I would be afraid of this manga ship....ClymAngus wrote:That's the point, it's psychology..... no one is scared of an airy fairy manga ship.
Captain Hesperus
Moderators: winston, another_commander
I would be afraid of this manga ship....ClymAngus wrote:That's the point, it's psychology..... no one is scared of an airy fairy manga ship.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Publish and be damned sir! I'd say if you like them leave them in, if people really have an issue then they can hack said ships out of the code. Your the one doing all the work here after all.Simon B wrote:OK - yike - when I was writing the above post there were only five pages of comment - Reading through the additional pages shows that V2 is clearly not a popular design ... I'll see what I can come up with - probably I'll have to put the models into a dummy oxp and run them through the game.
The task I have set myself here is more than merely pleasing myself - I've already done that ... twice.ClymAngus wrote:Publish and be damned sir! I'd say if you like them leave them in, if people really have an issue then they can hack said ships out of the code. Your the one doing all the work here after all.
In my opinion, what you've done so far with the three cargo ships, the Vipers (I like the new Interceptor, BTW), and the Krait, you're pretty much on target! It's like being able to see the subtleties of shape that the original Elite games couldn't show – details of form that were always there, but we couldn't see them before. I know the real reason behind the convex-geometric "design philosophy" was because of the limitations of tiny, elderly computers, but it's become, in my head, an essential part of the look and feel of the (core) ships. Which is not to say that other design philosophies can't be reflected in other ships, perhaps built by other races or using other technologies – but these models are definitely both distinctively new and comfortingly familiar! Keep going!Simon B wrote:The trick here is to re-imagine the entire set of classic ships, keeping the classic style, involving others, and ending up with a believable candidate for replacing the classics entirely - perhaps so the current set of default ships gets relegated to an OXP...
Now I don't think these ships will actually go out in the default Oolite 2.35 or whatever, but the resulting discussion may pave the way for some more profound change in this direction.
This is big picture stuff.
So it's not just a matter of like or not to like. Does the resulting set of ships form something that cries out "this is oolite!"
May I suggest the Skinner’s Den thread? ;-)Simon B wrote:There is a cool trick