Concerning this, could the internal Q-bomb-routine get an additional check for being close to a planet? In which case it wouldn't explode.
Could also be done via a default ship-script for Q-bombs.
This would bring the game's Q-bombs in-line with the description in Status Quo.
regarding Q-bombs close to planets
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- Commander McLane
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- Commander McLane
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Just to inform that I've put it in a small OXP: Status_Quo_Q-bomb.oxp, (EDIT: now in version 1.1) which adjusts the behaviour of Q-bombs to what we know from Status Quo: close to a planet or sun they won't explode anymore.
EDIT: changed download link to version 1.1
EDIT 2: changed download link to wiki page
EDIT: changed download link to version 1.1
EDIT 2: changed download link to wiki page
Last edited by Commander McLane on Sat Dec 20, 2008 1:16 pm, edited 2 times in total.
I like to engulfe the station in blue spheres, watching the senseless AI and Police get Pulverized as they launch to attack the attacker... in my rear mirror ^^...
You could instead, make the Bomb impossible to launch,this.remove() and then award the player the Bomb back, with a message that the Bomb can´t launch due to close proximity of the planet / moon. Actually you could expand this to refusing to launch stations, any type of station... A safegaurd like that would make sense... as would it, with the E bomb, that however is impossible to replace...
So that this comes with a bonus aswell as a downgrade... of the bomb...
You could instead, make the Bomb impossible to launch,this.remove() and then award the player the Bomb back, with a message that the Bomb can´t launch due to close proximity of the planet / moon. Actually you could expand this to refusing to launch stations, any type of station... A safegaurd like that would make sense... as would it, with the E bomb, that however is impossible to replace...
So that this comes with a bonus aswell as a downgrade... of the bomb...
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- Commander McLane
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And you will still be able to do that! (Do you think I don't? )Frame wrote:I like to engulfe the station in blue spheres, watching the senseless AI and Police get Pulverized as they launch to attack the attacker... in my rear mirror ^^...
The station is placed one planetary radius above the surface. But you have to climb down to one third of a radius above the surface in order to block your Q-bombs. In other words: the gravitational effect that disables Q-bombs only comes into play at two thirds the way from the station to the surface. Plenty of room for blue spheres around the station!