Trunk nightly

For test results, bug reports, announcements of new builds etc.

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Re: Trunk nightly

Post by phkb »

gizmo wrote:
The Welcome Mat message still doesn't work with the Xenon HUD.
Strange. I just tested Welcome Mat in Xenon HUD with the latest build and it seems to work OK. Displays system info and notice of pirate activity. I don't normally use this OXP, though, so perhaps there's something specific you're not seeing.
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Re: Trunk nightly

Post by gizmo »

I removed EVERY OXP except BasicDebug, XenonHUD and WelcomeMat - still nothing in the message_gui.
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Re: Trunk nightly

Post by phkb »

Very strange. There is another patch, 784dfe7, which might have some bearing on the issue. Can you try with this patch? I think the latest nightlies should have this now.
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Re: Trunk nightly

Post by gizmo »

Still no luck. The last "working" release is 4b32237.
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Re: Trunk nightly

Post by phkb »

Actually, there's a newer release, 784dfe7, which I think has the solution.
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Re: Trunk nightly

Post by gizmo »

I've tried the 784dfe7 relase.

Code: Select all

Opening log for Oolite development version 1.85.0.6955-170705-784dfe7 (x86-64 test release) under Windows 6.1.7601 Service Pack 1 64-bit at 2017-07-05 11:36:29 +0200.
8 processors detected.
Build options: OpenAL, new planets, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.

...
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Re: Trunk nightly

Post by gizmo »

Starting a new commander changes the behaviour a bit.

With only Xenon-HUD and WelcomeMat installed the message is displayed.
When CCL and BGS are installed as well the message is NOT displayed.

When using CCL, BGS, WelcomeMat and the default HUD everything works.

It seems a combination of BGS, CCL and XenonHUD causes the problem ???
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Re: Trunk nightly

Post by Cody »

gizmo wrote: Wed Jul 05, 2017 1:49 pm
It seems a combination of BGS, CCL and XenonHUD causes the problem ???
Try it with BGS 2.0 and Library instead of BGS and CCL, perhaps?
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Re: Trunk nightly

Post by gizmo »

BGS 2.0 and Library 1.0 unfortunately have the same issue.
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Re: Trunk nightly

Post by Cody »

<nods> BGS doesn't always play nicely with other stuff - I had problems with BGS/Library and XenonGUI a while back.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Trunk nightly

Post by another_commander »

Unfortunately it's implementation issue. I'm working on it and hopefully a test exe will be up for grabs soon.
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Re: Trunk nightly

Post by another_commander »

Here is a test exe, hopefully we have it this time:https://drive.google.com/file/d/0BwG6R5 ... sp=sharing

Just remove the .dat extension and unzip nomrally. This is a 64-bit exe.
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Re: Trunk nightly

Post by gizmo »

Thanks! That fixed the problem.
Great work a_c!
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Re: Trunk nightly

Post by Cody »

Terrastorage seems to be down.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Trunk nightly

Post by Getafix »

...and it WILL be down for the next couple of weeks. :(
A major network outage due to a major operation on the network infrastructure. You may call it Terrastorage Summer Spa Vacation time. :mrgreen:

Until this is resolved, no new nightly will be built for windows and linux and oolite-update (via rsync) will not be available for both windows and linux.

The last nightly managed to pass through to github was today just before network was brought down.
The mac nightly binary, will continue to be built at oolite.org, and can be downloaded from http://oolite.org/nightly/mac/

Sorry guys 'n' gals, I had no update on when this would occur; however, I understand that I should have raised a warning flag earlier. :oops:
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