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- Captain Hesperus
- Grand High Clock-Tower Poobah
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- Location: Anywhere I can sell Trumbles.....
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- Quite Grand Sub-Admiral
- Posts: 6683
- Joined: Wed Feb 28, 2007 7:54 am
I believe this is what is already happening with police ships. According to the policeInterceptAI, the first thing they do is switch on lights.ovvldc wrote:Maybe it is possible to have the revised police viper change signals as its AI status changes? Flashing blue lights when they move to intercept a fugitive or something....
- Commander McLane
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- Killer Wolf
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- Posts: 2279
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- Commander McLane
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- Location: a Hacker Outpost in a moderately remote area
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- pagroove
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- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
@ all,
Wow great!
Keep them coming!
Wow great!
Keep them coming!
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Cmdr. Maegil
- Sword-toting nut-job
- Posts: 1294
- Joined: Tue Feb 27, 2007 10:28 pm
- Location: On the mend in Western Africa
Nope, the alternative is fundamentally wrong.
You can't have liquid oceans and that amount of sunlight without a creating a very active atmosphere - but there are no clouds on the planet.
You can't have liquid oceans and that amount of sunlight without a creating a very active atmosphere - but there are no clouds on the planet.
You know those who, having been mugged and stabbed, fired, dog run over, house burned down, wife eloped with best friend, daughters becoming prostitutes and their countries invaded - still say that "all is well"?
I'm obviously not one of them.
I'm obviously not one of them.
- Commander McLane
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Well, that's an issue of System_Redux. The clouds of the clouded planet are simply in the texture itself. The Mars-like planet with oceans has no clouds.
Which brings up the question why (all!) the System_Redux planets don't have the usual Oolite-clouds? Answer: because System_Redux doesn't actually use the addPlanet-method, but the addMoons-method, which supresses the cloud-layer. Therefore they can't have clouds, if the textures themselves don't have them.
EDIT: Which still leaves the question why there is some kind of atmosphere around the planets (which shouldn't be there for objects that are added with the addMoon-method). Anyway, the absence of a cloud layer may also be due to the setting of percent_cloud to 0.0 in the universal-entry of the planetinfo.plist in System_Redux (although I'm not sure whether that is even supposed to work, if it's not a key of the planet-entry).
So that would be a "lack of realism"-complaint to the authors of System_Redux.
Which brings up the question why (all!) the System_Redux planets don't have the usual Oolite-clouds? Answer: because System_Redux doesn't actually use the addPlanet-method, but the addMoons-method, which supresses the cloud-layer. Therefore they can't have clouds, if the textures themselves don't have them.
EDIT: Which still leaves the question why there is some kind of atmosphere around the planets (which shouldn't be there for objects that are added with the addMoon-method). Anyway, the absence of a cloud layer may also be due to the setting of percent_cloud to 0.0 in the universal-entry of the planetinfo.plist in System_Redux (although I'm not sure whether that is even supposed to work, if it's not a key of the planet-entry).
So that would be a "lack of realism"-complaint to the authors of System_Redux.
Last edited by Commander McLane on Thu May 15, 2008 11:11 am, edited 1 time in total.
- pagroove
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- Location: On a famous planet
Anything can in the Oolite Ooniverse.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709