Annoyingly i couldn't work out why that coriolis texture was missing in trunk for you NorthenderPNE, i downloaded trunk v1.77.0.4894 and it was appearing OK for me in both versions of the oxp
Hopefully it's just one of those here-today-gone-tomorrow things that happen in trunk as it gets lovingly hammered into shape by the devs
I've gone back to both the coriolis & dodo oxp's and taken out the huge hull 'numbers' and replaced them with a decal - inspiration was sorely lacking though so i just did some sort of half arsed design based on cargo pods grouped together, which uh, well, it looks like a flower
I've also given the Gecko a slight texture nose job as i struggled a bit with it at the time and just slapped a load of rivets over everything in a 'that's good enough' sort of way, so it looks a bit more polished now hopefully
the change to the gecko meant that the "griff_shipset_player_flyable_NPC_ships_v1.xx.oxp" needed a small update to fix the placement of the decal on the new texture so that's been updated from v1.02 to v1.03
and finally i've updated the viper shader so that it does a simpler 'emergency lights' effect in Oolite's simple shader mode - it didn't do anything before, can't remember who spotted the bug but thanks for pointing it out, i didn't notice it at all when putting the shader together