90s cave flyer games

Off topic discussion zone.

Moderators: winston, another_commander, Cody

User avatar
Gimi
---- E L I T E ----
---- E L I T E ----
Posts: 2073
Joined: Tue Aug 29, 2006 5:02 pm
Location: Norway

Re: 90s cave flyer games

Post by Gimi »

Seriously considering coming up with an avatar that lets me do stuff like that..... :)
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
Thermonuklear
Dangerous
Dangerous
Posts: 103
Joined: Thu Nov 29, 2012 11:12 am
Location: Finland

Re: 90s cave flyer games

Post by Thermonuklear »

Griff wrote:
If you're on PC there's a great freeware Thrust remake called Thrust Xtreme
http://www.pixelprospector.com/thrust-xtreme/
doesn't properly support widescreen monitor resolutions so things look a bit stretched in widescreen but it's a lot of fun
Wow, this is the best Thrust remake I've played! Only downside is that the H-stretched text is quite difficult to read(not that there would be much to read). Nothing playing in letterbox mode won't fix... Anyhoo, lots and lots of fun! It's been ages since I've been this thrilled about setting a new highscore :D
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
User avatar
Geraldine
Deadly
Deadly
Posts: 203
Joined: Tue May 08, 2012 8:39 pm
Location: Sunny Scotland. Anarchy System Tech Level 0 No Police Presence. Enter At Own Risk!

Re: 90s cave flyer games

Post by Geraldine »

Does anyone remember Jetstike on the Miggy?
Geraldine
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D :D
User avatar
Rekker
Average
Average
Posts: 15
Joined: Mon Apr 08, 2013 3:45 pm
Location: OuterWorld

Re: 90s cave flyer games

Post by Rekker »

Oids on the Atari ST was a regular fave of mine, elements of Thrust and Asteroids

https://www.youtube.com/watch?v=WxhmMGLVjQ4
Commander Rekker at your service.
Cobra MK III 'Star Monkey'
Hermit, Visionary, Heretic and Alchemist.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: 90s cave flyer games

Post by Cody »

Rekker wrote:
... elements of Thrust and Asteroids
If you liked Asteroids, you could play [EliteWiki] Asteroids3D... in your own ship, within the Ooniverse. It's excellent!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Rekker
Average
Average
Posts: 15
Joined: Mon Apr 08, 2013 3:45 pm
Location: OuterWorld

Re: 90s cave flyer games

Post by Rekker »

Saw that, may give it a punt soon :D
Commander Rekker at your service.
Cobra MK III 'Star Monkey'
Hermit, Visionary, Heretic and Alchemist.
User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 2028
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: 90s cave flyer games

Post by maik »

Griff wrote:
If you're on PC there's a great freeware Thrust remake called Thrust Xtreme
http://www.pixelprospector.com/thrust-xtreme/
doesn't properly support widescreen monitor resolutions so things look a bit stretched in widescreen but it's a lot of fun
Can't get it to work on Win7... It crashes back to desktop even before writing the thrust.ini that is mentioned in the readme. Editors start fine... Anything special I need to configure? Or could someone post their thrust.ini?
Thermonuklear
Dangerous
Dangerous
Posts: 103
Joined: Thu Nov 29, 2012 11:12 am
Location: Finland

Re: 90s cave flyer games

Post by Thermonuklear »

maik wrote:
Griff wrote:
If you're on PC there's a great freeware Thrust remake called Thrust Xtreme
http://www.pixelprospector.com/thrust-xtreme/
doesn't properly support widescreen monitor resolutions so things look a bit stretched in widescreen but it's a lot of fun
Can't get it to work on Win7... It crashes back to desktop even before writing the thrust.ini that is mentioned in the readme. Editors start fine... Anything special I need to configure? Or could someone post their thrust.ini?
Thrust.ini
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 2028
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: 90s cave flyer games

Post by maik »

Thanks, Thermonuklear! No luck though... :?
User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2483
Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer

Re: 90s cave flyer games

Post by Griff »

I spotted this in the thrust xtreme comments maik, not sure if it'll help if you use it alongside Thermonuklear's ini file above
Q. "Finally, I am having trouble running “Thrust Xtreme.” I can download it OK, and unzip it, but when I try to run the executable, the computer thinks for a bit, then nothing happens. I would appreciate your help."

A. "Why Xtreme does not start for you is strange but it might have something to do with video modes. Check the .ini file and modify the screen res and refresh settings to something you KNOW should work… Good luck!"
User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 2028
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: 90s cave flyer games

Post by maik »

I already set the resolution in the file, but there is no screen refresh rate in Thermonuklear's thrust.ini. Do you know the key to add for this?
User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2483
Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer

Re: 90s cave flyer games

Post by Griff »

no I don't sorry :( the ini file on my pc looks just like the one Thermonuklear posted
It's a long shot but have you tried right clicking on the exe and going into properties, then the compatibility tab and tried some of the options in there?
Post Reply