For Oolite 2:TNG!
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- DaddyHoggy
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For Oolite 2:TNG!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Diziet Sma
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Re: For Oolite 2:TNG!
Well, there is the headset clipon version also..DaddyHoggy wrote:
Seriously DH, you do find the coolest toys from time to time, I have to admit..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: For Oolite 2:TNG!
Well, it is quite literally (to some degree) my job!Diziet Sma wrote:Well, there is the headset clipon version also..DaddyHoggy wrote:
Seriously DH, you do find the coolest toys from time to time, I have to admit..
in RL - Lecturer in Modelling and Simulation, Defence Academy of the United Kingdom, Cranfield University (Shrivenham Campus) - or "Torchwood" as Lestradae refers to it!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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Re: For Oolite 2:TNG!
He admits it!DaddyHoggy wrote:... or "Torchwood" as Lestradae refers to it!
Re: For Oolite 2:TNG!
You would prefer the bowler hat that Patrick Macnee wore in the Avengers television series?DaddyHoggy wrote:
"I shouldn't have taken off in this crate without more ammo..." Sergeant Knox - Star Blazers
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Re: For Oolite 2:TNG!
Ah, but secretly it would be the bowler hat worn by the central character in "A Clockwork Orange"... (is is that "DROOGS")CptnEcho wrote:You would prefer the bowler hat that Patrick Macnee wore in the Avengers television series?DaddyHoggy wrote:
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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Much smaller head movements than normal are required to move the view a lot (so a full 90deg left look with your head is achieved by turning your head by less than that of the ability for your eyes to keep looking at the screen) apparently it's very strange to start with but becomes very natural - like having a very sensitive mouse setting in an FPS I guess.Selezen wrote:If you turn your head though, wouldn't the monitor have to turn with you?
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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I dont think any of the dev team are likely to sign up to a new oolite game any time soon. I for one work on oolite because I love the game -- I didnt sign up to become a greenfield new game developer.
In any case, we are adding new functionality to oolite so there isnt really a need for an oolite 2, it can just be 1.74.
Logically I guess oolite 2 might be a Frontier rewrite, but I am pretty sure that isnt on the cards. And if a game isnt based on elite/frontier, then to my mind it isnt oolite, and should at least have a new name (and as I expect it will also have a new dev team).
In any case, we are adding new functionality to oolite so there isnt really a need for an oolite 2, it can just be 1.74.
Logically I guess oolite 2 might be a Frontier rewrite, but I am pretty sure that isnt on the cards. And if a game isnt based on elite/frontier, then to my mind it isnt oolite, and should at least have a new name (and as I expect it will also have a new dev team).
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