Release: Harder Hermits

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

UK_Eliter
---- E L I T E ----
---- E L I T E ----
Posts: 1248
Joined: Sat Sep 12, 2009 11:58 pm
Location: Essex (mainly industrial and occasionally anarchic)

Release: Harder Hermits

Post by UK_Eliter »

I have uploaded to the Oolite repository my little 'Harder Hermits' expansion pack. It toughens up some rock hermits - or, toughens them further (but not stupidly so) if some other pack already makes them harder. Indeed it is best used in conjunction with Spara's 'Spicy Hermits'. My expansion pack adds a surprise or too. There might be some bugs; I was not able to test much.

There was a bit of discussion of the project in this thread.

I suppose I should add a nice picture here of a hermit in, er, action . .
User avatar
Cholmondely
Archivist
Archivist
Posts: 5365
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Release: Harder Hermits

Post by Cholmondely »

If you would like to post a description here, I can happily set up a wiki page for you to edit away on to your heart's content!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
UK_Eliter
---- E L I T E ----
---- E L I T E ----
Posts: 1248
Joined: Sat Sep 12, 2009 11:58 pm
Location: Essex (mainly industrial and occasionally anarchic)

Re: Release: Harder Hermits

Post by UK_Eliter »

Thanks, Cholmondely! That is good of you! Here is some description that will do for now.

REQUIREMENTS

• This expansion pack requires Oolite version *1.82* or above.

PURPOSE

This expansion packs toughens up some rock hermits - or, toughens them *further* if some other pack already makes them harder.


RECOMMENDED OTHER EXPANSION PACKS

• This expansion pack is compatible with, and is best used with, 'Spicy Hermits' by Spara.

• Also, to add more types of defence ships for the hermits, install, in addition to HarderHermits, these OXPs of mine:
- Super Sidewinder
- Fer-de-Lance 3G
User avatar
Cholmondely
Archivist
Archivist
Posts: 5365
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Release: Harder Hermits

Post by Cholmondely »

Wiki page is here: http://wiki.alioth.net/index.php/Harder_Hermits_OXP

If you need help bunging in a screen shot, bug me!

A tad more description would be nice! You also need to decide what the gubbins at the bottom should be - I guessed Orange and level 3 and sprinkled around '?'s for the rest!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
UK_Eliter
---- E L I T E ----
---- E L I T E ----
Posts: 1248
Joined: Sat Sep 12, 2009 11:58 pm
Location: Essex (mainly industrial and occasionally anarchic)

Re: Release: Harder Hermits

Post by UK_Eliter »

Thank you very much!

I have learned how to edit the page.

I think that the 'orange' / 'level 3' for the difficult rating (or whatever we should call it) is appropriate. However: that the colour rating correlates with the level does not seem to me to be made entirely clear. Also, I am afraid that the gauges - cpu etc. - read ambiguously: does an almost fully blue bar represent a low value (actually, it does) or a high one?
User avatar
Cholmondely
Archivist
Archivist
Posts: 5365
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Release: Harder Hermits

Post by Cholmondely »

UK_Eliter wrote: Sun Nov 22, 2020 10:51 pm
However: that the colour rating correlates with the level does not seem to me to be made entirely clear. Also, I am afraid that the gauges - cpu etc. - read ambiguously: does an almost fully blue bar represent a low value (actually, it does) or a high one?
Would probably make more sense if we were lobstoids or felines!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
JiCeyCraft
Above Average
Above Average
Posts: 28
Joined: Tue Jun 23, 2020 9:34 am

Re: Release: Harder Hermits

Post by JiCeyCraft »

Is it compatible with PHKB's Hermitage OXP?
I'm maybe not lucky but I work hard and smart to compensate.
Trust AND Honesty are The Two Main Conditions for a Solid Friendship.
UK_Eliter
---- E L I T E ----
---- E L I T E ----
Posts: 1248
Joined: Sat Sep 12, 2009 11:58 pm
Location: Essex (mainly industrial and occasionally anarchic)

Re: Release: Harder Hermits

Post by UK_Eliter »

Good question. I think I managed to fail to notice the existence of that OXP. So: I don't know. I'll investigate and report back here, but it might take new a few days.
dybal
---- E L I T E ----
---- E L I T E ----
Posts: 499
Joined: Mon Feb 10, 2020 12:47 pm

Re: Release: Harder Hermits

Post by dybal »

UK_Eliter wrote: Sat Dec 05, 2020 12:45 am
Good question. I think I managed to fail to notice the existence of that OXP. So: I don't know. I'll investigate and report back here, but it might take new a few days.
It's beta, there is a topic and links in there
UK_Eliter
---- E L I T E ----
---- E L I T E ----
Posts: 1248
Joined: Sat Sep 12, 2009 11:58 pm
Location: Essex (mainly industrial and occasionally anarchic)

Re: Release: Harder Hermits

Post by UK_Eliter »

User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: Release: Harder Hermits

Post by phkb »

JiCeyCraft wrote: Fri Dec 04, 2020 11:40 pm
Is it compatible with PHKB's Hermitage OXP?
I've had a look at what Harder Hermits does, and from my understanding there will be zero impact on a Hermitage. In fact, code in the Hermitage OXP (well, the unreleased new version anyway), will pretty much negate the effect of this one. But they aren't incompatible in any way.
UK_Eliter
---- E L I T E ----
---- E L I T E ----
Posts: 1248
Joined: Sat Sep 12, 2009 11:58 pm
Location: Essex (mainly industrial and occasionally anarchic)

Re: Release: Harder Hermits

Post by UK_Eliter »

'will pretty much negate [. . .] But they aren't incompatible in any way'. So, negate in what sense, please?
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: Release: Harder Hermits

Post by phkb »

This oxp is trying to bump up the max energy of the RH. However, if the RH is a player-owned hermitage, then I have routines running constantly that are checking what the max energy should be based on the installed equipment and resetting it. So Harder Hermits might bump up the energy, but Hermitage would override it almost immediately. Again this would only apply to a Player-owned RH.
UK_Eliter
---- E L I T E ----
---- E L I T E ----
Posts: 1248
Joined: Sat Sep 12, 2009 11:58 pm
Location: Essex (mainly industrial and occasionally anarchic)

Re: Release: Harder Hermits

Post by UK_Eliter »

Right. That interaction seems inefficient. If you could give me a hint or two on how to detect which hermits your OXP will take control over, then I can adjust my OXP to leave those hermits alone.
User avatar
hiran
Theorethicist
Posts: 2403
Joined: Fri Mar 26, 2021 1:39 pm
Location: a parallel world I created for myself. Some call it a singularity...

Re: Release: Harder Hermits

Post by hiran »

phkb wrote: Tue Jul 06, 2021 12:50 pm
[...] if the RH is a player-owned hermitage, then [...]
Player-owned rock hermitages? That sounds interesting.
Why would a player own a hermitage? So far I thought Oolite is all about flying a ship...
Sunshine - Moonlight - Good Times - Oolite
Post Reply