DeepSpace Ships OXP - Official Thread

Discussion and information relevant to creating special missions, new ships, skins etc.

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Cholmondely
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Re: DeepSpace Ships OXP - Official Thread

Post by Cholmondely »

CaptSolo wrote: Sun Apr 09, 2023 1:31 am
I've gone retro, back to low-poly original models and Deepspace's ship set. Tweaked textures and new shader files to add decals to the hulls.
Image
Looks interesting! That's now both you and Murgh who have opted for the low-poly route in the past few months (he even wrote an essay about it!). To my mind, the full Oolite ships set really has to include the Systems OXPs - Commies, Anarchies etc. For Murgh's Iron Ass suite, those Systems ships would need a retexture to properly fit in. But is that also true for your Deepspace tweak?

Noble sir,

I was only just looking at your "ModHUD", looked up, and saw that you had just posted! The download link seems to be broken, and I'm back playing v.1.77.1 so that I can try out the Vector mission, and am consequently playing around with the old HUDs. Would you also happen to have a copy of the Deepspace Retro HUD by any chance?

Image
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: DeepSpace Ships OXP - Official Thread

Post by CaptSolo »

Cholmondely wrote: Sun Apr 09, 2023 4:39 am

Looks interesting! That's now both you and Murgh who have opted for the low-poly route in the past few months (he even wrote an essay about it!). To my mind, the full Oolite ships set really has to include the Systems OXPs - Commies, Anarchies etc. For Murgh's Iron Ass suite, those Systems ships would need a retexture to properly fit in. But is that also true for your Deepspace tweak?

Noble sir,

I was only just looking at your "ModHUD", looked up, and saw that you had just posted! The download link seems to be broken, and I'm back playing v.1.77.1 so that I can try out the Vector mission, and am consequently playing around with the old HUDs. Would you also happen to have a copy of the Deepspace Retro HUD by any chance?
The System OXP's may need upgrading but their function would, IMO, exclude them being packaged with either replacement or addition for the standard Oolite ships. I do not have either of Deepspace's HUD's. Have you tried downloading from here?
https://app.box.com/s/uc54ecg76y7945hd8w3kyler9bkqdhvp
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Re: DeepSpace Ships OXP - Official Thread

Post by Simba »

Hello everyone! I wanted to download the latest version of the Deepspace Ships OXP (1.21), but the link in the wiki is no longer working.
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Re: DeepSpace Ships OXP - Official Thread

Post by Redspear »

Simba wrote: Fri Aug 30, 2024 8:06 pm
Hello everyone! I wanted to download the latest version of the Deepspace Ships OXP (1.21), but the link in the wiki is no longer working.
Hi Simba and welcome. Have you tried downloading it through the in-game manager? (I think it might be on there...)
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Re: DeepSpace Ships OXP - Official Thread

Post by Cholmondely »

Simba wrote: Fri Aug 30, 2024 8:06 pm
Hello everyone!
Welcome!

CaptSolo's 2016 revision of DeepSpace seems lost (as does the Deepspace Retro HUD). I did not spot the OXP in the Expansions Manager list (neither under Retextures nor under Ships). You could try contacting him - best done by quoting one of his posts with a question appended.

The older version (2009 for Oolite 1.77) is still available. You might find that you need to remove the oolite-font.plist. And if you have any problems, just bug us!

You will need to manually add the OXP into your AddOns folder. See https://wiki.alioth.net/index.php/OXP for more details if needed (Installing an OXP, Locating your AddOns folder).
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: DeepSpace Ships OXP - Official Thread

Post by Cholmondely »

CaptSolo wrote: Sun Apr 09, 2023 1:31 am
I've gone retro, back to low-poly original models and Deepspace's ship set. Tweaked textures and new shader files to add decals to the hulls.
Image
Courageous Captain!

Hoping that all is as well as possible at your end of existence...

We've had "Simba" drop by looking for a copy of your 2016 update of Deepspace Ships! Your original download link is currently broken. Would there be any chance of your posting your version for Oolite v.1.80+?

Reference:
Your 2016 wiki update:
Shady DeepSpace Ships OXP - Version 1.21 provides addition shipset for Oolite 1.80+:
* [https://app.box.com/s/pyboppi2kqfbm2l3pc5opnphjcskv2h2 Shady Deepspace Ships1.21 OXP] Updated 8 April, 2016
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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