Redspear wrote: ↑Wed Aug 11, 2021 7:35 pm
Elite Manual wrote:Every world registered with the Galactic Co-operative has several Coriolis space stations in orbit at various altitudes
... The Elite Manual isn't everything of course but it was the canonical grounding for this very game I believe.
Ummmm... So in the The Space Traders Flight Training Manual (mostly by Holdstock) this quote is on page 16. In the Elite Player's Guide (purely B&B but unfinished) it says this:
Each planet has a few Coriolis Class space stations in orbit around it. These are used as cargo transition points between interplanetary trading vessels and the planet's surface-orbit shuttle craft. They also provide entertainment and lodging for those star pilots who do not have the time or inclination to go "planet-side".
Also of relevance from the Elite Player's Guide:
...for, in these days of Galactic anarchy, each planetary system is a law unto itself...
...
TRADING
The main source of income for brave but honest starship owners is the plying of the interstellar space routes, taking advantage of the food shortages on heavily industrialised planets, for instance, by selling them food bought cheaply on nearby agricutural planets. However, because of the recent decline in the Galactic Government, piracy is on the increase, and only a few traders dare leave the more secure star systems. For this reason, quite high prices may be paid for supplies.
... to speed the novice on his way to becoming One of the Elite, some average prices are listed below. (These were obtained from the last official Galactic Survey, so are now quite old, but most experienced traders say they are about right.)
...The slave trade, once almost eliminated by the Galactic Government, is now returning, despite the efforts of the Galactic Police Force to suppress it.
...
Bounty Hunting is the most dangerous profession of all. The Galactic Banks, who often insure the larger trading convoys, abhor pirates and will pay a bounty for any pirate ship destroyed.
A ship's computer will transmit photographic evidence of any kill to the planet side branch of one of the major Bank chains. The IR signature of the destroyed ship is then tallied with all known pirate vessels, and if a match is found the pilot's account will be credited.
Bounty hunters usually have Cobra Class ships to masquerade as traders. They simply hyperspace into a system (typically an anarchy) and wait to be attacked, ensuring that they have sufficent hyperspace fuel for a quick escape.
...
VIPER PATROL SHIP
This is the standard ship used by the Galactic Police Force. Being fairly small, it carries only one missile, but is very fast. The police force are not directly associated with the space stations, but are an independent agency, financed by the rapidly collapsing Galactic Government. Their main aim is to prevent trading in items still declared illegal by this Galactic Government, but they are being ignored in these rebellious days, even by most space stations, since a great deal of profit can be made from trading in such goods. They will try to come to their comrades' assistance if they are attacked, and will reap their revenge on a ship that destroys one of their own.
...
PRESSURISED CARGO CANISTER
For many years these chromalloy canisters have been used to store cargo during space flights. They hold approximately a tonne of goods kept under standard atmospheric pressure (as defined by the ancient Galactic Government), and can withstand even the roughest handling in star-bases.
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Have you tried taking on an interceptor squadron lately?
Help!? What's this? The only ship's I've knowingly downloaded are your FdL, the Star Destroyer and the Miner's Cobra (admittedly Commies, Dictators
etc also have ships when I add them in). What is an interceptor squadron? Something from Mandotech Inc?
Next time I should perhaps just link to the elite manual itself rather than repeatedly quoting it
Disagree. The text is valuable and a useful reminder.
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So where do we go from here?
There is what the canonical sources say. But that is not enough for all of us. Cody started playing Elite without ever seeing any of the material (fiction, Manuals or anything else). And I wonder to what extent the doughty and doubtful Disembodied will be persuaded by any of this either.
Next is common sense. Who
does pay for Orbital Stations in anarchies? Inexistent anarchic governments? Multimillionaire businessmen on the planet surface? The Corporate government 5 light years away?
Well... not the inexistent anarchic government for one! And if the multimillionaire businessman, then why does every single anarchy station without exception treat slaves/narcotics/firearms as illegal substances? And if the corporate next door, why have they not stamped out piracy. What effect do they think their piddling police patrols really have? This to me argues convincingly for GalCop, ... but wait! Our
Supreme Exponent of the Serene Science of Handwavium has yet to fully demonstrate his prowess...