Stop picking on me! >:-(

General discussion for players of Oolite.

Moderators: winston, another_commander

Post Reply
User avatar
Killer Wolf
---- E L I T E ----
---- E L I T E ----
Posts: 2278
Joined: Tue Jan 02, 2007 12:38 pm

Stop picking on me! >:-(

Post by Killer Wolf »

humph! i dunno how Oolite is coded, but it seems very slanted against the player!

jumped into Zaonce last night. i have the Eagle MkII oxp, and this is one of the places i get an eagles' nest when i come out of witchspace. so, as usual i just hit the injectors and take off before they lock me up. now, just as i clear them, a puirple lollipop comes haring towards me : i check it, cos i'm Offender at the mo, and it's one of my own GalCop Vampires. She's heading straight at the Eagles tho, and after a moment's debate i decided that since she's one of my baby's the least i can do is help out and even the odds. she's away in a flash tho, far faster than my Python and as i'm catching up 9saving my fuel for my injectors) 3 more cops, then 2 more appear and i find myself heading towards one mega space barney. anyways, as i arrive, there's pitch batte all over and i lock up an apparently sleepy Eagle who's not seen me. blat him a few times, turns red and turns for me....at which point ALL THE OTHER EAGLES turn red and come for me too, even if they're current in battle w/ the cops!!! i mean, howay, that's not fair is it?? needless to say, i was hitting space a minute later >:-\
Brianetta
Competent
Competent
Posts: 47
Joined: Sat Jan 27, 2007 5:02 pm
Location: Newcastle upon Tyne, UK
Contact:

Post by Brianetta »

That's just the Eagle2 OXP. It actually says in the readme that you should be ready for a surprise if you jump to Zaonce, because that's where the Eagle 2 fighter undergoes its testing. Personally, I wasn't too happy that my first jump from Lave to Zaonce ended in my death, but it's just that one system. Removing the OXP renders the system safe once more.

The Eagles are a team. Shoot one, expect their mates to hurt you.
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
User avatar
Killer Wolf
---- E L I T E ----
---- E L I T E ----
Posts: 2278
Joined: Tue Jan 02, 2007 12:38 pm

Post by Killer Wolf »

i know about the Eagles being there, it was the fact they all suddenly ignored their attackers to pick on ME that i was moaning about :-D after all, they all didn't seem to pick on that Vampire when she started in on them :-/
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2530
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Post by Selezen »

Hee hee. Sorry about that. If you wantt o make Zaonce safe again, just go into the OXP's Config directory and delete or rename the planetinfo.plist file. That'll get rid of the Eagle fleets.
User avatar
reills
Deadly
Deadly
Posts: 244
Joined: Thu Sep 21, 2006 4:41 pm
Location: Pawling, NY U.S.A.

Post by reills »

I don't think it's the exisitance of the Eagles that is found confusing, but rather their behaviour (not ganging up on the first GalCop Vampire when it attacks but all go after the player when one small laser bolt is let loose) :roll:
Post Reply