OXP that allows equipment transfer from an old ship to a new
Moderators: winston, another_commander
OXP that allows equipment transfer from an old ship to a new
As an OXP this would be really useful.
I'm thinking you select a ship to buy, a check is carried out on your current ship, and a dialogue is displayed that asks if you want to transfer all your equipment - along with a price for transferral.
Hope this makes sense !!
I'm thinking you select a ship to buy, a check is carried out on your current ship, and a dialogue is displayed that asks if you want to transfer all your equipment - along with a price for transferral.
Hope this makes sense !!
Yes, it is, but i've got the impression that one can save money by selling the equipment before selling the ship...and that's strange!Greyman wrote:I'm not sure but isn't all the extra equipment added to the value of your current ship?
However, I'm really not too sure how/if I would like to see a change further than that of OSE. There, not only the cloak, but also other "special" equipment is transferred, while the normal equipment has to be bought again.
Screet
- KZ9999
- Deadly
- Posts: 225
- Joined: Fri Jan 23, 2009 8:55 pm
- Location: Lost in Witchspace being hunted by a Thargoid Swam.
Adding a 0.2 cr worth.
Putting my 'Manual Writer' hat on I would say this:
The equipment listed in the shipyards are GCW classification of systems, not specific models i.e. a Beam Laser is a class of weapon not the weapon itself. The beam laser on Adder is a Ingram 1928 AZ, while on a Sidewinder it is Dual 22-18's, to quote the original Elite Manual. This would imply that each ship, or at least manufacturer, has their own preferred version of the technology that they work with. This limits the resale value of the equipment as more advance items would sit in the warehouse for months/years for a particular model of ship to come along needing that model of equipment. No shipyard owner wants a station full of parts gathering dust, just on the off-chance that someone needs it.
Switching to my 'Game Play' hat I would add:
Not be able to transfer equipment forces the player to make a choice. Suffering a weaker ship for longer to be able to afford optional extras when upgrading or buying a better ship sooner but with more limited abilities making them having to face more critical decisions later on. To me this add a level to the game play that lot of other space-sims lack.
The equipment listed in the shipyards are GCW classification of systems, not specific models i.e. a Beam Laser is a class of weapon not the weapon itself. The beam laser on Adder is a Ingram 1928 AZ, while on a Sidewinder it is Dual 22-18's, to quote the original Elite Manual. This would imply that each ship, or at least manufacturer, has their own preferred version of the technology that they work with. This limits the resale value of the equipment as more advance items would sit in the warehouse for months/years for a particular model of ship to come along needing that model of equipment. No shipyard owner wants a station full of parts gathering dust, just on the off-chance that someone needs it.
Switching to my 'Game Play' hat I would add:
Not be able to transfer equipment forces the player to make a choice. Suffering a weaker ship for longer to be able to afford optional extras when upgrading or buying a better ship sooner but with more limited abilities making them having to face more critical decisions later on. To me this add a level to the game play that lot of other space-sims lack.
KZ999's Oolite documents, including the new draft Oolite Game Manual, can be found at www.box.net
I can understand that...but when I was in that situation, I sort of liked it: Almost like a fresh Jameson until I found a navy base which sold the eq I did need at prices I did liketoconn wrote:Part of the rationale for this was that, you wouldn't need to buy your new ship then traipse to an appropriate tech levelled world (which could be multiple jumps away) to buy the stuff you already had
Screet
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
What about an upgrade that would let you control your ship from the comfort of a station, perhaps through some sort of virtual reality interface? That way, you’d never have to go anywhere at all. ;-)toconn wrote:Part of the rationale for this was that, you wouldn't need to buy your new ship then traipse to an appropriate tech levelled world (which could be multiple jumps away) to buy the stuff you already had
E-mail: [email protected]
- Lestradae
- ---- E L I T E ----
- Posts: 3095
- Joined: Tue Apr 17, 2007 10:30 pm
- Location: Vienna, Austria
..
That game already exists and its name is X3.Ahruman wrote:What about an upgrade that would let you control your ship from the comfort of a station, perhaps through some sort of virtual reality interface? That way, you’d never have to go anywhere at all.
Which still says nothing against a combination oxp of "transferable equipment" + "sell equipment".
And no, I'm not planning that for OSE
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
Re: ..
I was thinking of another game, actually. It’s called Oolite. You may have heard of it.Lestradae wrote:That game already exists and its name is X3.
E-mail: [email protected]
- Lestradae
- ---- E L I T E ----
- Posts: 3095
- Joined: Tue Apr 17, 2007 10:30 pm
- Location: Vienna, Austria
Re: ..
Ahruman wrote:I was thinking of another game, actually. It’s called Oolite. You may have heard of it.Lestradae wrote:That game already exists and its name is X3.
I am too embroiled in a game called "Real Life" atm so as to remember, but yes, there was something like that gamewise. Ended with "-lite" or somesuch.
The X3 game takes the whole thing a step further, there you are not your ship, but can buy as many ships as you like and direct them from anywhere over the whole universe simultanously, making this more an economy simulation than a first-person space sim. I really like the possibility to buy stations and become a magnate of something, though.
But I am derailing this thread (ancient Oolite Board tradition)
L