I started playing Oolite a bit again
in 1.90, official download: So, if you get an asteroid, or an asteroid that spawns near the mainStation and you mine it into a boulder and then a splinter, then the station launches scavengers as expected.
But upon not finding more loot, they turn to be Miners if there is any Mineble object nearby, and with Pulse Lasers as their only weapon. That is a bad thing as they will destroy all Asteroids or boulders instead of mining them.
Looking into the Scavenger script i find this.
Code: Select all
/* Branch for mining ships: if we can usefully mine asteroids, do so */
{
condition: ai.conditionScannerContainsMiningOpportunity,
configuration: ai.configurationAcquireScannedTarget,
behaviour: ai.behaviourMineTarget,
reconsider: 20
},
Cheers.