Released - the Cobra Mark III-XT

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
Disembodied
Jedi Spam Assassin
Jedi Spam Assassin
Posts: 6885
Joined: Thu Jul 12, 2007 10:54 pm
Location: Carter's Snort

Re: Released - the Cobra Mark III-XT

Post by Disembodied »

Big, bold, colourful designs, I love it - exactly what we need! 8)
User avatar
Redspear
---- E L I T E ----
---- E L I T E ----
Posts: 2687
Joined: Thu Jun 20, 2013 10:22 pm
Location: On the moon Thought, orbiting the planet Ignorance.

Re: Released - the Cobra Mark III-XT

Post by Redspear »

CaptSolo wrote:
Texturing finished, now doing some final testing and hope to make this available for the in-game expansion pack manager very soon.
That picture looks even better than the previous one :D
CaptSolo wrote:
Now, Master Redspear, I shall push forward with the makeover of Simon B's Ships: Fer-de-Lance and Epod from his Neolites, and most of the ships from his Neolite Companion and Wolfies OXP's.
Awesome 8)

Thanks Cap'n :)
User avatar
CaptSolo
---- E L I T E ----
---- E L I T E ----
Posts: 909
Joined: Wed Feb 23, 2011 10:08 pm
Location: Preying Manta
Contact:

Re: Released - the Cobra Mark III-XT

Post by CaptSolo »

The latest model of the Cobra Mk3-XT is now available from the in-game expansion pack manager or via the download link below:
http://wiki.alioth.net/img_auth.php/e/e ... -XT1.4.oxz
User avatar
Lone_Wolf
---- E L I T E ----
---- E L I T E ----
Posts: 546
Joined: Wed Aug 08, 2007 10:59 pm
Location: Netherlands

Re: Released - the Cobra Mark III-XT

Post by Lone_Wolf »

CaptSolo, seems you missed something in latest version :

Code: Select all

15:01:37.499 [PlayerEntity.switchHudTo.failed]: HUD dictionary file cm3xt-hud.plist to switch to not found or invalid.
That file is referred in shipdata.plist, cobra3-xt-player .
OS : Arch Linux 64-bit - rolling release

OXPs : My user page

Retired, reachable at [email protected]
User avatar
CaptSolo
---- E L I T E ----
---- E L I T E ----
Posts: 909
Joined: Wed Feb 23, 2011 10:08 pm
Location: Preying Manta
Contact:

Re: Released - the Cobra Mark III-XT

Post by CaptSolo »

I have turned from the dark side. Just locate and delete the offending line in shipdata.plist:

Code: Select all

hud = "cm3xt-hud.plist";
User avatar
Imaginos
Deadly
Deadly
Posts: 139
Joined: Tue Nov 04, 2014 2:06 pm

Re: Released - the Cobra Mark III-XT

Post by Imaginos »

This is the ship that I am currently flying and I'm loving it. 8)
Post Reply