Released - the Cobra Mark III-XT

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Disembodied
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Re: Released - the Cobra Mark III-XT

Post by Disembodied »

Big, bold, colourful designs, I love it - exactly what we need! 8)
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Redspear
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Re: Released - the Cobra Mark III-XT

Post by Redspear »

CaptSolo wrote:
Texturing finished, now doing some final testing and hope to make this available for the in-game expansion pack manager very soon.
That picture looks even better than the previous one :D
CaptSolo wrote:
Now, Master Redspear, I shall push forward with the makeover of Simon B's Ships: Fer-de-Lance and Epod from his Neolites, and most of the ships from his Neolite Companion and Wolfies OXP's.
Awesome 8)

Thanks Cap'n :)
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CaptSolo
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Re: Released - the Cobra Mark III-XT

Post by CaptSolo »

The latest model of the Cobra Mk3-XT is now available from the in-game expansion pack manager or via the download link below:
http://wiki.alioth.net/img_auth.php/e/e ... -XT1.4.oxz
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Lone_Wolf
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Re: Released - the Cobra Mark III-XT

Post by Lone_Wolf »

CaptSolo, seems you missed something in latest version :

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15:01:37.499 [PlayerEntity.switchHudTo.failed]: HUD dictionary file cm3xt-hud.plist to switch to not found or invalid.
That file is referred in shipdata.plist, cobra3-xt-player .
OS : Arch Linux 64-bit - rolling release

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Re: Released - the Cobra Mark III-XT

Post by CaptSolo »

I have turned from the dark side. Just locate and delete the offending line in shipdata.plist:

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hud = "cm3xt-hud.plist";
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Re: Released - the Cobra Mark III-XT

Post by Imaginos »

This is the ship that I am currently flying and I'm loving it. 8)
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