Ranthe wrote:What do the other two numbers in these strings represent? I'm trying to resolve an issue I found in Smiv's Shipset v4 when flying the Anaconda - the
view_position_forward
and the
weapon_position_forward
values were the same so I was blinded by my forward laser every time I fired it

Well, technically speaking, it's not an 'issue', it's a 'feature'..
Your forward view is essentially looking out through the barrel of your laser. This gives you extreme long-range sniping accuracy, but as you noticed, has an unfortunate side-effect!
The numbers (unit-value = ship-metres), in L-R order, are:
- Position on the X axis (-port/+starboard)
- Position on the Y axis (-bottom/+top)
- Position on the Z axis (-aft/+forward)
(in each case 0.0 = dead-centre)
The probable best solution (without having tested it myself) would be to raise the viewpoint by a few metres above the laser barrel. To do this, try increasing the value on the Y axis by +2 or +3. You may need to use a higher value than that, though.. try small increments until you get something you can live with. The closer you can keep to the gunport, the better your sniping will be.