Space Engine
Moderators: winston, another_commander, Cody
Space Engine
Someone suggested this program to me in an another forum. It seems interesting.
http://en.spaceengine.org/
http://en.spaceengine.org/
-
- Quite Grand Sub-Admiral
- Posts: 6683
- Joined: Wed Feb 28, 2007 7:54 am
Re: Space Engine
Interesting only begins to describe it. It is actually pretty freakin' awesome,
- Smivs
- Retired Assassin
- Posts: 8408
- Joined: Tue Feb 09, 2010 11:31 am
- Location: Lost in space
- Contact:
Re: Space Engine
This does look interesting - hopefully the Linux version will materialise soon so I can try it.
Commander Smivs, the friendliest Gourd this side of Riedquat.
- Fatleaf
- Intergalactic Spam Assassin
- Posts: 1988
- Joined: Tue Jun 08, 2010 5:11 am
- Location: In analysis mode on Phaelon
- Contact:
Re: Space Engine
Sounds similar to Celestia.
Find out about the early influences of Fatleaf here. Also his OXP's!
Holds the Ooniversal record for "Thread Necromancy"
Holds the Ooniversal record for "Thread Necromancy"
- ffutures
- ---- E L I T E ----
- Posts: 2172
- Joined: Wed Dec 04, 2013 12:34 pm
- Location: London, UK
- Contact:
Re: Space Engine
I was going to ask how it compares to Celestia. It's a really big program, just under a gigabyte download, how fast does it run and render graphics?
- OSH
- Dangerous
- Posts: 124
- Joined: Thu Dec 04, 2008 2:57 pm
- Location: Poland, Lave Station :)
- Contact:
Re: Space Engine
SE is marvelous program. Searching at YouTube gives stunning clips. Really...
A4000 060/50, 16 MB RAM, A1200 E/BOX Tower, Apollo 1240/25 MHz 34 MB RAM, HDD 40 GB; LiteOn 52x32x52, A1200 E1230/40 18 MB RAM, CD-32+SX-1 10 MB RAM, A500, CDTV, A600, C-64, C-64+1541-II, C-64G, C-16
Still hunting in Edriuson (G3) for Deadly status...
Still hunting in Edriuson (G3) for Deadly status...
- ffutures
- ---- E L I T E ----
- Posts: 2172
- Joined: Wed Dec 04, 2013 12:34 pm
- Location: London, UK
- Contact:
Re: Space Engine
OK, I've got room for it, I'll give it a try.
later - I was worried the torrent would take ages to download, it's just passed 4mb/second and should be done in about 4 minutes!
later still - Downloaded and installed and I'm completely baffled. I think I need to RTFM. VERY pretty though...
later - I was worried the torrent would take ages to download, it's just passed 4mb/second and should be done in about 4 minutes!
later still - Downloaded and installed and I'm completely baffled. I think I need to RTFM. VERY pretty though...
- CheeseRedux
- ---- E L I T E ----
- Posts: 827
- Joined: Fri Oct 02, 2009 6:50 pm
Re: Space Engine
Meanwhile, it looks like it runs on Wine: http://en.spaceengine.org/forum/8-161-1Smivs wrote:This does look interesting - hopefully the Linux version will materialise soon so I can try it.
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
--Dean C Engelhardt
-
- Poor
- Posts: 5
- Joined: Wed Oct 29, 2014 10:53 am
Re: Space Engine
Space Engine couldn't start on my previous laptop, but it runs on my new one, though its processor doesn't even match the recommended minimum (1,8 GHz, and min. 2 GHz recommended). It doesn't run smoothly (lags when approaching planets) but I'm completely happy with it.
- drew
- ---- E L I T E ----
- Posts: 2190
- Joined: Fri May 19, 2006 9:29 am
- Location: In front of a laptop writing a book.
- Contact:
Re: Space Engine
SpaceEngine is what I used for all my promo trailers.
It's fab. Particularly the latest version.
Cheers,
Drew.
It's fab. Particularly the latest version.
Cheers,
Drew.
- Diziet Sma
- ---- E L I T E ----
- Posts: 6312
- Joined: Mon Apr 06, 2009 12:20 pm
- Location: Aboard the Pitviper S.E. "Blackwidow"
Re: Space Engine
I just wish it didn't require OpenGL3.0.. as it is, my poor ol' OpenGL2.1 laptop won't touch it.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- CommRLock78
- ---- E L I T E ----
- Posts: 1138
- Joined: Sat Apr 07, 2012 7:35 pm
- Location: US
- Contact:
Re: Space Engine
Sounds better than Celestia. Celestia is also abandoned, at least the last time I checked in on the project site.
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
Re: Space Engine
Looks very interesting indeed! Shame there's no Linux version (yet).
Unless one is building OS-specific tools there really is no excuse these days for software to not be cross-platform. Most code in a typical application is (or should be) completely OS independent and the small amount of OS-specific stuff is easily wrapped by a cross-platform toolkit these days.
Unless one is building OS-specific tools there really is no excuse these days for software to not be cross-platform. Most code in a typical application is (or should be) completely OS independent and the small amount of OS-specific stuff is easily wrapped by a cross-platform toolkit these days.
The glass is twice as big as it needs to be.
-
- ---- E L I T E ----
- Posts: 591
- Joined: Sun Jul 12, 2015 2:30 pm
- Location: Bavaria, Germany
- Contact:
Re: Space Engine
I just saw some videos on Youtube, and... wow... I don't know what to say!
I'll try to install it, and if you don't see me in this forum for the next several million years, this thing is running smoothly on my PC (but I have my doubts because it isn't exactly a high-end gaming PC).
I'll try to install it, and if you don't see me in this forum for the next several million years, this thing is running smoothly on my PC (but I have my doubts because it isn't exactly a high-end gaming PC).
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"