I'm guessing you just made copies and renamed them with Finder. Doing that may cause some confusion with naming as the save name is also stored in the file.Cholmondely wrote: ↑Tue May 06, 2025 9:27 amScenario.plist Savefiles for new game starts
I'm stuck.
I started my Galactic_start.oxp using a "neutral" save file titled "Jameson - Full game - unhacked".
(The strict game Jameson would only load up a strict game).
I created another 15 based on this with riveting names such as "G7 Qutegequ.oolite-save".
I then start up a game with "G7 Qutegequ.oolite-save" (to modify the checksum) and then save it, and quit. The name in the save dialogue box is "Jameson - Full game - unhacked". Presumably from the old checksum? I then re-open the OXP and change the old checksum in the relevant Jameson save.
It should now be ready for somebody to use as a new Jameson.
But when I start up a second game with shift held down and with the re-checksummed "G7 Qutegequ.oolite-save" - and then try to save it, the name in my dialogue box is still "Jameson - Full game - unhacked".
Why is this happening?
And what should I do about it?
An excerpt from my file Flibble-Z4-20250506-01.oolite-save
Code: Select all
<key>player_save_name</key>
<string>Flibble-Z4-20250506-01</string>