Military Fiasco
Moderators: winston, another_commander
- LittleBear
- ---- E L I T E ----
- Posts: 2882
- Joined: Tue Apr 04, 2006 7:02 pm
- Location: On a survey mission for GalCop. Ship: Cobra Corvette: Hidden Dragon Rated: Deadly.
What about moving the nova mission to G8 for 1.71? I know it's a native mission (based on the mission in one of the Classic Elites), but it woudn't effect the game play of the mission whatever galaxy its in. And that solves the problem with just changing one number in one script!
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
That would ruin backward compatibility. Playing a old script that checks for this condition in galaxy 4 with a new Oolite would then give problems. Besides, the crippled system is in the save file. That one of my started somewhere in 2005. So when playing with an existing commander that has done this mission in the past the system still would be in galaxy 4What about moving the nova mission to G8 for 1.71? ... but it woudn't effect the game play of the mission whatever galaxy its in. And that solves the problem with just changing one number in one script!
By changing this you put the problems in galaxy 5 for new players and old players keep their problems with galaxy 4. You double the trouble as scripters have to abandon both galaxys. At the moment galaxy 5 is a completely secure galaxy and perfectly for starting a nice new scripted mission. Better let only those two missions have trouble. I could probably add a condition for checking the "SunGoneNova_bool" during a jump. When it fits, checking against a list of key systems for the mission. And when it hits, giving a message to the player that there is no solution for this mission. This at least saves the player from useless trying to finish the mission.
- Commander McLane
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The Nova/Deposed clash is a real pain isn't it, I know it totally screwed my first commander and I had to start from scratch all over again.
There has to be a solution somehow, and hopefully the collective minds of the scripting wizards in this community can find a workable solution.
Perhaps a comms message after completing the Nova mission to tell you that you need to get back to galaxy 4, or a note in status screen that not only tells you your cargo, credits and equipment fitted etc, that tells you the next stage of the deposed mission, ie where you need to be to continue it. If it means a really long journey around the galaxies then so be it.
There has to be a solution somehow, and hopefully the collective minds of the scripting wizards in this community can find a workable solution.
Perhaps a comms message after completing the Nova mission to tell you that you need to get back to galaxy 4, or a note in status screen that not only tells you your cargo, credits and equipment fitted etc, that tells you the next stage of the deposed mission, ie where you need to be to continue it. If it means a really long journey around the galaxies then so be it.
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"