Screenshots
Moderators: winston, another_commander
Re: Screenshots
Mind experiment... ( no actual gameplay )
A 5 times bigger station could be realised by scaleing the station model 5x and have some kind
of insert filling the bigger (w)hole, the ' inner station model' which contains the actual ( non altered ) dock
Re: Screenshots
^^^
not mk VI
Shinyness, get the newer hipoly v6 here! viewtopic.php?f=4&t=21240
( ah, oxp colliding hence the coloring... )
Last edited by cbr on Fri Jun 03, 2022 10:21 am, edited 1 time in total.
- Killer Wolf
- ---- E L I T E ----
- Posts: 2278
- Joined: Tue Jan 02, 2007 12:38 pm
Re: Screenshots
that link's to the MkVI thread, but that pic is of an earlier model.
Re: Screenshots
ahem, the real v6 on a rescale backdrop...
- montana05
- ---- E L I T E ----
- Posts: 1166
- Joined: Mon May 30, 2016 3:54 am
- Location: lurking in The Devils Triangle (G1)
Re: Screenshots
That's a Vampire Mark II-B/F, a tweaked version of your redux Vampire. I included the fighter as security and police in the Nuit Space Station.Killer Wolf wrote: ↑Fri Jun 03, 2022 9:37 amthat link's to the MkVI thread, but that pic is of an earlier model.
Scars remind us where we've been. They don't have to dictate where we're going.
- Killer Wolf
- ---- E L I T E ----
- Posts: 2278
- Joined: Tue Jan 02, 2007 12:38 pm
Re: Screenshots
sweet, was just pointing out if soemone follows the link that's not the ship they'll get.
cheers
cheers
Re: Screenshots
and some more materials play...
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Screenshots
Delightfully grubby!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Killer Wolf
- ---- E L I T E ----
- Posts: 2278
- Joined: Tue Jan 02, 2007 12:38 pm
Re: Screenshots
diffusemap with v6 shaders
diffusemap with materials setting grayscale spec/gloss
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Screenshots
A welcoming sight after a long run...
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Screenshots
You'd think I'd have learnt my lesson by now! Once a wolf, always a wolf!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Screenshots
That's the Griff Ico, so it'll be using his shaders/magic/whatever.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Screenshots
Speaking of Griff, I keep trying to use his Adder to make the prohip Xpat, but when assembling the little pieces of ship surface he cuts out and meticulously orders on his textures, I reach a point where I scream out loud and realise I will never have the skill or temperament to handle such intricate detail work. In a violent reaction I reach for what I know, the broad crude brush of dark ugly metal, and try to make the best of it.
With this kind of junkyard job, it feels somewhat appropriate. None of those handsome little panels though.
With this kind of junkyard job, it feels somewhat appropriate. None of those handsome little panels though.
I was young, I was naïve. Jonny Cuba made me do it!