I assume there are more downloads as usually because of the Oolite 1.77 release. Everyone is updating their oxps. I just examined my box account and noticed that I have used 77% till now for this month. And in days we are at 66% of the month, so in this rate I will also not make it till the 31 th.Halfhand wrote:unfortunately the box download account is out of bandwidth
Ships bow obscures my view
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- Eric Walch
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Re: Ships bow obscures my view
UPS-Courier & DeepSpacePirates & others at the box and some older versions
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Re: Ships bow obscures my view
A few of us can make emergency Box space available, as Gimi and I did for Griff - I'm currently at 32% this month.Eric Walch wrote:I assume there are more downloads as usually because of the Oolite 1.77 release. Everyone is updating their oxps. I just examined my box account and noticed that I have used 77% till now for this month. And in days we are at 66% of the month, so in this rate I will also not make it till the 31 th.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Ships bow obscures my view
I'm at 28%.El Viejo wrote:A few of us can make emergency Box space available, as Gimi and I did for Griff - I'm currently at 32% this month.Eric Walch wrote:I assume there are more downloads as usually because of the Oolite 1.77 release. Everyone is updating their oxps. I just examined my box account and noticed that I have used 77% till now for this month. And in days we are at 66% of the month, so in this rate I will also not make it till the 31 th.
- Diziet Sma
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Re: Ships bow obscures my view
27% here.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: Ships bow obscures my view
I can as well, although I'm at 47% (the benefit of most of my OXPs being quite small in file-size).
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Dropbox Referral Link
Re: Ships bow obscures my view
Muchas gracias, EV .-) Seems I need to upload at least the main versions to dropbox...El Viejo wrote:I'm sure Svengali won't mind if I put a very temporary link for CCL 1.7 here - if not, I'll remove it.Halfhand wrote:unfortunately the box download account is out of bandwidth so i can't download it
Yes. And I'd think E:D is another factor as I'm close to (or above the) limit three month in a row now. Cmd.Cheyd has offered space on his Deep Horizon Industries server and I guess it makes sense to move now.Eric Walch wrote:I assume there are more downloads as usually because of the Oolite 1.77 release. Everyone is updating their oxps.
Re: Ships bow obscures my view
I'm at 1%
For Griff I shared out a separate folder called "Griff Overload" that he has full control of. This means that he can move/copy OXP's here when needed, and that the folder shows up in his account as well. If needed I would certainly consider doing so again. This BOX account is only used for Oolite stuff anyway.
For Griff I shared out a separate folder called "Griff Overload" that he has full control of. This means that he can move/copy OXP's here when needed, and that the folder shows up in his account as well. If needed I would certainly consider doing so again. This BOX account is only used for Oolite stuff anyway.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Ranthe
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Re: Ships bow obscures my view
What do the other two numbers in these strings represent? I'm trying to resolve an issue I found in Smiv's Shipset v4 when flying the Anaconda - theDiziet Sma wrote:Try this:
Go into the x-ships.oxp/Config folder and open shipdata.plist in your favourite text editor (at least you're not using Windows, so we don't need to worry that you might use Notepad).
Scroll down until you see<key>python-x-player</key>
Look for the following section:The third number in the <string> that comes afterCode: Select all
<key>view_position_aft</key> <string>0.0 12.92 -51.65</string> <key>view_position_forward</key> <string>0.0 17.4 -6.89</string> <key>view_position_port</key> <string>-5.21 16.77 -8.53</string> <key>view_position_starboard</key> <string>5.21 16.77 -8.53</string>
view_position_forward
, (in this case, -6.89) is the one that affects how far forward/back your view position is located. The unit is ship-metres. To move the view forward, reduce the value until the nose no longer obstructs your view. I'd suggest going with decrements of 0.5 at a time. Things should improve well before you get into positive figures.
(The reason the number is negative is because the view-position is located aft of the mid-point)
After each change you make, when you restart Oolite, hold down the shift key until you see the spinning Cobra. That forces Oolite to rebuild its' cache. Otherwise your changes won't take effect.
Let us know how you get on, and what value works for you.
view_position_forward
and the weapon_position_forward
values were the same so I was blinded by my forward laser every time I fired it Commander Ranthe: Flying the Anaconda-class transport Atomic Annie through Galaxy 2.
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- Diziet Sma
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Re: Ships bow obscures my view
Well, technically speaking, it's not an 'issue', it's a 'feature'..Ranthe wrote:What do the other two numbers in these strings represent? I'm trying to resolve an issue I found in Smiv's Shipset v4 when flying the Anaconda - theview_position_forward
and theweapon_position_forward
values were the same so I was blinded by my forward laser every time I fired it
Your forward view is essentially looking out through the barrel of your laser. This gives you extreme long-range sniping accuracy, but as you noticed, has an unfortunate side-effect!
The numbers (unit-value = ship-metres), in L-R order, are:
- Position on the X axis (-port/+starboard)
- Position on the Y axis (-bottom/+top)
- Position on the Z axis (-aft/+forward)
The probable best solution (without having tested it myself) would be to raise the viewpoint by a few metres above the laser barrel. To do this, try increasing the value on the Y axis by +2 or +3. You may need to use a higher value than that, though.. try small increments until you get something you can live with. The closer you can keep to the gunport, the better your sniping will be.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: Ships bow obscures my view
I'm now running trunk 5632 and this problem is magically fixed.
thankyou
thankyou
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When the revolution comes, stand clear of all walls!
When the revolution comes, stand clear of all walls!