
I just accepted a 14724+23232 Cr contract - the highest paying I've ever had. And I'll have to pass Xeines. Again!
Moderators: winston, another_commander
You are referring to this ?Cody wrote:I keep thinking of switching to a Wolf, an ideal courier ship,
I don't know the answer to that, but try some mineral surveys.ralph_hh wrote:What do I do wrong?
I don't know, but you should be being attacked. I currently have 4 high, 4 medium & 1 low risk parcels and 1 medium risk passengerralph_hh wrote:What do I do wrong?
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<key>parcels</key>
<string>Rebinued Eran's trial exhibits</string>
<key>risk</key>
<integer>1</integer>
<string>Geusedus Thil's prototype technology</string>
<key>risk</key>
<integer>2</integer>
<string>Maerge Soso's corporate research</string>
<key>risk</key>
<integer>2</integer>
<string>Diitorilis Thseal's weapon designs</string>
<key>risk</key>
<integer>1</integer>
<string>Alan Erillaqu's mineral surveys</string>
<key>risk</key>
<integer>0</integer>
<string>Ra Edbein's corporate research</string>
<key>risk</key>
<integer>1</integer>
<string>Orxe Etnuxe's prototype technology</string>
<key>risk</key>
<integer>2</integer>
<string>Usetve Ab's trial exhibits</string>
<key>risk</key>
<integer>2</integer>
<key>passengers</key>
<string>Or Innes</string>
<key>risk</key>
<integer>1</integer>
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<string>Lebenuis Noa’se's medical data</string>
<key>premium</key>
<real>0</real>
<key>risk</key>
<integer>2</integer>
<key>start</key>
<integer>35</integer>
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Resources
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns
../AddOns
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Commander_McLane.Display_reputation.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Commander_McLane.Randomshipnames.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.maik.beercooler.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Okti.CargoScanner.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.phkb.DeathComms.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.smivs.cup_of_tea.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.behemoth.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.random_hits.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.random_hits_resources.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.CCL.oxz
C:\Users/User/6-Games/Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Wildeblood.AutoCrosshairs.oxz
../AddOns/BgS.oxp
../AddOns/Galactic_Navy 5.4.3.oxp
../AddOns/Hawksound.oxp
../AddOns/OXPConfig2-3-1.oxp
../AddOns/Smivs'Shipset-SD-v4 .2_replace.oxp
../AddOns/Tori2.02.oxz
../AddOns/YOUR_AD_HERE_4.1.7.oxp
../AddOns/YOUR_AD_HERE_set_A_4.1.7.oxp
../AddOns/YOUR_AD_HERE_set_F_4.1.7.oxp
../AddOns/ZygoCinematicSky&Nebulas1.3.oxp
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01:33:09.200 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.200 [oolite-populator]: No ships with role assassin-medium defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-medium defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-medium defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-heavy defined - skipping addition
01:33:09.201 [oolite-populator]: No ships with role assassin-light defined - skipping addition
Because the Python design is freaking ancient!Fritz wrote:I think, no other ships has so many variants like the Python, and there must be a reason for this.