Autosave when in.

An area for discussing new ideas and additions to Oolite.

Moderators: winston, another_commander

User avatar
Agis Silverfish
Dangerous
Dangerous
Posts: 82
Joined: Wed Apr 11, 2012 9:37 pm
Location: Where the winds of Limbo roar

Autosave when in.

Post by Agis Silverfish »

Hi.

The autosave saves your game when you leave the Station. Wouldn't it be better if it saved as soon as you get there?

There are many things that can go wrong at a Station and it would be useful to have a close save file. 'Oh dear, I bought Narcotics instead of Computers. There goes my Clean status.' or 'Oh, boy, this ship looked sexier in the shop.' If you Autosave-when-out this situations aren't reversible. :mrgreen:
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: Autosave when in.

Post by Smivs »

Autosave? Oh, yes! I'd never even noticed it existed - Ha :D I'll just leave it switched off I think. :wink:
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Autosave when in.

Post by Cody »

I've never used it - no need for it!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Zireael
---- E L I T E ----
---- E L I T E ----
Posts: 1396
Joined: Tue Nov 09, 2010 1:44 pm

Re: Autosave when in.

Post by Zireael »

I agree with Agis, even though I don't use it often.
User avatar
Gimi
---- E L I T E ----
---- E L I T E ----
Posts: 2073
Joined: Tue Aug 29, 2006 5:02 pm
Location: Norway

Re: Autosave when in.

Post by Gimi »

Agis Silverfish wrote:
Hi.

The autosave saves your game when you leave the Station. Wouldn't it be better if it saved as soon as you get there?

There are many things that can go wrong at a Station and it would be useful to have a close save file. 'Oh dear, I bought Narcotics instead of Computers. There goes my Clean status.' or 'Oh, boy, this ship looked sexier in the shop.' If you Autosave-when-out this situations aren't reversible. :mrgreen:
Although I never use this, I agree. The most logical time to save would be upon entry before any mission scripts etc. are triggered. Would allow you to see them again maybe. (Not sure if this is doable.)
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Autosave when in.

Post by Cody »

Gimi wrote:
The most logical time to save would be upon entry before any mission scripts etc. are triggered.
I'm not too sure about that, Gimi. I have a feeling (nothing concrete) that it may not be suitable (or wise) for some missions.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Gimi
---- E L I T E ----
---- E L I T E ----
Posts: 2073
Joined: Tue Aug 29, 2006 5:02 pm
Location: Norway

Re: Autosave when in.

Post by Gimi »

El Viejo wrote:
Gimi wrote:
The most logical time to save would be upon entry before any mission scripts etc. are triggered.
I'm not too sure about that, Gimi. I have a feeling (nothing concrete) that it may not be suitable (or wise) for some missions.
I can imagine a lot of technical issues why this might be problematic, but I can't see this interrupting the flow of the missions in any way.

I think we need technicians in here who can see the consequences.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Autosave when in.

Post by Cody »

Gimi wrote:
I think we need technicians in here who can see the consequences.
Agreed! My thinking is that as it is now, you at least have the option to turn Autosave off (or on) before launching (for whatever reasons).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Gimi
---- E L I T E ----
---- E L I T E ----
Posts: 2073
Joined: Tue Aug 29, 2006 5:02 pm
Location: Norway

Re: Autosave when in.

Post by Gimi »

El Viejo wrote:
Gimi wrote:
I think we need technicians in here who can see the consequences.
Agreed! My thinking is that as it is now, you at least have the option to turn Autosave off (or on) before launching (for whatever reasons).
Excellent point. It would need to be accessible from the in-flight while paused F2 menu.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Autosave when in.

Post by Cody »

Gimi wrote:
It would need to be accessible from the in-flight while paused F2 menu.
Which it is, I believe! But I still think it's preferable as is!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Gimi
---- E L I T E ----
---- E L I T E ----
Posts: 2073
Joined: Tue Aug 29, 2006 5:02 pm
Location: Norway

Re: Autosave when in.

Post by Gimi »

El Viejo wrote:
Gimi wrote:
It would need to be accessible from the in-flight while paused F2 menu.
Which it is, I believe! But I still think it's preferable as is!
As I said, never use it, so I'm not sure where or in which settings menu it's available. But saving on docking has it's merits. That would be my choice if I used it.
I have a rather strict routine when I play.
Dock, buy fuel, replenish weapons and conduct repairs if necessary, save with new name, then the rest before I leave.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Autosave when in.

Post by Cody »

Gimi wrote:
I have a rather strict routine when I play. Dock, buy fuel, replenish weapons and conduct repairs if necessary, save with new name, then the rest before I leave.
As do I: dock, sell (if appropriate), fuel/repairs/ordnance, select next destination, quick-save, buy... then launch!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: Autosave when in.

Post by Eric Walch »

Gimi wrote:
But saving on docking has it's merits. That would be my choice if I used it.
I can imagine a lot of situations were you dock at a station and than realise it was the wrong station. (returned to a mission start before accomplishing it, arrived with the cloak damaged, —or any other equipment— etc.)
Bad luck if an auto-save stores that situation on docking and you lost your chance to revert to a previous game. :mrgreen:
Last edited by Eric Walch on Sun May 27, 2012 8:06 pm, edited 1 time in total.
User avatar
Thargoid
Thargoid
Thargoid
Posts: 5528
Joined: Thu Jun 12, 2008 6:55 pm

Re: Autosave when in.

Post by Thargoid »

Two thoughts -

  • Maybe just make it an option as to whether it saves on dock or launch, in the F2 screen?
  • Have it save to a special separate "autosave.oolite-save" file rather than the players currently loaded save file?
It would end up being a split-save of course, but would solve the unwanted save issue without losing the "safety net" usage.[/color]
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: Autosave when in.

Post by Eric Walch »

Thargoid wrote:
Two thoughts -

  • Have it save to a special separate "autosave.oolite-save" file rather than the players currently loaded save file?
[/color]
It appears you never used it as it already saves to a special file: "commandersname (autosave).oolite-save".
You can also in addition do a manual quicksave on docking. That would be a separate file to fall back on.

So one thought left. :P
Post Reply