I'm fighting mega mambas at the moment. I can take one out if I get into a long range battle. But then the other 4 swarm round and batter me.
Might have to try taking 5 extra fuel tanks, witchspacing all the way and lots of rear laser practice...
Energy Bomb too powerful?
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- GothStag
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Ramirez has done an excellent OXP with some lovely new missiles and stuff that NPCs can use as well. You can get it here,Hoopy wrote:What's an EMP missile? does it disable the ship it hits? If so then a 'bomb' that does the same thing over a large area would still fit in. Since it would disable the user's laser it would only be a defensive weapon so would be ok being cheap.
http://www.arcadia-digital.net/steve/Oolite/Oolite.html
The EMP weapon knocks out their controls for about 30 or so seconds. Great for use on packs of pesty pirates!
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The first isn't a Q-mine. You have to get out of the range of Q-mine, and it has the chain reaction effect. As for the second, it carries far greater implications than the Q-mine or E-bomb, neither of which leave anything nasty behind, and in any case the real thing cost a great deal more. There's a reason they haven't been used since then, but there's no reason for not sending a remote-controlled vehicle into the midst of an enemy fleet and having it drop a mine or bomb.TGHC wrote:Two comments there, the first well that is a Q-mine, that's precisely what it is and does. The second ........ Enola Gay.Helvellyn wrote:Never seen that, but it would be a good modification to make the player energy bomb work like that - still (more or less) in the spirit of the original, but more realistic. Better still would be to vastly downgrade the power of both, since I'm not a fan of weapons that a puny little ship can carry being able to cause major damage to a military fleet without too much effort, but the game still has to be recognisably Elite.
Now that's a nice idea, I suppose a Q-mine torpedo/cruise missile sort of thing, that you could launch from a distance. I would think very very expensive, about 60,000credits perhaps.Helvellyn wrote:there's no reason for not sending a remote-controlled vehicle into the midst of an enemy fleet and having it drop a mine or bomb.
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Ramirez has done the Q-missile, and it's god-expensive.TGHC wrote:Now that's a nice idea, I suppose a Q-mine torpedo/cruise missile sort of thing, that you could launch from a distance. I would think very very expensive, about 60,000credits perhaps.Helvellyn wrote:there's no reason for not sending a remote-controlled vehicle into the midst of an enemy fleet and having it drop a mine or bomb.
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