It occurs sometimes when the target of an asp is lost.
Code: Select all
ERROR: AI stack overflow for <ShipEntity Naval Asp Mark II-a 855> stack:
({currentState = NEXT_TARGET; pendingMessages = {}; stateMachine = [i]snip[/i]
Code: Select all
Encountered localException during initialisation in [Universe update:] : NSLockException : Thread attempted to recursively lock
Code: Select all
*** NSTimer ignoring exception 'NSLockException' (reason 'Thread attempted to recursively lock') raised during posting of timer with target 0x92145d0 and selector 'pollControls:'
Just wanted to mention this.
Has anyone else encountered this during big battles?
Oolite version 1.65, Windows. Lots of OXP's.
Possible clashing OXP's are Behemoth-v2.1 and Thargorn Threat, both affect WS.
(I have the stderr at hand should Giles request it.)
[/i]