I started my Galactic_start.oxp using a "neutral" save file titled "Jameson - Full game - unhacked".
(The strict game Jameson would only load up a strict game).
I created another 15 based on this with riveting names such as "G7 Qutegequ.oolite-save".
I then start up a game with "G7 Qutegequ.oolite-save" (to modify the checksum) and then save it, and quit. The name in the save dialogue box is "Jameson - Full game - unhacked". Presumably from the old checksum? I then re-open the OXP and change the old checksum in the relevant Jameson save.
It should now be ready for somebody to use as a new Jameson.
But when I start up a second game with shift held down and with the re-checksummed "G7 Qutegequ.oolite-save" - and then try to save it, the name in my dialogue box is still "Jameson - Full game - unhacked".
Why is this happening?
And what should I do about it?
I'm guessing you just made copies and renamed them with Finder. Doing that may cause some confusion with naming as the save name is also stored in the file.
An excerpt from my file Flibble-Z4-20250506-01.oolite-save
You can either edit that key as well as the filename, or simply save the file from Oolite with different names, which will embed the save name properly, and save a bit of editing.
I then start up a game with "G7 Qutegequ.oolite-save" (to modify the checksum) and then save it, and quit. The name in the save dialogue box is "Jameson - Full game - unhacked". Presumably from the old checksum? I then re-open the OXP and change the old checksum in the relevant Jameson save.
The first thing you do is STOP fretting about the checksum. It's not what you think it is. Just stop thinking about it, and you can't edit a file to modify it, that's not how a checksum works.
The first thing you do is STOP fretting about the checksum. It's not what you think it is. Just stop thinking about it, and you can't edit a file to modify it, that's not how a checksum works.
When I started modifying the Jamesons and flying them, the big problem was that the money was reset to 100₢ each time I reloaded the Save File after playing for a bit. Hence my fretting about checksums.
I was wondering myself that there is no such check when I raised my money to buy big ships or increased the auto repair kits to benefit from in-combat repairs.
I was wondering myself that there is no such check when I raised my money to buy big ships or increased the auto repair kits to benefit from in-combat repairs.
So, I've seen two things.
1) My money getting reset to 100₢ on re-loading a new-ish "scenario.plist-ed starting Jameson" with a different account balance.
2) Sarcastic comments in my Latest.log.
And I've also seen mentions of edited-out Trumbles re-appearing.
The checksum was originally introduced by Aegidian to the vanilla game code. I'm dubious about the extent to which it has been updated/tweaked over the years. The small amount of check-summation that there is seems humorous to me. More would seem a bit pointless - why would you care if I cheat - and vice versa?
(Omnibus edition of the Galactron Saga, parts 1-8) Use patented Galactron Chart-o-matic technology to begin your journey of interstellar exploration where you want to start, not where you ought to start.