Military Fiasco

General discussion for players of Oolite.

Moderators: winston, another_commander

User avatar
LittleBear
---- E L I T E ----
---- E L I T E ----
Posts: 2882
Joined: Tue Apr 04, 2006 7:02 pm
Location: On a survey mission for GalCop. Ship: Cobra Corvette: Hidden Dragon Rated: Deadly.

Post by LittleBear »

What about moving the nova mission to G8 for 1.71? I know it's a native mission (based on the mission in one of the Classic Elites), but it woudn't effect the game play of the mission whatever galaxy its in. And that solves the problem with just changing one number in one script! :wink:
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
User avatar
Ark
---- E L I T E ----
---- E L I T E ----
Posts: 664
Joined: Sun Dec 09, 2007 8:22 am
Location: Athens Greece

Post by Ark »

I agree, but someone must tell that to the big A. (or should i say the new master and commander)
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Post by Eric Walch »

What about moving the nova mission to G8 for 1.71? ... but it woudn't effect the game play of the mission whatever galaxy its in. And that solves the problem with just changing one number in one script!
That would ruin backward compatibility. Playing a old script that checks for this condition in galaxy 4 with a new Oolite would then give problems. Besides, the crippled system is in the save file. That one of my started somewhere in 2005. So when playing with an existing commander that has done this mission in the past the system still would be in galaxy 4

By changing this you put the problems in galaxy 5 for new players and old players keep their problems with galaxy 4. You double the trouble as scripters have to abandon both galaxys. At the moment galaxy 5 is a completely secure galaxy and perfectly for starting a nice new scripted mission. Better let only those two missions have trouble. I could probably add a condition for checking the "SunGoneNova_bool" during a jump. When it fits, checking against a list of key systems for the mission. And when it hits, giving a message to the player that there is no solution for this mission. This at least saves the player from useless trying to finish the mission.
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Post by Commander McLane »

Ark wrote:
I agree, but someone must tell that to the big A. (or should i say the new master and commander)
No. Say "Supreme Grand Admiral". :wink:

On the problem: I think indeed postponing the Nova Mission by resetting its counter again and again in any new mission in Galaxy 4 is the way to go.
User avatar
TGHC
---- E L I T E ----
---- E L I T E ----
Posts: 2157
Joined: Mon Jan 31, 2005 4:16 pm
Location: Berkshire, UK

Post by TGHC »

The Nova/Deposed clash is a real pain isn't it, I know it totally screwed my first commander and I had to start from scratch all over again.

There has to be a solution somehow, and hopefully the collective minds of the scripting wizards in this community can find a workable solution.

Perhaps a comms message after completing the Nova mission to tell you that you need to get back to galaxy 4, or a note in status screen that not only tells you your cargo, credits and equipment fitted etc, that tells you the next stage of the deposed mission, ie where you need to be to continue it. If it means a really long journey around the galaxies then so be it.
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
User avatar
Ark
---- E L I T E ----
---- E L I T E ----
Posts: 664
Joined: Sun Dec 09, 2007 8:22 am
Location: Athens Greece

Post by Ark »

TGHC wrote:
The Nova/Deposed clash is a real pain isn't it.
Actually is the Nova / whatever mission oxp is running in galaxy 4 clash :cry:
Post Reply