Enable Oolite development (2)
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- phkb
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Re: Enable Oolite development (2)
Here's a log file. Seems to have a few juicy errors in it. OoliteStarter.log
- phkb
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Re: Enable Oolite development (2)
I uninstalled everything, then installed v 0.1.20. Then when I tried to install v 0.1.21-elul.5, it did upgrade itself successfully.
So, I think your theory about the numbering scheme is correct. Windows is doing something different with it to how Linux deals with it. I note that in the Control Panel, OoliteStarter v0.1.21-elul.5 is marked as "v0.1.21.0"
- hiran
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Re: Enable Oolite development (2)
Yes, Windows cannot deal with Semver version strings. It requires to use numbering schemes, and they may only have three or four digits. I went for a quick fix, and maybe there are better solutions than mine.phkb wrote: ↑Tue Oct 10, 2023 6:17 amI uninstalled everything, then installed v 0.1.20. Then when I tried to install v 0.1.21-elul.5, it did upgrade itself successfully.
So, I think your theory about the numbering scheme is correct. Windows is doing something different with it to how Linux deals with it. I note that in the Control Panel, OoliteStarter v0.1.21-elul.5 is marked as "v0.1.21.0"
Sunshine - Moonlight - Good Times - Oolite
Re: Enable Oolite development (2)
That's fine - but they shouldn't appear in the "updatable" list if they're not actual updates.
That's a useful option but it should either be in a "downgradable" filter or the older versions should be visually distinct from the newer ones - and again, the ones that are already installed should have some visible marker in the list that they are the installed OXPs. In its current form, to know which OXPs I have installed are the older or newer versions, I have to check each one individually.The other one is based on my idea that I might want to downgrade similarly as I may want to upgrade.
The typical interface for this sort of thing is a list of items that can be updated, and in that list (on the same line) it shows the version currently installed, and the version that it could be updated to.
You could have a list for upgrades and a list for downgrades. I think putting them in the same place adds confusion.
Here is my YouTube channel, where I play poorly: Arquebus X
- hiran
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Re: Enable Oolite development (2)
We have a confirmation now that the -load command line argument was never meant for Apple Mac Oolite builds. That means the behaviour stems from Oolite, not the Oolite Starter.hiran wrote: ↑Tue Jul 18, 2023 8:47 pmSo despite the fact you had the commandCholmondely wrote: ↑Tue Jul 18, 2023 7:27 pmOolite started up, but did not load the saved game
From the log:
Code: Select all
2023-07-18 20:20:44,177 WARN o.s.Oolite [AWT-EventQueue-0] Skipping savegame /Users/accountname/Documents/Pre BlackBaron.oolite-save 2023-07-18 20:21:01,912 WARN o.s.Oolite [Thread-0] executing [/Users/accountname/Desktop/Hiran/oolite-1.90-Mac-TestRelease/Oolite.app/Contents/MacOS/Oolite, -load, /Users/accountname/Documents/Nikolaus I (Blackjack's Bullion).oolite-save] in /Users/accountname/Desktop/Hiran/oolite-1.90-Mac-TestRelease/Oolite.app/Contents/MacOS 2023-07-18 20:21:02,043 WARN o.s.u.StartGamePanel [Thread-0] launched(oolite.starter.model.ProcessData@a747f0d)
running the savegame was not loaded. This is not according to the documentation at https://wiki.alioth.net/index.php/Hidde ... parameters.Code: Select all
/Users/accountname/Desktop/Hiran/oolite-1.90-Mac-TestRelease/Oolite.app/Contents/MacOS/Oolite, -load, /Users/accountname/Documents/Nikolaus I (Blackjack's Bullion).oolite-save
Both the Linux and the Windows version of Oolite respect that parameter and load the game. Is there any way to figure out why the AppleMac version should not use it?
To not give users hope I will deactivate the Resume button in future versions when run on the AppleMac.
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- Cholmondely
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Re: Enable Oolite development (2)
Just bumped into this: https://www.reddit.com/r/Oolite/comment ... ?rdt=46884
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- hiran
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Re: Enable Oolite development (2)
Thanks for pointing out.Cholmondely wrote: ↑Wed Dec 13, 2023 9:25 pmJust bumped into this: https://www.reddit.com/r/Oolite/comment ... ?rdt=46884
This guy would definitely do good to describe the actions and reactions he got. What version of OoliteStarter? What version of Oolite?
Which expansions were installed? Which one is marked as missing? What about logfiles, both for OoliteStarter and Oolite?
Sunshine - Moonlight - Good Times - Oolite
- phkb
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Re: Enable Oolite development (2)
There appears to be an issue with the Windows version of Oolite Starter. It’s not creating the correct path structure to the ManagedAddons folder. You have a PM.
- hiran
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