Ooo... fun lunchhour today!
Here's my take on the awesome destructive power of the Q-Bomb, courtesy of the Tionisla Graveyard.
Apologies to Selezen!
http://www.youtube.com/watch?v=mf0R3C-kPOo
Cheers,
Drew.
ps. How I wish I could control the external camera angles!!!
Q-Bomb Movie
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- DaddyHoggy
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Death and Destruction has never been so pretty!
(Can I suggested you shorten the run-up to the momentous event though)
(Can I suggested you shorten the run-up to the momentous event though)
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Diziet Sma
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Re: Q-Bomb Movie
Wooo! way cool! I love the last couple of single explosions as well... a nice finale...
Wonderfully dramatic and atmospheric music also... and timed so nicely with the action too... that last drum-roll syncs just beautifully!
Wonderfully dramatic and atmospheric music also... and timed so nicely with the action too... that last drum-roll syncs just beautifully!
What about a custom shipdata.plist with some extra views added to give the angles you want? I don't know enough about how they work to know if that's feasible or not, but it may be worth some experimentation. Who knows, it could eventually result in a special camera-ship!drew wrote:ps. How I wish I could control the external camera angles!!!
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- pagroove
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Fantastic video, good music choice also. Fits the scene. Enjoyed it. Almost like watching 2001 A Space Odyssey
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- drew
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Re: Q-Bomb Movie
What I really want is panning control, so I can send the camera around, past and zooming across the target ship and destination. Sort of what you were able to do in FE2/FFE, if that's not swearing!Diziet Sma wrote:What about a custom shipdata.plist with some extra views added to give the angles you want? I don't know enough about how they work to know if that's feasible or not, but it may be worth some experimentation. Who knows, it could eventually result in a special camera-ship!drew wrote:ps. How I wish I could control the external camera angles!!!
A smarter external view with a 'cancel HUD' option would be ideal!
One for the suggestion box?
Cheers,
Drew.
ps. In case anyone was wondering about the music (though I'm sure most of you will know it) It's 'Mars: Bringer of War' by 'Gustav Holtz' from the 'Planet Suite'
"Cancel HUD" is already available. Just pause the game and press "o". That removes the hud and all the overlay text (console and comms messages basically plus other notification messages).
And just to save the next question, pause again and press "n" to bring things back again
For more details look up "debug keys" in the wiki
And just to save the next question, pause again and press "n" to bring things back again
For more details look up "debug keys" in the wiki
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
- drew
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Cool - I'll make a note of that. May hope in future movie productionsThargoid wrote:"Cancel HUD" is already available. Just pause the game and press "o". That removes the hud and all the overlay text (console and comms messages basically plus other notification messages).
And just to save the next question, pause again and press "n" to bring things back again
For more details look up "debug keys" in the wiki
Cheers,
Drew.
I don't think the HUD one is actually listed in the wiki page.
It's o for orange by the way, not zero (pushing zero does an entity dump to the logs iirc).
It does work though, it's how I get most of my screenshots of ships etc (that and selective use of player.ship.target.switchAI("nullAI.plist") on the console.)
I dunno, giving away all my cinematographic secrets today...
It's o for orange by the way, not zero (pushing zero does an entity dump to the logs iirc).
It does work though, it's how I get most of my screenshots of ships etc (that and selective use of player.ship.target.switchAI("nullAI.plist") on the console.)
I dunno, giving away all my cinematographic secrets today...
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link