Re: Elite: Dangerous - and the return

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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by drew »

And it looks pretty damn good fun! :D

"Whoops, hit an asteroid there..."

Cheers,

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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by pagroove »

Griff I was just posting that. You beat me to it :mrgreen:
Edited to add. It looks smooth, good, but I'm not too impressed when compared to SC. BTW SC and even to Oolite.
I had a pretty impressive fight in Oolite yesterday and made a vid of it. I will upload it soon.
Last edited by pagroove on Sat Nov 24, 2012 3:08 pm, edited 1 time in total.
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by pagroove »

Mmm on second look it is more impressive than first. Because that are a lot of rocks and I like the lighting and the smoothness of it al. SC looks a lot heavier on the hardware.
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Cody »

Rocks and 'roids... oodles of them! I like dogfighting amongst 'roids! Projectile weapon too... very cool!
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by drew »

Reminds me of a scene in Incursio where Rebecca and Coyote are duelling. Even if it is newtonian, it doesn't 'feel' newtonian.

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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by pagroove »

drew wrote:
Reminds me of a scene in Incursio where Rebecca and Coyote are duelling. Even if it is newtonian, it doesn't 'feel' newtonian.

Cheers,

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Yeah, noticed that too. An I think that's a good thing. If the combat is good then the game will be fun.
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Cody »

drew wrote:
Reminds me of a scene in Incursio where Rebecca and Coyote are duelling. Even if it is newtonian, it doesn't 'feel' newtonian.
<nods, grinning>
I would advise stilts for the quagmires, and camels for the snowy hills
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Wolfwood »

Ooh, thanks for the vid link. Great to see that I was correct in expecting news from the dev team soon. :)
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by DaddyHoggy »

OK, see, now that's what I wanted to see, I feel like a pledge coming on...
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Gimi »

DaddyHoggy wrote:
OK, see, now that's what I wanted to see, I feel like a pledge coming on...
Just had a look at that video. The physics in that did not look very "Newtonian" at all. This bodes well for game-play in my view. Excellent video by the way.
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Shipbuilder »

All seems to be looking good. :D

Elite like flight and most importantly of all some actual game footage rather than just concept art.
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by drew »

That dev is a lousy shot though, I'd have got him halfway through the vid. :lol: :twisted:

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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Cody »

drew wrote:
That dev is a lousy shot though, I'd have got him halfway through the vid.
<smirks>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Gimi »

drew wrote:
That dev is a lousy shot though, I'd have got him halfway through the vid. :lol: :twisted:
Cheers,
Drew.
Not sure if I would choose to blow my boss out of space, even in a game. But you are right, his aim is lousy.
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Re: David Braben's Elite: Dangerous - Kickstarter!

Post by Cody »

Gimi wrote:
... his aim is lousy.
Hmm... he is using a projectile weapon. Try that sort of dogfight with a railgun... it ain't easy!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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