"You have scooped a Navy Officer!"
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"You have scooped a Navy Officer!"
I keep getting the message "You have scooped a Navy Officer!" appearing randomly.
The last time I got it (and screen grabbed it), I was docked at Lave as a Jameson, and so did not even have a scoop!
I've done a search, but cannot find anything about it on the forum.
Running Oolite 1.70 on Mac OS X 10.4.11.
This happens on both my desktop computer (PowerMac 2x500MHz G4s, 960 MB RAM),
and my laptop (PowerBook G4, 1.5 GHz, 1 GB RAM).
Anybody want any further info, or list of OXPs I had running, then just ask
The last time I got it (and screen grabbed it), I was docked at Lave as a Jameson, and so did not even have a scoop!
I've done a search, but cannot find anything about it on the forum.
Running Oolite 1.70 on Mac OS X 10.4.11.
This happens on both my desktop computer (PowerMac 2x500MHz G4s, 960 MB RAM),
and my laptop (PowerBook G4, 1.5 GHz, 1 GB RAM).
Anybody want any further info, or list of OXPs I had running, then just ask
Ace - I was finally able to track down the message you've been receiving. It took me so long because I was assuming that since you saw it while docked it was part of a mission-text. Actually, it's a console message that is sent when ever you scoop a navy officer escape pod. I'm not sure what's causing the bug. It might be that you get the message even when an NPC scoops an officer escape pod. Anyways, I'm on the trail.
- Eric Walch
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Console messages are also send when an NPC ship scoops a container. You even receive the messages when docked.matt634 wrote:... Actually, it's a console message that is sent when ever you scoop a navy officer escape pod. I'm not sure what's causing the bug. It might be that you get the message even when an NPC scoops an officer escape pod. Anyways, I'm on the trail.
In plist scripting there is no official way to detect who scooped the thing, but in cargo_wreck_teaser there is code that does the check. I also explained the code on the WIKI.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
That frequency leads me to believe there's more going on here. There's only 3 ships that should spawn an officer escape pod when destroyed, and I thought I set it up that these ships only launch from SecComs when the player is in there area. For you to see it 5 times a session means these ships (or escape pods) are being spawned unintentionally and scooped by NPC's. I'll have a closer look.
What system(s) are you in when you get the message? Do you see Navy ships in the system?
What system(s) are you in when you get the message? Do you see Navy ships in the system?
I'll keep a log of when it happens and report back.matt634 wrote:That frequency leads me to believe there's more going on here. There's only 3 ships that should spawn an officer escape pod when destroyed, and I thought I set it up that these ships only launch from SecComs when the player is in there area. For you to see it 5 times a session means these ships (or escape pods) are being spawned unintentionally and scooped by NPC's. I'll have a closer look.
What system(s) are you in when you get the message? Do you see Navy ships in the system?
Just want to say that I've not actually noticed this again for some time now, although don't really get to play as much as I'd like
Now running Oolite 1.71.2 on Mac OS 10.4.11.
If I do see it again, I'll post it, and have a good look around the system.
Edit - when I did see it a lot, it seemed to mostly happen at the start of a game, whilst still docked.
Now running Oolite 1.71.2 on Mac OS 10.4.11.
If I do see it again, I'll post it, and have a good look around the system.
Edit - when I did see it a lot, it seemed to mostly happen at the start of a game, whilst still docked.