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2008-10-03 08:51:59.452 oolite[7409] Host 'www.apple.com' not found using 'gethostbyname()' - perhaps the hostname is wrong or networking is not set up on your machine
2008-10-03 08:51:59.453 oolite[7409] bad address-service-protocol combination
2008-10-03 08:51:59.453 oolite[7409] don't know how to load entity 'http://www.apple.com/DTDs/PropertyList-1.0.dtd' id '-//Apple Computer//DTD PLIST 1.0//EN'
.:3: validity error : Validation failed: no DTD found !
<plist version="1.0">
^
2008-10-03 08:51:59.457 oolite[7409] [log.header]: Opening log for Oolite version 1.71.2 (x86-64 test release) under Linux at 2008-10-03 08:51:59 +0200.
1 processors detected.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
2008-10-03 08:51:59.458 oolite[7409] [unclassified.MyOpenGLView]: initialising SDL
2008-10-03 08:51:59.489 oolite[7409] [unclassified.JoystickHandler]: init: numSticks=0
2008-10-03 08:51:59.489 oolite[7409] [unclassified.MyOpenGLView]: CREATING MODE LIST
2008-10-03 08:51:59.490 oolite[7409] [unclassified.MyOpenGLView]: Found mode {Height = 1024; RefreshRate = 0; Width = 2560; }
2008-10-03 08:51:59.627 oolite[7409] [unclassified.MyOpenGLView]: drawRect calling initialiseGLWithSize
2008-10-03 08:51:59.627 oolite[7409] [unclassified.MyOpenGLView]: Creating a new surface of 1272 x 960
2008-10-03 08:51:59.628 oolite[7409] [unclassified.MyOpenGLView]: no universe, clearning surface
2008-10-03 08:51:59.630 oolite[7409] [rendering.opengl.version]: OpenGL renderer version: 2.1.2 ("2.1.2 NVIDIA 169.12")
Vendor: NVIDIA Corporation
Renderer: GeForce FX 5900/AGP/SSE2
2008-10-03 08:51:59.630 oolite[7409] [rendering.opengl.extensions]: OpenGL extensions (113):
GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
2008-10-03 08:51:59.687 oolite[7409] [startup.exception]: ***** Unhandled exception during startup: NSInvalidArgumentException (Unexpected cross reference in property list).