
---- E L I T E ----
---- E L I T E ----
Posts: 3095
Joined: Tue Apr 17, 2007 10:30 pm
Location: Vienna, Austria

..

Post by Lestradae »

The ships are as good as never too strong - the viewpoint is too rigid :wink:

You can escape nearly any combat situation in any oxp - if you have a witchspace injector and two fuel tanks as reserve onboard. Costs for that are in the region of 2000Cr investment or so. So you have that after around five hours of beginner gameplay.

When in a situation like the one you describe, RUN and do the evasive maneuvers, and switch to "J" torus drive as soon as possible.

Hope that helps 8)

L
Post Reply