Release: Harder Hermits
Moderators: winston, another_commander
-
- ---- E L I T E ----
- Posts: 1248
- Joined: Sat Sep 12, 2009 11:58 pm
- Location: Essex (mainly industrial and occasionally anarchic)
Release: Harder Hermits
I have uploaded to the Oolite repository my little 'Harder Hermits' expansion pack. It toughens up some rock hermits - or, toughens them further (but not stupidly so) if some other pack already makes them harder. Indeed it is best used in conjunction with Spara's 'Spicy Hermits'. My expansion pack adds a surprise or too. There might be some bugs; I was not able to test much.
There was a bit of discussion of the project in this thread.
I suppose I should add a nice picture here of a hermit in, er, action . .
There was a bit of discussion of the project in this thread.
I suppose I should add a nice picture here of a hermit in, er, action . .
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Release: Harder Hermits
If you would like to post a description here, I can happily set up a wiki page for you to edit away on to your heart's content!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
-
- ---- E L I T E ----
- Posts: 1248
- Joined: Sat Sep 12, 2009 11:58 pm
- Location: Essex (mainly industrial and occasionally anarchic)
Re: Release: Harder Hermits
Thanks, Cholmondely! That is good of you! Here is some description that will do for now.
REQUIREMENTS
• This expansion pack requires Oolite version *1.82* or above.
PURPOSE
This expansion packs toughens up some rock hermits - or, toughens them *further* if some other pack already makes them harder.
RECOMMENDED OTHER EXPANSION PACKS
• This expansion pack is compatible with, and is best used with, 'Spicy Hermits' by Spara.
• Also, to add more types of defence ships for the hermits, install, in addition to HarderHermits, these OXPs of mine:
- Super Sidewinder
- Fer-de-Lance 3G
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Release: Harder Hermits
Wiki page is here: http://wiki.alioth.net/index.php/Harder_Hermits_OXP
If you need help bunging in a screen shot, bug me!
A tad more description would be nice! You also need to decide what the gubbins at the bottom should be - I guessed Orange and level 3 and sprinkled around '?'s for the rest!
If you need help bunging in a screen shot, bug me!
A tad more description would be nice! You also need to decide what the gubbins at the bottom should be - I guessed Orange and level 3 and sprinkled around '?'s for the rest!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
-
- ---- E L I T E ----
- Posts: 1248
- Joined: Sat Sep 12, 2009 11:58 pm
- Location: Essex (mainly industrial and occasionally anarchic)
Re: Release: Harder Hermits
Thank you very much!
I have learned how to edit the page.
I think that the 'orange' / 'level 3' for the difficult rating (or whatever we should call it) is appropriate. However: that the colour rating correlates with the level does not seem to me to be made entirely clear. Also, I am afraid that the gauges - cpu etc. - read ambiguously: does an almost fully blue bar represent a low value (actually, it does) or a high one?
I have learned how to edit the page.
I think that the 'orange' / 'level 3' for the difficult rating (or whatever we should call it) is appropriate. However: that the colour rating correlates with the level does not seem to me to be made entirely clear. Also, I am afraid that the gauges - cpu etc. - read ambiguously: does an almost fully blue bar represent a low value (actually, it does) or a high one?
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Release: Harder Hermits
Would probably make more sense if we were lobstoids or felines!UK_Eliter wrote: ↑Sun Nov 22, 2020 10:51 pmHowever: that the colour rating correlates with the level does not seem to me to be made entirely clear. Also, I am afraid that the gauges - cpu etc. - read ambiguously: does an almost fully blue bar represent a low value (actually, it does) or a high one?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- JiCeyCraft
- Above Average
- Posts: 28
- Joined: Tue Jun 23, 2020 9:34 am
Re: Release: Harder Hermits
Is it compatible with PHKB's Hermitage OXP?
I'm maybe not lucky but I work hard and smart to compensate.
Trust AND Honesty are The Two Main Conditions for a Solid Friendship.
Trust AND Honesty are The Two Main Conditions for a Solid Friendship.
-
- ---- E L I T E ----
- Posts: 1248
- Joined: Sat Sep 12, 2009 11:58 pm
- Location: Essex (mainly industrial and occasionally anarchic)
Re: Release: Harder Hermits
Good question. I think I managed to fail to notice the existence of that OXP. So: I don't know. I'll investigate and report back here, but it might take new a few days.
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Release: Harder Hermits
I've had a look at what Harder Hermits does, and from my understanding there will be zero impact on a Hermitage. In fact, code in the Hermitage OXP (well, the unreleased new version anyway), will pretty much negate the effect of this one. But they aren't incompatible in any way.
-
- ---- E L I T E ----
- Posts: 1248
- Joined: Sat Sep 12, 2009 11:58 pm
- Location: Essex (mainly industrial and occasionally anarchic)
Re: Release: Harder Hermits
'will pretty much negate [. . .] But they aren't incompatible in any way'. So, negate in what sense, please?
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Release: Harder Hermits
This oxp is trying to bump up the max energy of the RH. However, if the RH is a player-owned hermitage, then I have routines running constantly that are checking what the max energy should be based on the installed equipment and resetting it. So Harder Hermits might bump up the energy, but Hermitage would override it almost immediately. Again this would only apply to a Player-owned RH.
-
- ---- E L I T E ----
- Posts: 1248
- Joined: Sat Sep 12, 2009 11:58 pm
- Location: Essex (mainly industrial and occasionally anarchic)
Re: Release: Harder Hermits
Right. That interaction seems inefficient. If you could give me a hint or two on how to detect which hermits your OXP will take control over, then I can adjust my OXP to leave those hermits alone.
- hiran
- Theorethicist
- Posts: 2403
- Joined: Fri Mar 26, 2021 1:39 pm
- Location: a parallel world I created for myself. Some call it a singularity...
Re: Release: Harder Hermits
Player-owned rock hermitages? That sounds interesting.
Why would a player own a hermitage? So far I thought Oolite is all about flying a ship...
Sunshine - Moonlight - Good Times - Oolite