Morning,
The changes in these revisions seem to have had the effect of making the comms log appear every time a communication is received. Was this intentional? It's a bit intrusive.
Revs 4635-4637: comms log appears on every communication.
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- Capt. Murphy
- Commodore
- Posts: 1127
- Joined: Fri Feb 25, 2011 8:46 am
- Location: UK South Coast.
Revs 4635-4637: comms log appears on every communication.
Capt. Murphy's OXPs
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Re: Revs 4635-4637: comms log appears on every communication
??? What you see is standard behaviour since at least Oolite 1.65. Console messages go only to the console but all comms messages trigger the comms log as well. You can suppress this behaviour with a special key in the hud. Probably your normal hud had this key and you now tested a game with default hud settings?Capt. Murphy wrote:Morning,
The changes in these revisions seem to have had the effect of making the comms log appear every time a communication is received. Was this intentional? It's a bit intrusive.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
Re: Revs 4635-4637: comms log appears on every communication
It was affecting windows PCs (and possibly linux ones too) but not macs due to the different way uninitialised booleans are handled in the different platforms.
To get 'back' to the behaviour you're used to:
Code: Select all
comm_log_gui { automatic = no; }
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
- Capt. Murphy
- Commodore
- Posts: 1127
- Joined: Fri Feb 25, 2011 8:46 am
- Location: UK South Coast.
Re: Revs 4635-4637: comms log appears on every communication
Thanks gents,
After posting I gathered that it was probably supposed to do that having looked again at the code and the long-ago revision (3780?) where you added the Hud.plist keys.
After posting I gathered that it was probably supposed to do that having looked again at the code and the long-ago revision (3780?) where you added the Hud.plist keys.
Capt. Murphy's OXPs
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1