Strange Ionics encounter
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Strange Ionics encounter
I met a Whitetail, offender, who just stopped in space after some maneuvers and did not fire either. I gave him 4 full cycles of laser, but it was still there! Kicked him with hardened missile and after a few more laser shots i succeeded in destroying that vessel, but there was nothing special with it - 15cr bounty and no cargo..
- Star Gazer
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I've had police ships just 'hanging' in space - at an acute angle to the path between planet and beacon - didn't move even though I slowed and stopped next to them.
They stayed there even after I got bored and carried on my way... strange...
v1.64, OSX 10.4.5, G5
They stayed there even after I got bored and carried on my way... strange...
v1.64, OSX 10.4.5, G5
Very funny, Scotty, now beam down my clothes...
Yes, it's a fairly common thing (Maybe I'm seeing it because I play on a fairly low-mem machine (384Mb)?
Usually, 'active' ships tend to slow down to a stop when I approach their vincinity... And an AI dump doesn't show anything suspicious, I even had a 'battle' going on between two groups of ships, shooting back and forth, but both hanging still in space! *very* eerie experience...
Usually, 'active' ships tend to slow down to a stop when I approach their vincinity... And an AI dump doesn't show anything suspicious, I even had a 'battle' going on between two groups of ships, shooting back and forth, but both hanging still in space! *very* eerie experience...
- Star Gazer
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I see it all the time - 2.8GHz Celeron, 512Mb RAMRxke wrote:No, I meant: because I run a low-specced machine, i see it a lot, people w/ good specced machines much less so, and then (maybe) only after extended times of play...
(but i have to unload Mozilla before running Oolite, otherwise object movement may be jerky sometimes)
- JensAyton
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Highly unlikely to make a difference.Rxke wrote:No, I meant: because I run a low-specced machine, i see it a lot, people w/ good specced machines much less so, and then (maybe) only after extended times of play...
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