1.0 according to the wiki.http://wiki.alioth.net/index.php/Planet ... ient_Level I find 0.25 gives the affect I like.Cody wrote:It's a little too dark for me - I useCaptSolo wrote:Zygo's OXP's are great and I like the ambient level as it is.ambient_level = 0.5;
(what is Oolite's default?).
Screenshots
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- Venator Dha
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Re: Screenshots
Taurus Driving through the galaxy since... .
- Cody
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Re: Screenshots
Thanks - I should've known that.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Screenshots
0.05 by that OXP. I tried 0.7 and find this very comfortable.
- spud42
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Re: Screenshots
ok willing to give it another go. do any of the sun oxp's interfere with it? like sensible suns?
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OR i could go with
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Re: Screenshots
Sensible Sun isn't, nor Far Sun or Distant Suns but Realistic Stars set it to 0.1 - thank you another_commander for the tip.spud42 wrote:ok willing to give it another go. do any of the sun oxp's interfere with it? like sensible suns?
My search in planetinfo files show more which change the ambeint level but in a few specific systems only. No problem with these imho, just a list:
Aquatics
Assassins
Interstellar Tweaks (in interstellar space where 0.8 is absolutely imaginable)
Ionics
Riredi
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- spud42
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Re: Screenshots
awesome shots!!! what pixel size are these? would love to spread this across 2 monitors ........
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OR i could go with
Arthur Dent: I always said there was something fundamentally wrong with the universe.
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Re: Screenshots
@spud42: The originals are 1834x600, taken in windowed mode. I was just testing how the game responds in an unconventional window size and thought 'while we're here, why not?'.
- spud42
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Re: Screenshots
works for me ... do you mind if i grab them ? i could always just center them in a black desktop.....that way i get 1 on each monitor....another_commander wrote:@spud42: The originals are 1834x600, taken in windowed mode. I was just testing how the game responds in an unconventional window size and thought 'while we're here, why not?'.
Arthur: OK. Leave this to me. I'm British. I know how to queue.
OR i could go with
Arthur Dent: I always said there was something fundamentally wrong with the universe.
or simply
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OR i could go with
Arthur Dent: I always said there was something fundamentally wrong with the universe.
or simply
42
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Re: Screenshots
No worries, be my guest. Here is a zip with all 12 of those shots I took during the test. Enjoy. https://drive.google.com/file/d/0BwG6R5 ... sp=sharing
- spud42
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Re: Screenshots
Thank You Sir.......another_commander wrote:No worries, be my guest. Here is a zip with all 12 of those shots I took during the test. Enjoy. https://drive.google.com/file/d/0BwG6R5 ... sp=sharing
Arthur: OK. Leave this to me. I'm British. I know how to queue.
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Arthur Dent: I always said there was something fundamentally wrong with the universe.
or simply
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OR i could go with
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or simply
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Re: Screenshots
Cim's [wiki]Camera Drones[/wiki] are indispensable to my image and video capturing. Here, I am using the Follow Target camera to record this Sidewinder Escort on final approach. ZgrOovy!
Re: Screenshots
How is this rescaling experiment going btw? Will we mortals ever get to play with it?
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Re: Screenshots
Thanks for reminding me! I still have to compile some Linux binaries for testing..streb2001 wrote:How is this rescaling experiment going btw? Will we mortals ever get to play with it?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Screenshots
The code for it is already on github under a dedicated branch. I'd still need to do some work with it before it can be considered mergeable with master (and the plan for now is that it won't interfere with master functionality when merged, special build options will be needed to activate it).streb2001 wrote:How is this rescaling experiment going btw? Will we mortals ever get to play with it?
Having said that, if you go to the Rescaling Experiment thread, you will be able to find some older published binaries that could be used for showing what the current status looks like. You will also need to install the related OXP containing the data for the rescaled models.
Hopefully we will have some news on that soon. Emphasis on hopefully due to free time restrictions.