Hi all,
Does anyone know of any OXP which tweak the ident system to be more forgiving when it comes to centralizing a target? I use only mouse and keyboard, and I often find it a bit too difficult to centralize a distant ship or small objects (in particular because of the type of crosshair of the HUD that I use). I could swear that there was an OXP which did just that, so that a target which is near enough to the centre of the crosshair gets identified (even if not perfectly centralized). Does anyone know if such a thing really exist and what is the name of this OXP? Many thanks in advance!
Cheers,
Gilberto
Ident system
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- Cody
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Re: Ident system
Do you use precision mode (hold Ctrl down) for the flight keys?gsagostinho wrote: ↑Fri Jun 30, 2017 10:24 pmI use only mouse and keyboard, and I often find it a bit too difficult to centralize a distant ship or small objects...
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Re: Ident system
I do. The thing is I use the Xenon HUD, and if the weapons are toggled off there is no central crosshair, just two large "parenthesis". So often I have to toggle weapons just to be able to aim.
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Re: Ident system
This sounds like the "lock on the most centered target" feature of Telescope.gsagostinho wrote: ↑Fri Jun 30, 2017 10:24 pma target which is near enough to the centre of the crosshair gets identified (even if not perfectly centralized).
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Re: Ident system
You could also try the Fast Target Selector.
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Re: Ident system
Thanks a lot for all replies, guys!
I have also modified some of the png files from the Xenon HUD to include a central dot on all crosshairs which are missing them, so this is how it looks now when weapons are offline:
Thanks again!
Oh, that's excellent! Now that makes life much easierphkb wrote:You could also try the Fast Target Selector.
I have also modified some of the png files from the Xenon HUD to include a central dot on all crosshairs which are missing them, so this is how it looks now when weapons are offline:
Thanks again!