Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

Re: Elite: Dangerous - and the return

Off topic discussion zone.

Moderators: winston, another_commander, Cody

User avatar
ClymAngus
---- E L I T E ----
---- E L I T E ----
Posts: 2508
Joined: Tue Jul 08, 2008 12:31 am
Location: London England
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by ClymAngus »

drew wrote:
A bit of fun...
My nostalgia fest for Elite... http://www.youtube.com/watch?v=MIxLDFQP ... y6Ihx3me_A
Cheers,
Drew.
Oooooo you can't half edit can't you? You evil, evil poet you!

Currently standing at 58.5% funded. I would have been happier to see it at 70% by now. There is time.
User avatar
Wolfwood
---- E L I T E ----
---- E L I T E ----
Posts: 735
Joined: Wed Mar 29, 2006 9:53 am
Location: Finland
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Wolfwood »

And the latest update from Frontier:

https://www.youtube.com/watch?v=EM0Gcl7iUM8
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by pagroove »

So version 1 is in fact a sort of Oolite :). But with the fundament for the rest of the game in place. Then he will expand on it and add planetary landing and walking in space stations/ships.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
Selezen
---- E L I T E ----
---- E L I T E ----
Posts: 2527
Joined: Tue Mar 29, 2005 9:14 am
Location: Tionisla
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Selezen »

"This game HAS to be made"

"WHEN we first release the game..."

"This WOULDN'T be available on first release."

Not a single IF or MAYBE there - this game is happening, people, Kickstarter funding or not...

<desperately crosses fingers>

Now, reality check. A LOT of stuff is being deferred until "later". That word scares me, because "later" in terms of Elite IV meant nearly 20 years. If Dangerous is released in mid 2014 that'll be 19 years since FFE. How long will the rest of the content take to create? Fully realistic, procedurally generated planets with wildlife and nature and individuality? Fully realised space stations containing fully realised ships and populations, including players?? Will Diso have 6 million cats on it?

I hope that Frontier aren't setting too high a goal here. I still believe that this stuff wouldn't be said if Frontier hadn't gone most of the way there already but I'm starting to wonder. Will Frontier's development staff be put full-time onto Elite following the launch or will they mostly go back to writing Wii games? If the staff are dedicated to ED then it should be an achievable goal.

Who will be publishing it? I think the only reliable option is to self publish, due to the really bad history Braben has had with publishing Frontier and FFE.

That background in the last segment (the blue sky one) looked like it had a fancy Krait on it - something that might have come out of Griff's workshop... ;-)
User avatar
OneoftheLost
Deadly
Deadly
Posts: 216
Joined: Sat Oct 24, 2009 2:30 pm

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by OneoftheLost »

I love the fact that they are pushing the 'fluff' off. Here are my reasons why.

1. DB is at least hinting at a large update history and the chance of long-term support after the game launches.

2. More time to 'get it right' as he said throughout the video. I don't want FFE's generic and boring planets. (I NEVER went planetside unless it was for a mission. Stations where just so much quicker and did the same thing.)

However, I fall into the group of people who are looking for GAMEPLAY not sight-seeing. So I don't really understand why folks are getting all hot and bothered over no planetary landings. They never immersed me at all. Space is where all of the interesting stuff happened.

Anyhow. I'm pretty excited, and DB is giving me ALOT of faith. I had utterly given up hope on Elite IV, but DB's excitement for the features he talks about, gets me excited! :D
Profile: Commander Kolt
Ship: Cobra III - Longinus V
Elite Rating:Poor
Location: G1
User avatar
drew
---- E L I T E ----
---- E L I T E ----
Posts: 2190
Joined: Fri May 19, 2006 9:29 am
Location: In front of a laptop writing a book.
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by drew »

OneoftheLost wrote:
I love the fact that they are pushing the 'fluff' off. Here are my reasons why.

1. DB is at least hinting at a large update history and the chance of long-term support after the game launches.

2. More time to 'get it right' as he said throughout the video. I don't want FFE's generic and boring planets. (I NEVER went planetside unless it was for a mission. Stations where just so much quicker and did the same thing.)

However, I fall into the group of people who are looking for GAMEPLAY not sight-seeing. So I don't really understand why folks are getting all hot and bothered over no planetary landings. They never immersed me at all. Space is where all of the interesting stuff happened.

Anyhow. I'm pretty excited, and DB is giving me ALOT of faith. I had utterly given up hope on Elite IV, but DB's excitement for the features he talks about, gets me excited! :D
Agree. Frontier are taking a very sensible approach by planning to deliver chunks of greatness at a time. Looks like we're in for a decade of fun and adventure! :)

Cheers,

Drew.
Drew is an author of SF and Fantasy Novels
WebsiteFacebookTwitter
User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2479
Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Griff »

That new anaconda concept art looks nice, looks like they've scaled it down a bit
Some big ideas in that new video update, walking around on planets hunting the wild life etc, i wonder if there' be a military watering can addon can so i can grow 1T of food to trade quicker than usual.
User avatar
Tricky
---- E L I T E ----
---- E L I T E ----
Posts: 821
Joined: Sun May 13, 2012 11:12 pm
Location: Bradford, UK. (Anarchic)

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Tricky »

E:D Anaconda
Image
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16073
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Cody »

Have they doubled the number of writer's packs available? I could swear it was only five, but now it's ten.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Commander McLane »

El Viejo wrote:
Have they doubled the number of writer's packs available? I could swear it was only five, but now it's ten.
I had the same impression. Perhaps they did it because there are now more than five funding attempts for the pledge underway, and they found it fair to give everyone the opportunity actually do the pledge. :D
User avatar
cim
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 4072
Joined: Fri Nov 11, 2011 6:19 pm

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by cim »

I'm pretty sure it was ten to begin with. I remember being surprised it was that high ... and now I'm surprised just how many people and groups are going for it.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16073
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Cody »

cim wrote:
... I'm surprised just how many people and groups are going for it.
I'm not too surprised by that - there's a lot of wannabe writers out there.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
drew
---- E L I T E ----
---- E L I T E ----
Posts: 2190
Joined: Fri May 19, 2006 9:29 am
Location: In front of a laptop writing a book.
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by drew »

It was 10 to start with. I made a note of it at the time as I assumed they'd all go rather quickly.

Cheers,

Drew.
Drew is an author of SF and Fantasy Novels
WebsiteFacebookTwitter
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16073
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Cody »

drew wrote:
It was 10 to start with. I made a note of it at the time as I assumed they'd all go rather quickly.
Oh well... wrong again! <returns to his nova system - albeit briefly>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Shipbuilder »

New concept art just posted :D

I may even have a go at produceing an OXP of this ship.

Image
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Post Reply