It looks great.
Screenshots
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- montana05
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Re: Screenshots
Scars remind us where we've been. They don't have to dictate where we're going.
Re: Screenshots
Thank you.
May I wrap that up for you, sir?Cholmondely wrote: ↑Sun May 08, 2022 8:24 amWould it be possible to make two begs...
1) A regular (non-Iron Ass) updated version of the Refugee Adder (for my slowly gestating Digibiti.oxp)
I was young, I was naïve.
Jonny Cuba made me do it!
- Cholmondely
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Re: Screenshots
Your new Adder looks truly superb. Well done, sir!Old Murgh wrote: ↑Mon Jun 06, 2022 10:10 amThank you.May I wrap that up for you, sir?Cholmondely wrote: ↑Sun May 08, 2022 8:24 amWould it be possible to make two begs...
1) A regular (non-Iron Ass) updated version of the Refugee Adder (for my slowly gestating Digibiti.oxp)
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: Screenshots
Thank you. It's solo-packaged and supposedly in working order, if you want to give it a closer look, PROHIP Xpat b1 1024 (4.9 MB)
I was young, I was naïve.
Jonny Cuba made me do it!
Re: Screenshots





little preliminary scouting...
- Redspear
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Re: Screenshots
Re: Screenshots

ship, diffuse, spec and gloss

same ship, wireframe gloss

same ship, but wireframe gloss map also used as diffuse map
ingame gallery pics, shader 1.25 1.25 ;P
Re: Screenshots


Adding spec gloss, lower pic has normal map


Same as above, but less information/light in diffuse map


Removing color information ( desaturate half ) from diffuse map, both have spec gloss normal maps...
( fragment shader 1.25 1.25 )
Re: Screenshots


A more subtle approach ( uniform specular map with brightened gloss alpha and a normal map ) to retain more of the diffuse map...
( shader fragment 1.25 1.25, gloss = 1 )
Re: Screenshots
Seems like a balanced outcome. Pleasing to look at.
I was young, I was naïve.
Jonny Cuba made me do it!
- Redspear
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Re: Screenshots
Oh, hello
Looking good cbr
Looking good cbr
Re: Screenshots
Yes, is Cbr going through his tactile period? They all look like they're nice to the touch.
I'm trying to revive another oldie. The
Jormundgand hasn't flown for a while, but dealing with carriers isn't easy. The diagonal dock is extra unforgiving.


I'm trying to revive another oldie. The


I was young, I was naïve.
Jonny Cuba made me do it!
- Cody
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Re: Screenshots
Holy shit, did that slow my machine down! Think I'd better hack the new ZygoSky OXP to match how I had it before.

It does look glorious though - something like the density of a globular cluster!

It does look glorious though - something like the density of a globular cluster!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cholmondely
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Re: Screenshots
I thought that your new chips were all-singing and all-dancing?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?







