Competent within 20 minutes
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Competent within 20 minutes
Milkruns to earn a witchspace fuel injector and Q mine, jump to Tionisla, inject-launch a mine towards the Orbital Graveyard at high speed then turn tail and inject the hell out of there
seriously though, should destroying the graveyard ships count as ship kills? they can't even shoot back...
P.S. Yeah I did try it... Rebecca's post prompted me to
seriously though, should destroying the graveyard ships count as ship kills? they can't even shoot back...
P.S. Yeah I did try it... Rebecca's post prompted me to
- ClymAngus
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Re: Competent within 20 minutes
And how deeply into fugitive does this bury you perchance?overmage wrote:Milkruns to earn a witchspace fuel injector and Q mine, jump to Tionisla, inject-launch a mine towards the Orbital Graveyard at high speed then turn tail and inject the hell out of there
seriously though, should destroying the graveyard ships count as ship kills? they can't even shoot back...
P.S. Yeah I did try it... Rebecca's post prompted me to
Re: Competent within 20 minutes
That's right - blame me!!!overmage wrote:Milkruns to earn a witchspace fuel injector and Q mine, jump to Tionisla, inject-launch a mine towards the Orbital Graveyard at high speed then turn tail and inject the hell out of there
seriously though, should destroying the graveyard ships count as ship kills? they can't even shoot back...
P.S. Yeah I did try it... Rebecca's post prompted me to
B
Becca the Hermit Slayer, and part-time unpredictable avatar assassin.
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shouldn't there really be some kind of qbomb jammer to stop that sort of thing happening? madam deville was able to obliterate all sorts of stuff and escape without difficulty!!! -allegedly.ClymAngus wrote:It would appear that blowing up cadavars is the lastest craze sweeping the galaxy;
"Hey dude! I've got a grave yard and half a pound of semtex! Lets go corpse blasting!"
B
Becca the Hermit Slayer, and part-time unpredictable avatar assassin.
Some oxps come with minesweepers - those usually are able to shoot down any cascade thingy before it can detonate! Maybe those should be added to the graveyard so that the player would have to destroy the minesweepers firstRebecca wrote:shouldn't there really be some kind of qbomb jammer to stop that sort of thing happening? madam deville was able to obliterate all sorts of stuff and escape without difficulty!!! -allegedly.
Screet
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Now that's a good idea!Screet wrote:Some oxps come with minesweepers - those usually are able to shoot down any cascade thingy before it can detonate! Maybe those should be added to the graveyard so that the player would have to destroy the minesweepers firstRebecca wrote:shouldn't there really be some kind of qbomb jammer to stop that sort of thing happening? madam deville was able to obliterate all sorts of stuff and escape without difficulty!!! -allegedly.
Screet
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
That would be interesting, because I heard the TGY has quite some police flying around. Such a configuration would make it a matter clearing enough satellites quickly before the police come and make your life very busy.Screet wrote:Some oxps come with minesweepers - those usually are able to shoot down any cascade thingy before it can detonate! Maybe those should be added to the graveyard so that the player would have to destroy the minesweepers first
IIRC, Selezen was already considering to add the minesweepers, because everybody and his uncle has blown up the graveyard by now..
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I tested this for myself, and I went from 'Harmless Jameson' to 'Competent' with 412 kills in 5m: 47s.
I did it like this:
Answer 'No' to 'Load New Commander'. Press 'Space' and then 'f0'.
Set Hyperspace target to Zaonce while clearing the space station. Then Hyperspace there.
Avoid the spacelane in the standard manner. The docking procedure could best be described with adjectives such as terrifying, 'white knuckle' and reckless.
Press f3 and downgrade to a 'Drake I'. Fit it with aforementioned Injectors and Quirium mine.
Instantly head of to Tionisla and launch mine at the graveyard.
I could of done it in less time, but for some indecisiveness at the Zaonce shipyard, and a convoy of police ships at Tionisla.
How about a new challenge. I'm wondering if it's possible to reach 'Dangerous' and dispatch the Constrictor in about 35 - 40 minutes. If you bought the right ship at Zaonce, there should be enough change for a Galactic Hyperdrive, a Military laser and Docking Computers. Then there would be a race across Galaxy 2 to reach the correct locations, and of course, you would be facing the Constrictor in a hopelessly outclassed ship, but then again, the Constrictor didn't put up much of a battle last time I met it!
I might try it at some point!
I did it like this:
Answer 'No' to 'Load New Commander'. Press 'Space' and then 'f0'.
Set Hyperspace target to Zaonce while clearing the space station. Then Hyperspace there.
Avoid the spacelane in the standard manner. The docking procedure could best be described with adjectives such as terrifying, 'white knuckle' and reckless.
Press f3 and downgrade to a 'Drake I'. Fit it with aforementioned Injectors and Quirium mine.
Instantly head of to Tionisla and launch mine at the graveyard.
I could of done it in less time, but for some indecisiveness at the Zaonce shipyard, and a convoy of police ships at Tionisla.
How about a new challenge. I'm wondering if it's possible to reach 'Dangerous' and dispatch the Constrictor in about 35 - 40 minutes. If you bought the right ship at Zaonce, there should be enough change for a Galactic Hyperdrive, a Military laser and Docking Computers. Then there would be a race across Galaxy 2 to reach the correct locations, and of course, you would be facing the Constrictor in a hopelessly outclassed ship, but then again, the Constrictor didn't put up much of a battle last time I met it!
I might try it at some point!
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