It is already possible to add extra planets and moons in a system. Assassins is an example of an OXP that has this feature and there are also others around.
As for the more stars thing, your wish is already (partially) fulfilled. You can set the number of stars that will appear in interstellar space, but not in normal space. To do this, create an OXP folder in Addons containing a Config subfolder, e.g. AddOns\MyTooManyStarsInWitchspace.oxp\Config, copy the following and paste it into a file named planetinfo.plist, then put planetinfo.plist in the folder you created:
Code: Select all
{
"interstellar space" =
{
sky_color_1 = (0, 1, 0.5);
sky_color_2 = (0, 1, 0);
sky_n_stars = 480;
sky_n_blobs = 128;
};
}
The sky_n_stars line is the one of interest. Adjust the 480 number to whatever you want, but be aware that the more stars you add, the more strain you put on the system, so you may experience framerate drop if you go too far. Test by executing a forced misjump (start hyperspace countdown, just before it reaches zero go to full pitch up). Maximum stars number that the game will see is 4800.
Oh, and remember, after each time you change the stars number, when you restart the game, hold down the Shift key to have Oolite regenerate the cache, or you may not notice any difference.
Edit: Modified path to use a Config subfolder.