16:18:07.330 [log.header]: Opening log for Oolite version 1.76.1 (x86-64 test release) under Linux at 2012-07-28 16:18:07 -0700.
4 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
16:18:07.373 [display.mode.list.native]: X11 native resolution detected: 1280 x 1024
16:18:07.404 [joystick.init]: Number of joysticks detected: 0
16:18:07.688 [rendering.opengl.version]: OpenGL renderer version: 3.0.0 ("3.0 Mesa 8.0.2"). Vendor: "Tungsten Graphics, Inc". Renderer: "Mesa DRI Intel(R) Sandybridge Desktop ".
16:18:07.689 [rendering.opengl.extensions]: OpenGL extensions (146):
GL_ARB_framebuffer_sRGB, GL_ARB_depth_texture, GL_MESA_texture_array, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_rgtc, GL_ARB_half_float_vertex, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_EXT_texture_shared_exponent, GL_NV_vertex_program1_1, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_ARB_shader_texture_lod, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_texture_compression_rgtc, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ATI_texture_env_combine3, GL_EXT_framebuffer_sRGB, GL_ARB_texture_float, GL_NV_texture_env_combine4, GL_ARB_fragment_coord_conventions, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_ARB_vertex_array_bgra, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_ARB_texture_swizzle, GL_EXT_texture_integer, GL_APPLE_vertex_array_object, GL_EXT_transform_feedback, GL_EXT_subtexture, GL_MESA_texture_signed_rgba, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_EXT_framebuffer_multisample, GL_ATI_envmap_bumpmap, GL_NV_conditional_render, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_seamless_cube_map, GL_EXT_vertex_array_bgra, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_fragment_program_shadow, GL_MESA_window_pos, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_snorm, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_ARB_depth_buffer_float, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_ARB_texture_rg, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_EXT_texture_sRGB, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_packed_float, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_ARB_draw_buffers, GL_NV_vertex_program, GL_SGIS_generate_mipmap, GL_EXT_draw_buffers2, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_EXT_texture_array, GL_ARB_occlusion_query, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_ARB_color_buffer_float, GL_ATI_texture_float, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
16:18:07.692 [rendering.opengl.shader.support]: Shaders are supported.
16:18:07.692 [speech.synthesis]: Spoken messages are off.
16:18:07.964 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
/opt/Oolite/oolite.app/Resources
AddOns
~/.Oolite/AddOns
AddOns/Basic-debug.oxp
~/.Oolite/AddOns/ClippersV1.2.oxp
~/.Oolite/AddOns/PlanetFall Link - Black Monks 1.0.oxp
~/.Oolite/AddOns/Galactic_Navy 5.4.3.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/BigShips 1.02.oxp
~/.Oolite/AddOns/BGS-A1.4.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_4.1.7.oxp
~/.Oolite/AddOns/Fuel Tank v2.2.oxp
~/.Oolite/AddOns/TOGY_Main 1.1.oxp
~/.Oolite/AddOns/urutu_IV.oxp
~/.Oolite/AddOns/Escort_Contracts_1.5.1_2012-02-05.oxp
~/.Oolite/AddOns/tiger.oxp
~/.Oolite/AddOns/FTZ v0.15.oxp
~/.Oolite/AddOns/adcks_eagles_v1.1.oxp
~/.Oolite/AddOns/Anarchies2.6.oxp
~/.Oolite/AddOns/Flight Log 1.03.oxp
~/.Oolite/AddOns/RandomHits1.4.12oxp.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_A_4.1.7.oxp
~/.Oolite/AddOns/Tianve1.3.oxp
~/.Oolite/AddOns/PlanetFall Mission - Oo-Haul 1.11.oxp
~/.Oolite/AddOns/velocity.oxp
~/.Oolite/AddOns/XeptatlsSwordv1.0.2.oxp
~/.Oolite/AddOns/PlanetFall Link - hOopy Casino 1.0.oxp
~/.Oolite/AddOns/Executive Spaceways v2.4.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_D_4.1.7.oxp
~/.Oolite/AddOns/Diso.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_E_4.1.7.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_B_4.1.7.oxp
~/.Oolite/AddOns/staer9_chopped_cobraV1.1.1.oxp
~/.Oolite/AddOns/Taranis 1.3.oxp
~/.Oolite/AddOns/Assassins.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_G_4.1.7.oxp
~/.Oolite/AddOns/Lave.oxp
~/.Oolite/AddOns/Cabal_Common_Library1.5.1.oxp
~/.Oolite/AddOns/wormhole_restoration.oxp
~/.Oolite/AddOns/accessoriesV2.0.oxp
~/.Oolite/AddOns/neocaduceus.oxp
~/.Oolite/AddOns/GalDrivePod v1.3.oxp
~/.Oolite/AddOns/Fuel Station 1.34.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_F_4.1.7.oxp
~/.Oolite/AddOns/AsteroidStorm 4.02.oxp
~/.Oolite/AddOns/Ore_processor 1.58.oxp
~/.Oolite/AddOns/DeepspaceShip.oxp
~/.Oolite/AddOns/Dictators v1.5.oxp
~/.Oolite/AddOns/vendetta.oxp
~/.Oolite/AddOns/Illegal_goods_tweak_1.6_2012.02.05.oxp
~/.Oolite/AddOns/Main_station_rotational_slowdown.oxp
~/.Oolite/AddOns/FarstarMurderer1.1.oxp
~/.Oolite/AddOns/Factions-1.10.oxp
~/.Oolite/AddOns/thargoid_wars 4.5.4.oxp
~/.Oolite/AddOns/Escape_Capsule_Locator_1.4_2011-12-18.oxp
~/.Oolite/AddOns/Deep Horizons - Systems.oxp
~/.Oolite/AddOns/Sensible Sun.oxp
~/.Oolite/AddOns/Deep Horizons - Gas Giant Skimming.oxp
~/.Oolite/AddOns/PlanetFall 1.41.oxp
~/.Oolite/AddOns/Armoury 1.09.oxp
~/.Oolite/AddOns/The_Feudal_States_v1.13.oxp
~/.Oolite/AddOns/ixianfreighter.oxp
~/.Oolite/AddOns/ixianfreighter.oxp/ixianfreighter.oxp
~/.Oolite/AddOns/Lave Academy 1.31.oxp
~/.Oolite/AddOns/pagroove_Aurorav1.1.oxp
~/.Oolite/AddOns/terrapin.oxp
~/.Oolite/AddOns/YOUR_AD_HERE_set_C_4.1.7.oxp
~/.Oolite/AddOns/Famous_Planets_v2.5.oxp
~/.Oolite/AddOns/hOopyCasino1.2.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/MildAudio.oxp
~/.Oolite/AddOns/MildAudio.oxp/MildAudio.oxp
~/.Oolite/AddOns/TOGY_Monuments pack.oxp
~/.Oolite/AddOns/Shady_blackmonks.oxp
~/.Oolite/AddOns/Condor v1.1.oxp
~/.Oolite/AddOns/xarik.oxp
~/.Oolite/AddOns/DeepspaceHud.oxp
16:18:09.695 [script.javascript.init]: JavaScript reset successful.
16:18:09.724 [script.load.world.listAll]: Loaded 67 world scripts:
ams_system 2.02
Anarchies 2.6
anni_cm_script 0.1
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.02
behemoth 2.6
BGS-M 1.4
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
Cabal_Common_Briefing 1.5.1
Cabal_Common_Comms 1.5.1
Cabal_Common_Functions 1.5.1
Cabal_Common_Keyboard 1.5.1
Cabal_Common_MissionHandling 1.5.1
Cabal_Common_Music 1.5.1
Cabal_Common_OXPStrength 1.5.1
Cabal_Common_SpecialMarkets 1.5.1
Caduceus Damage Control Node 2.0
Cheyd_JS_Common_Functions_1 0.0.5
clipper_tanks_script.js 1.2
CT_Script 2.0
Deep Horizon - Systems 2.0.8
Deep Horizon - Systems API 2.0.5
Deep Horizon - Systems Exclusion Lists 1.0.1
dictators.js 1.0
ecl_SAR_worldscript.js 1.4
escapePodLocator.js 1.4
Escort_Contracts 1.5.1
Escort_Contracts_Rep 1.5.1
executivespaceways.js 1.0
Factions 1.10
Famous Planets 2.5.1
feudal-challenge.js 8.0
feudal-mission.js 9.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 9.0
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.33
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Gas Giant Refueling 1.0.7
hofd 5.3.0
hoopy_casino 1.2
illegal_goods_missions 1.6
illegal_goods_tweak 1.6
LaveAcademy 1.2
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-tianve 1.3
oolite-trumbles 1.76.1
oreProcessor 1.57
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
PlanetFall_Oohaul 1.10
Random_Hits 1.4.12
taranis_one 1.3
thargoid_wars 4.5.4
wormhole-restoration 1.1
XeptatlsSword-Main 1.0.2
XeptatlsSword-Main-Remover 0.1.15
16:18:10.124 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.124 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:18:10.126 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.126 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:18:10.130 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:18:10.130 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:18:10.131 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:18:10.131 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:18:10.139 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.139 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:18:10.141 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.141 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:18:10.148 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.148 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:18:10.150 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.151 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:18:10.161 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.161 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:18:10.163 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.163 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:18:10.174 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.174 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:18:10.176 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:18:10.176 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:18:10.244 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'NSPOSIXErrorDomain 111' (outStream status: 7, inStream status: 7)."
16:18:10.244 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'unknown error.' (outStream status: 0, inStream status: 0)."
16:18:10.244 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
16:18:10.247 [Flightlog]: Kills Store set to player score
16:18:10.247 [escapePodLocator.js]: Range in normal space modifier: default. Range in interstellar space modifier: default.
16:18:10.686 [loading.complete]: ========== Loading complete. ==========
16:18:19.066 [script.javascript.init]: JavaScript reset successful.
16:18:19.092 [script.load.world.listAll]: Loaded 67 world scripts:
ams_system 2.02
Anarchies 2.6
anni_cm_script 0.1
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.02
behemoth 2.6
BGS-M 1.4
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
Cabal_Common_Briefing 1.5.1
Cabal_Common_Comms 1.5.1
Cabal_Common_Functions 1.5.1
Cabal_Common_Keyboard 1.5.1
Cabal_Common_MissionHandling 1.5.1
Cabal_Common_Music 1.5.1
Cabal_Common_OXPStrength 1.5.1
Cabal_Common_SpecialMarkets 1.5.1
Caduceus Damage Control Node 2.0
Cheyd_JS_Common_Functions_1 0.0.5
clipper_tanks_script.js 1.2
CT_Script 2.0
Deep Horizon - Systems 2.0.8
Deep Horizon - Systems API 2.0.5
Deep Horizon - Systems Exclusion Lists 1.0.1
dictators.js 1.0
ecl_SAR_worldscript.js 1.4
escapePodLocator.js 1.4
Escort_Contracts 1.5.1
Escort_Contracts_Rep 1.5.1
executivespaceways.js 1.0
Factions 1.10
Famous Planets 2.5.1
feudal-challenge.js 8.0
feudal-mission.js 9.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 9.0
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.33
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Gas Giant Refueling 1.0.7
hofd 5.3.0
hoopy_casino 1.2
illegal_goods_missions 1.6
illegal_goods_tweak 1.6
LaveAcademy 1.2
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-tianve 1.3
oolite-trumbles 1.76.1
oreProcessor 1.57
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
PlanetFall_Oohaul 1.10
Random_Hits 1.4.12
taranis_one 1.3
thargoid_wars 4.5.4
wormhole-restoration 1.1
XeptatlsSword-Main 1.0.2
XeptatlsSword-Main-Remover 0.1.15
16:18:19.232 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:18:19.233 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:18:19.234 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:18:19.724 [escapePodLocator.js]: Range in normal space modifier: default. Range in interstellar space modifier: default.
16:26:11.160 [files.notFound]: ----- WARNING: Could not find texture file "MOOSE.PNG".
16:26:11.241 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:26:11.241 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:26:11.242 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:26:11.242 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:26:11.245 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:26:11.245 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:26:11.245 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:26:11.245 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:26:11.249 [bigShips_populator]: 2 big trader(s) added to the Ququor system.
16:26:32.563 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.563 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.565 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.565 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.569 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.569 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.571 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.571 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.596 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.596 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.598 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.598 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.621 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.621 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.623 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.623 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.627 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.627 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.629 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.629 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.633 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.633 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.635 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.635 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.639 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.639 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.641 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.641 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.645 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.645 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.647 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.647 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.654 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.654 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.656 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.656 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.660 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.660 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.662 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.662 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.667 [files.notFound]: ----- WARNING: Could not find texture file "Gecko_DS.png".
16:26:32.671 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.671 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.673 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.673 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.677 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.677 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.679 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.679 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.683 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.683 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.685 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.685 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.691 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.691 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.693 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.693 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.725 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.725 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.727 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.727 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:32.731 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.731 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:26:32.733 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:26:32.733 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:26:33.490 [Deep Horizon - Systems]: Galaxy ID is: 0. System ID is: 187
16:26:33.513 [bigShips_populator]: 0 big trader(s) added to the Maesin system.
16:26:33.605 [files.notFound]: ----- WARNING: Could not find texture file "StarSeeker_wings.png".
16:26:35.901 [Random_Hits]: Revenge striketime:SLOW_BURN Revenge jumps: 4
16:29:49.151 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:29:49.151 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:29:49.153 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:29:49.153 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:29:49.157 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:29:49.157 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:29:49.159 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:29:49.159 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.388 [script.javascript.init]: JavaScript reset successful.
16:31:32.419 [script.load.world.listAll]: Loaded 67 world scripts:
ams_system 2.02
Anarchies 2.6
anni_cm_script 0.1
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.02
behemoth 2.6
BGS-M 1.4
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
Cabal_Common_Briefing 1.5.1
Cabal_Common_Comms 1.5.1
Cabal_Common_Functions 1.5.1
Cabal_Common_Keyboard 1.5.1
Cabal_Common_MissionHandling 1.5.1
Cabal_Common_Music 1.5.1
Cabal_Common_OXPStrength 1.5.1
Cabal_Common_SpecialMarkets 1.5.1
Caduceus Damage Control Node 2.0
Cheyd_JS_Common_Functions_1 0.0.5
clipper_tanks_script.js 1.2
CT_Script 2.0
Deep Horizon - Systems 2.0.8
Deep Horizon - Systems API 2.0.5
Deep Horizon - Systems Exclusion Lists 1.0.1
dictators.js 1.0
ecl_SAR_worldscript.js 1.4
escapePodLocator.js 1.4
Escort_Contracts 1.5.1
Escort_Contracts_Rep 1.5.1
executivespaceways.js 1.0
Factions 1.10
Famous Planets 2.5.1
feudal-challenge.js 8.0
feudal-mission.js 9.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 9.0
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.33
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Gas Giant Refueling 1.0.7
hofd 5.3.0
hoopy_casino 1.2
illegal_goods_missions 1.6
illegal_goods_tweak 1.6
LaveAcademy 1.2
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-tianve 1.3
oolite-trumbles 1.76.1
oreProcessor 1.57
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
PlanetFall_Oohaul 1.10
Random_Hits 1.4.12
taranis_one 1.3
thargoid_wars 4.5.4
wormhole-restoration 1.1
XeptatlsSword-Main 1.0.2
XeptatlsSword-Main-Remover 0.1.15
16:31:32.714 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.714 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.716 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.716 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.721 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.722 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.724 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.724 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.731 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.731 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.733 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.733 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.739 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.739 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.741 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.741 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.747 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.747 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.749 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.749 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.754 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.754 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.757 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.757 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.770 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.770 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.773 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.773 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.777 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.777 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.779 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.779 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.789 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.789 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.791 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.791 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.796 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.796 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.798 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.798 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.807 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.807 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.809 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.809 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.834 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:32.834 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:31:32.834 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:32.834 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:31:32.842 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.842 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.845 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.845 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.850 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.850 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.852 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.852 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.857 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.857 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.859 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.859 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:32.882 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.882 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:32.884 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:32.884 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:33.001 [Flightlog]: Kills Store set to player score
16:31:33.001 [escapePodLocator.js]: Range in normal space modifier: default. Range in interstellar space modifier: default.
16:31:37.820 [script.javascript.init]: JavaScript reset successful.
16:31:37.848 [script.load.world.listAll]: Loaded 67 world scripts:
ams_system 2.02
Anarchies 2.6
anni_cm_script 0.1
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.02
behemoth 2.6
BGS-M 1.4
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
Cabal_Common_Briefing 1.5.1
Cabal_Common_Comms 1.5.1
Cabal_Common_Functions 1.5.1
Cabal_Common_Keyboard 1.5.1
Cabal_Common_MissionHandling 1.5.1
Cabal_Common_Music 1.5.1
Cabal_Common_OXPStrength 1.5.1
Cabal_Common_SpecialMarkets 1.5.1
Caduceus Damage Control Node 2.0
Cheyd_JS_Common_Functions_1 0.0.5
clipper_tanks_script.js 1.2
CT_Script 2.0
Deep Horizon - Systems 2.0.8
Deep Horizon - Systems API 2.0.5
Deep Horizon - Systems Exclusion Lists 1.0.1
dictators.js 1.0
ecl_SAR_worldscript.js 1.4
escapePodLocator.js 1.4
Escort_Contracts 1.5.1
Escort_Contracts_Rep 1.5.1
executivespaceways.js 1.0
Factions 1.10
Famous Planets 2.5.1
feudal-challenge.js 8.0
feudal-mission.js 9.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 9.0
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.33
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Gas Giant Refueling 1.0.7
hofd 5.3.0
hoopy_casino 1.2
illegal_goods_missions 1.6
illegal_goods_tweak 1.6
LaveAcademy 1.2
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-tianve 1.3
oolite-trumbles 1.76.1
oreProcessor 1.57
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
PlanetFall_Oohaul 1.10
Random_Hits 1.4.12
taranis_one 1.3
thargoid_wars 4.5.4
wormhole-restoration 1.1
XeptatlsSword-Main 1.0.2
XeptatlsSword-Main-Remover 0.1.15
16:31:37.980 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:31:37.981 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:31:37.982 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:31:38.264 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:38.265 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:31:38.267 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:31:38.267 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:31:38.349 [escapePodLocator.js]: Range in normal space modifier: default. Range in interstellar space modifier: default.
16:31:39.505 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:39.505 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:31:39.505 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:39.505 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:31:39.510 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:39.510 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:31:39.510 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:39.510 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:31:39.545 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:39.545 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:31:39.545 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:31:39.545 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:31:39.555 [bigShips_populator]: 2 big trader(s) added to the Ququor system.
16:32:19.005 [files.notFound]: ----- WARNING: Could not find texture file "StarSeeker_wings.png".
16:32:36.057 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.057 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:32:36.059 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.059 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:32:36.065 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.065 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:32:36.067 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.067 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:32:36.072 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.072 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:32:36.074 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.074 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:32:36.103 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.103 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:32:36.105 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:32:36.105 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:32:36.877 [Deep Horizon - Systems]: Galaxy ID is: 0. System ID is: 187
16:32:36.886 [bigShips_populator]: 0 big trader(s) added to the Maesin system.
16:32:39.426 [Random_Hits]: Revenge striketime:SLOW_BURN Revenge jumps: 4
16:33:12.015 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:12.015 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:12.017 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:12.017 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:12.021 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:12.021 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:12.023 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:12.023 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:27.684 [script.javascript.init]: JavaScript reset successful.
16:33:27.715 [script.load.world.listAll]: Loaded 67 world scripts:
ams_system 2.02
Anarchies 2.6
anni_cm_script 0.1
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.02
behemoth 2.6
BGS-M 1.4
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
Cabal_Common_Briefing 1.5.1
Cabal_Common_Comms 1.5.1
Cabal_Common_Functions 1.5.1
Cabal_Common_Keyboard 1.5.1
Cabal_Common_MissionHandling 1.5.1
Cabal_Common_Music 1.5.1
Cabal_Common_OXPStrength 1.5.1
Cabal_Common_SpecialMarkets 1.5.1
Caduceus Damage Control Node 2.0
Cheyd_JS_Common_Functions_1 0.0.5
clipper_tanks_script.js 1.2
CT_Script 2.0
Deep Horizon - Systems 2.0.8
Deep Horizon - Systems API 2.0.5
Deep Horizon - Systems Exclusion Lists 1.0.1
dictators.js 1.0
ecl_SAR_worldscript.js 1.4
escapePodLocator.js 1.4
Escort_Contracts 1.5.1
Escort_Contracts_Rep 1.5.1
executivespaceways.js 1.0
Factions 1.10
Famous Planets 2.5.1
feudal-challenge.js 8.0
feudal-mission.js 9.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 9.0
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.33
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Gas Giant Refueling 1.0.7
hofd 5.3.0
hoopy_casino 1.2
illegal_goods_missions 1.6
illegal_goods_tweak 1.6
LaveAcademy 1.2
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-tianve 1.3
oolite-trumbles 1.76.1
oreProcessor 1.57
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
PlanetFall_Oohaul 1.10
Random_Hits 1.4.12
taranis_one 1.3
thargoid_wars 4.5.4
wormhole-restoration 1.1
XeptatlsSword-Main 1.0.2
XeptatlsSword-Main-Remover 0.1.15
16:33:28.010 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.010 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:28.013 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.013 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:28.018 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.018 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:28.020 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.020 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:28.026 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:33:28.026 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:33:28.027 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:33:28.027 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:33:28.033 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.033 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:28.035 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.035 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:28.040 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.040 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:28.042 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.042 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:28.066 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.066 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:28.068 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.068 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:28.081 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.081 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:33:28.083 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:33:28.083 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:33:28.102 [files.notFound]: ----- WARNING: Could not find texture file "StarSeeker_wings.png".
16:33:28.179 [Flightlog]: Kills Store set to player score
16:33:28.179 [escapePodLocator.js]: Range in normal space modifier: default. Range in interstellar space modifier: default.
16:33:34.694 [script.javascript.init]: JavaScript reset successful.
16:33:34.728 [script.load.world.listAll]: Loaded 67 world scripts:
ams_system 2.02
Anarchies 2.6
anni_cm_script 0.1
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.02
behemoth 2.6
BGS-M 1.4
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
Cabal_Common_Briefing 1.5.1
Cabal_Common_Comms 1.5.1
Cabal_Common_Functions 1.5.1
Cabal_Common_Keyboard 1.5.1
Cabal_Common_MissionHandling 1.5.1
Cabal_Common_Music 1.5.1
Cabal_Common_OXPStrength 1.5.1
Cabal_Common_SpecialMarkets 1.5.1
Caduceus Damage Control Node 2.0
Cheyd_JS_Common_Functions_1 0.0.5
clipper_tanks_script.js 1.2
CT_Script 2.0
Deep Horizon - Systems 2.0.8
Deep Horizon - Systems API 2.0.5
Deep Horizon - Systems Exclusion Lists 1.0.1
dictators.js 1.0
ecl_SAR_worldscript.js 1.4
escapePodLocator.js 1.4
Escort_Contracts 1.5.1
Escort_Contracts_Rep 1.5.1
executivespaceways.js 1.0
Factions 1.10
Famous Planets 2.5.1
feudal-challenge.js 8.0
feudal-mission.js 9.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 9.0
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.33
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Gas Giant Refueling 1.0.7
hofd 5.3.0
hoopy_casino 1.2
illegal_goods_missions 1.6
illegal_goods_tweak 1.6
LaveAcademy 1.2
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-tianve 1.3
oolite-trumbles 1.76.1
oreProcessor 1.57
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
PlanetFall_Oohaul 1.10
Random_Hits 1.4.12
taranis_one 1.3
thargoid_wars 4.5.4
wormhole-restoration 1.1
XeptatlsSword-Main 1.0.2
XeptatlsSword-Main-Remover 0.1.15
16:33:34.856 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:33:34.858 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:33:34.858 [files.notFound]: ----- WARNING: Could not find texture file "Qbomb_DS.png".
16:33:35.215 [escapePodLocator.js]: Range in normal space modifier: default. Range in interstellar space modifier: default.
16:33:37.796 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:7(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:33:37.796 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader venshaderv.vertex/venshaderf.fragment in full complexity mode, trying simple mode.
16:33:37.796 [shader.compile.failure]: ***** ERROR: GLSL vertex shader compilation failed for venshaderv.vertex:
>>>>> GLSL log:
0:8(9): preprocessor error: Redefinition of macro OO_TANGENT_ATTR
16:33:37.796 [shader.load.failed]: ***** ERROR: Could not build shader venshaderv.vertex/venshaderf.fragment.
16:33:37.801 [bigShips_populator]: 1 big trader(s) added to the Ququor system.
16:33:59.387 [files.notFound]: ----- WARNING: Could not find texture file "StarSeeker_wings.png".
16:33:59.390 [files.notFound]: ----- WARNING: Could not find texture file "StarSeeker_wings.png".
16:35:51.254 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.254 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:35:51.256 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.256 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:35:51.261 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.261 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:35:51.263 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.264 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:35:51.272 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.272 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:35:51.274 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.274 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:35:51.281 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.281 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:35:51.283 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.283 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:35:51.287 [files.notFound]: ----- WARNING: Could not find texture file "Gecko_DS.png".
16:35:51.291 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.291 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:35:51.293 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.293 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:35:51.299 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.299 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:35:51.301 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.301 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:35:51.308 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.308 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader neolite-std.vs/neolite-std.fs in full complexity mode, trying simple mode.
16:35:51.310 [files.notFound]: GLSL ERROR: failed to find fragment program neolite-std.vs.
16:35:51.310 [shader.load.failed]: ***** ERROR: Could not build shader neolite-std.vs/neolite-std.fs.
16:35:52.083 [Deep Horizon - Systems]: Galaxy ID is: 0. System ID is: 187
16:35:52.096 [bigShips_populator]: 0 big trader(s) added to the Maesin system.
16:35:52.150 [files.notFound]: ----- WARNING: Could not find texture file "StarSeeker_wings.png".
16:35:54.504 [Random_Hits]: Revenge striketime:SLOW_BURN Revenge jumps: 4