[WIP]Trident Shipyard Corp

Discussion and information relevant to creating special missions, new ships, skins etc.

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Okti
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Re: [WIP]Trident Shipyard Corp

Post by Okti »

Standard docking bay is 192x64x250 if that helps.
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Re: [WIP]Trident Shipyard Corp

Post by Thargoid »

If you open the model (.dat) file with a text editor, you should see the model dimensions near the top, just below the header. Note that this is the bounding box dimension for the model itself, and will not include any sub-entities that the ship may have (you can check that in it's shipdata.plist entry).

The other alternative is to convert the ship model back into a .obj file using the python scripts and then import it into blender or Wings3D again, but that's significantly more convoluted to do.
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Re: [WIP]Trident Shipyard Corp

Post by Ironfist »

Hi,
The easiest way I have found is to open the dat file in a text editor and there is a bounding box size included at the top of the file.

Ironfist

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Re: [WIP]Trident Shipyard Corp

Post by Smivs »

Ironfist wrote:
Edit - Thargoid types faster than me

That's because he's got six arms :lol:
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Re: [WIP]Trident Shipyard Corp

Post by CommonSenseOTB »

Smivs wrote:
Ironfist wrote:
Edit - Thargoid types faster than me

That's because he's got six arms :lol:
That beats my one arm...<arm two permanently grafted to coffee cup raises in a motion as if toasting> :P
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.


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Re: [WIP]Trident Shipyard Corp

Post by Smivs »

Ah, coffee, now there's a good idea! :)
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Re: [WIP]Trident Shipyard Corp

Post by DaddyHoggy »

CommonSenseOTB wrote:
Smivs wrote:
Ironfist wrote:
Edit - Thargoid types faster than me

That's because he's got six arms :lol:
That beats my one arm...<arm two permanently grafted to coffee cup raises in a motion as if toasting> :P
I work in an office with 3 other lecturers - we all drink coffee at slightly different rates, but I never turn down an offer of a cup - so it's not unknown for me to have two cups on the go at any one time and to consume a dozen cups during the working day...

(and yet at the weekend I don't drink it at all...)
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Re: [WIP]Trident Shipyard Corp

Post by maik »

Nice ships, and welcome to the board. And to the wiki as well--I added your OXP to the WIP section of the [wiki]OXP List[/wiki].
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Re: [WIP]Trident Shipyard Corp

Post by Killer Wolf »

DaddyHoggy wrote:
CommonSenseOTB wrote:

That beats my one arm...<arm two permanently grafted to coffee cup raises in a motion as if toasting> :P
I work in an office with 3 other lecturers - we all drink coffee at slightly different rates, but I never turn down an offer of a cup - so it's not unknown for me to have two cups on the go at any one time and to consume a dozen cups during the working day...

(and yet at the weekend I don't drink it at all...)
DH at work :
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Re: [WIP]Trident Shipyard Corp

Post by DaddyHoggy »

:lol: :lol: :lol: :lol: :lol:
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Re: [WIP]Trident Shipyard Corp

Post by Smivs »

That's just totally excellent, KW :D
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Re: [WIP]Trident Shipyard Corp

Post by CommonSenseOTB »

hehehehe!! :lol: :lol: :lol: :lol: :lol:

That's the funniest thing I've seen in 2 weeks. Fortunately cup was not yet grafted to the hand as I would have dropped it in in my gut busting roll onto the floor! :lol:
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.


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Re: [WIP]Trident Shipyard Corp

Post by Cmdr Vault »

Hi all!

New version available. Download link updated in the edited first post of the topic.

Greetings,
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Re: [WIP]Trident Shipyard Corp

Post by Cmdr Vault »

Hi all!

Minor upgrade to V0.3.1 with reduced texture sizes of 512x512 pixels.


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Re: [WIP]Trident Shipyard Corp

Post by Greyth »

Great looking ship!

You know your in way too deep when you start enjoying tea from the vending machine.
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