8-Bit Apocalypse Updates
Moderators: winston, another_commander
8-Bit Apocalypse Updates
Renegade Viper, Grass Snake, Remorse of Conscience and Farstar Murderer are updated.
RVandGS
Remorse_Of_Conscience_v2
Far_Star_Murderer
Models are very low poly and it was interesting to see how much textures can do in combination with the materials entries.
Thanks to maik for keeping the OXP List up-to-date. Great job!
Last edited by Svengali on Tue Dec 04, 2018 3:35 pm, edited 3 times in total.
- maik
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Re: 8-Bit Apocalypse Updates
Likewise for keeping the ships up-to-date. This OXP had last been touched 7 years ago!Svengali wrote:Great job!
- Selezen
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Re: 8-Bit Apocalypse Updates
Very, very nice textures there. Lovely to see some of the "classics" being brought up to date!
Re: 8-Bit Apocalypse Updates
Remorse of Conscience is updated too.
Thanks Selezen.-)Selezen wrote:Very, very nice textures there. Lovely to see some of the "classics" being brought up to date!
Re: 8-Bit Apocalypse Updates
Farstar Murderer is updated.
- Cmdr. Maegil
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Re: 8-Bit Apocalypse Updates
Preetty... Me wanna test-fly one!
You know those who, having been mugged and stabbed, fired, dog run over, house burned down, wife eloped with best friend, daughters becoming prostitutes and their countries invaded - still say that "all is well"?
I'm obviously not one of them.
I'm obviously not one of them.
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Re: 8-Bit Apocalypse Updates
Good job!
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Re: 8-Bit Apocalypse Updates
Those are some nice lookin' ships... I love the Grass Snake. (so much for a core game, I'm already flying an ubership again).Svengali wrote:
Renegade Viper, Grass Snake, Remorse of Conscience and Farstar Murderer are updated.
[wiki]RVandGS[/wiki]
[wiki]Remorse_Of_Conscience_v2[/wiki]
[wiki]Far_Star_Murderer[/wiki]
Models are very low poly (v18/f32, v9/f14, v8/f 12 and v14/f24) and it was interesting to see how much textures can do in combination with the materials entries.
Thanks to maik for keeping the OXP List up-to-date. Great job!
Re: 8-Bit Apocalypse Updates
Yes, they are all in the 'native' range and suitable for beginners. Some of them are even cannonfodder for experienced Commanders. The player versions are weaker than the 'ironass' Cobbie, this wasn't touched in the update process. Fixing some smaller problems like wrong AI declarations was the initial motivation when I started to take a look.RyanHoots wrote:Those are some nice lookin' ships... I love the Grass Snake. (so much for a core game, I'm already flying an ubership again).
For me every ship was interesting and I've concentrated on a different aspect.
- For the Grass Snake I've tried to 'use' the checkerboard as bumpmap, baked into the diffusemap with some specular effects.
- The Renegade Viper needed a grounding before projecting the original map onto the model. Here the normalmap is the important bit.
- For the RoC I've tried to give it a light satin look which gets visible when the ships moves, specially backlighted.
- And the Farstar should get a pimped/more detailed look, but still in the same scheme as the original.
Oolite is pretty customisable when it comes to textures, even with lowres maps a lot of things are possible. And we are heading for a stable release, so I thought it's time to polish some of them a little bit. I've learned so much just by taking a look in older OXPs and keeping them alive will give new Users/OXPers a good base to start with.
Re: 8-Bit Apocalypse Updates
Svengali wrote:
Renegade Viper, Grass Snake, Remorse of Conscience and Farstar Murderer are updated.
[wiki]RVandGS[/wiki]
[wiki]Remorse_Of_Conscience_v2[/wiki]
[wiki]Far_Star_Murderer[/wiki]
Models are very low poly (v18/f32, v9/f14, v8/f 12 and v14/f24) and it was interesting to see how much textures can do in combination with the materials entries.
Very cool ships. Thanks for the oxps.
Thanks to maik for keeping the OXP List up-to-date. Great job!
Re: 8-Bit Apocalypse Updates
Nice to see 8-B-A's creations getting a new lease of life!
- pagroove
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Re: 8-Bit Apocalypse Updates
Very nice Textures Svengali. Good to see someone update older OXP's.
For P.A. Groove's music check
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https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
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Re: 8-Bit Apocalypse Updates
Well done Svengali.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
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WIKI+OXPs
Re: 8-Bit Apocalypse Updates
He - thanks. Experimenting with new ways of texturing is quite some fun. And Eric alone can't update all OXPs - although the list of his updates for older OXPs is amazing. If I get this right Fatleaf is also working on Assassins. Yeehaaa.
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Re: 8-Bit Apocalypse Updates
You got that right. It is a single extra hit as an add on to Assassins. It is going better than I expected it to go and wont be too long now. I have tried to capture the flavour of Assassins yet have a different mission than one you have done already.Svengali wrote:If I get this right Fatleaf is also working on Assassins. Yeehaaa.
I also have LittleBears permission to make an Assassins II. But let's just see how Victim 11 is received before I jump into that one.
Find out about the early influences of Fatleaf here. Also his OXP's!
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