Fatal crash to desktop

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tinker
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Fatal crash to desktop

Post by tinker »

Not sure what is happening here, afaik nothing has changed from yesterday to today, but I now get a ctd when trying to start oolite. Checking the last lines of stderr shows it is not getting as far as loading oxp's though I have removed all oxp's just to be sure. For completeness the whole relevant stderr file is attached.

Code: Select all

2008-10-03 08:51:59.452 oolite[7409] Host 'www.apple.com' not found using 'gethostbyname()' - perhaps the hostname is wrong or networking is not set up on your machine
2008-10-03 08:51:59.453 oolite[7409] bad address-service-protocol combination
2008-10-03 08:51:59.453 oolite[7409] don't know how to load entity 'http://www.apple.com/DTDs/PropertyList-1.0.dtd' id '-//Apple Computer//DTD PLIST 1.0//EN'
.:3: validity error : Validation failed: no DTD found !
<plist version="1.0">
                    ^
2008-10-03 08:51:59.457 oolite[7409] [log.header]: Opening log for Oolite version 1.71.2 (x86-64 test release) under Linux at 2008-10-03 08:51:59 +0200.
1 processors detected.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.

2008-10-03 08:51:59.458 oolite[7409] [unclassified.MyOpenGLView]: initialising SDL
2008-10-03 08:51:59.489 oolite[7409] [unclassified.JoystickHandler]: init: numSticks=0
2008-10-03 08:51:59.489 oolite[7409] [unclassified.MyOpenGLView]: CREATING MODE LIST
2008-10-03 08:51:59.490 oolite[7409] [unclassified.MyOpenGLView]: Found mode {Height = 1024; RefreshRate = 0; Width = 2560; }
2008-10-03 08:51:59.627 oolite[7409] [unclassified.MyOpenGLView]: drawRect calling initialiseGLWithSize
2008-10-03 08:51:59.627 oolite[7409] [unclassified.MyOpenGLView]: Creating a new surface of 1272 x 960
2008-10-03 08:51:59.628 oolite[7409] [unclassified.MyOpenGLView]: no universe, clearning surface
2008-10-03 08:51:59.630 oolite[7409] [rendering.opengl.version]: OpenGL renderer version: 2.1.2 ("2.1.2 NVIDIA 169.12")
Vendor: NVIDIA Corporation
Renderer: GeForce FX 5900/AGP/SSE2
2008-10-03 08:51:59.630 oolite[7409] [rendering.opengl.extensions]: OpenGL extensions (113):
GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
2008-10-03 08:51:59.687 oolite[7409] [startup.exception]: ***** Unhandled exception during startup: NSInvalidArgumentException (Unexpected cross reference in property list).
The first couple of errors have always been present and do not seem to affect anything. The last error is new and fatal.
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Commander McLane
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Post by Commander McLane »

First of all: sorry! :(

Second, and just to make sure: Are you pressing SHIFT on startup? And if not, do things change if you press SHIFT?

Third: It would surely be helpful to send the crash-report (which--as far as I understand--provides a lot more information than the stderr-file only) to the appropriate place, which is [email protected] (as indicated here).
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Post by JensAyton »

The “Unexpected cross reference in property list” exception came up before. It was the result of a corrupt cache file (and a bug in GNUstep – plist loading isn’t supposed to throw exceptions). I’ve already fixed this for 1.72; in this situation, the cache will just be discarded.

The workaround here is to delete the cache. First, try holding down shift during startup. If that doesn’t work, you need to manually remove the cache file – ~/GNUstep/Library/Caches/Oolite-cache.plist under Linux, and probably <installation directory>\GNUstep\Library\Caches\Oolite-cache.plist under Windows, although I’m not sure of that one.
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tinker
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Post by tinker »

Thanks for the swift - and accurate answers. I had already tried deleting the cache with the shift key during start which made no difference, but after manually deleting it everything works OK.
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Post by another_commander »

tinker wrote:
I had already tried deleting the cache with the shift key during start which made no difference,
Regarding this, I believe the current code for the shift-key-on-startup-clears-cache under Linux does not work as intended. We may need to revise that part, as it is a platform specific missing feature.
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tinker
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Post by tinker »

I have noticed that it does indeed not work correctly, but it does sometimes which is somewhat illogical.

I have been researching lots of case errors that occur with Linux and have been restarting/ checking stderr / clearing cache several times a day for a couple of weeks and found that shift starting usually gives the message in stderr that cache flushing was forced but sometimes does not, I have also seen a couple of times a message that the cache was refreshed but no message that it was forced. I have found it more reliable to hold the shift key down before I click the menu link to start., I do of course keep it pressed until loading is complete.
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