[request/suggestion]Better flame/explosion effects?
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- Dangerous
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[request/suggestion]Better flame/explosion effects?
After installing a plethora of eye-candy for the game, the explosion and fire effects seem a little out of place. They're not eyesores, but... A little bland, perhaps?
See here. Highly detailed ships spewing out red-yellow orbs... Naah, me want purdy!
I tried to search for an OXP that would affect these effects, but didn't find anything...
Anyone willing to try and make one?
See here. Highly detailed ships spewing out red-yellow orbs... Naah, me want purdy!
I tried to search for an OXP that would affect these effects, but didn't find anything...
Anyone willing to try and make one?
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
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My youtube channel: Oolite, old games and underground metal music!
Selezen's excellent boardgame needs playtesters!
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My youtube channel: Oolite, old games and underground metal music!
- Cody
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Re: [request/suggestion]Better flame/explosion effects?
Griff's
griff_alloys_and_wreckage.oxp
improves the after-effects of explosions.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: [request/suggestion]Better flame/explosion effects?
Already have that... I meant the orbs that shoot out while the ship is heavily damaged.Cody wrote:Griff'sgriff_alloys_and_wreckage.oxp
improves the after-effects of explosions.
Something like this<3
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
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My youtube channel: Oolite, old games and underground metal music!
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
- Commander McLane
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Re: [request/suggestion]Better flame/explosion effects?
Custom Shields OXP is making the very best out of the explosions.
- CommRLock78
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Re: [request/suggestion]Better flame/explosion effects?
That's the one thing I like about Freespace more than Oolite - but then there are many reasons why Oolite is still wayyy better than FreespaceThermonuklear wrote:Already have that... I meant the orbs that shoot out while the ship is heavily damaged.Cody wrote:Griff'sgriff_alloys_and_wreckage.oxp
improves the after-effects of explosions.
Something like this<3
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
- pagroove
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Re: [request/suggestion]Better flame/explosion effects?
The explosion fx with custom shields and other oxp's are quite good IMO. But I think a new Q-bomb fx (shaders) could look great.
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https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
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- Dangerous
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Re: [request/suggestion]Better flame/explosion effects?
Excellent!Commander McLane wrote:Custom Shields OXP is making the very best out of the explosions.
I've had dreams about Oolite running on FS2 engine... *drool*CommRLock78 wrote:That's the one thing I like about Freespace more than Oolite - but then there are many reasons why Oolite is still wayyy better than Freespace
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
- Griff
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Re: [request/suggestion]Better flame/explosion effects?
I've just put up a new version of the alloys & wreckage oxp, it's a small update that just adds some new entries for the default ship-set ship names in the shipdata-overrrides.plist in the oxp, without this you don't get the extra sparks & wreckage when using the griff replacement oxp
http://www.youtube.com/watch?v=TtH5B2S03cw
i don't think it got past the prototype stage but it look like he put quite a bit of time into it sorting out textures and effects maps, collision boxes etc
Gibbon made a small preview vid of some of the Oolite oxp ships running in freelancer:Thermonuklear wrote:I've had dreams about Oolite running on FS2 engine... *drool*
http://www.youtube.com/watch?v=TtH5B2S03cw
i don't think it got past the prototype stage but it look like he put quite a bit of time into it sorting out textures and effects maps, collision boxes etc
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
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Re: [request/suggestion]Better flame/explosion effects?
Gosh. I love this forum! In just a few hours I've gotten a lot of helpful answers... Thank you!
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
Selezen's excellent boardgame needs playtesters!
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My youtube channel: Oolite, old games and underground metal music!
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- Quite Grand Sub-Admiral
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Re: [request/suggestion]Better flame/explosion effects?
Absolutely personal opinion here: I think that explosions the way they are portrayed in Oolite are closer to what explosions in space would look like compared to the more earthlike - although very impressive indeed - explosions of Freespace 2.CommRLock78 wrote:That's the one thing I like about Freespace more than Oolite - but then there are many reasons why Oolite is still wayyy better than Freespace
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Re: [request/suggestion]Better flame/explosion effects?
Cinematic explosions are definitely not for everyone! I've just grown with cheesy Sci-Fi...another_commander wrote:Absolutely personal opinion here: I think that explosions the way they are portrayed in Oolite are closer to what explosions in space would look like compared to the more earthlike - although very impressive indeed - explosions of Freespace 2.
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
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- Dangerous
- Posts: 103
- Joined: Thu Nov 29, 2012 11:12 am
- Location: Finland
Re: [request/suggestion]Better flame/explosion effects?
Wooooah! Looks just great. And framerate still stands at minimum of 55fps..! Yess.Griff wrote:I've just put up a new version of the alloys & wreckage oxp, it's a small update that just adds some new entries for the default ship-set ship names in the shipdata-overrrides.plist in the oxp, without this you don't get the extra sparks & wreckage when using the griff replacement oxp
Too bad this mod never got published I used to play Freelancer a lot... Lots of fun if you can live with the controls.Griff wrote:Gibbon made a small preview vid of some of the Oolite oxp ships running in freelancer:
http://www.youtube.com/watch?v=TtH5B2S03cw
i don't think it got past the prototype stage but it look like he put quite a bit of time into it sorting out textures and effects maps, collision boxes etc
[ELITE: Station Run]
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!
Selezen's excellent boardgame needs playtesters!
---
My youtube channel: Oolite, old games and underground metal music!