Griff's normalmapped ship remakes
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- Cody
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Re: Griff's normalmapped ship remakes
On the subject of ‘scuffed’ (which I like a lot), can I take the mainhull_diffuse_spec.png from the scuffed Cobra III and replace the one in the multi-decal Cobra with it?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Griff
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Re: Griff's normalmapped ship remakes
i *think* so, i don't think there were any changes made to the UV layout on the model so the textures should fit, you'll have to copy the normal map over too otherwise the bumpy bits won't match
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Re: Griff's normalmapped ship remakes
Cool.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Griff's normalmapped ship remakes
El Viejo.El Viejo wrote:Cool.
If exchanging textures works, would you mind posting a screen shot for all to see.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
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Re: Griff's normalmapped ship remakes
Will do... as soon as I can fix/rebuild my machine and take to the 'lanes again, which may be a couple of weeks.
It's driving me crackers, what with having 1.75 installed and not being able to run it.
It's driving me crackers, what with having 1.75 installed and not being able to run it.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Griff's normalmapped ship remakes
Oh, I can't wait that long. Will give it a go.El Viejo wrote:Will do... as soon as I can fix/rebuild my machine and take to the 'lanes again, which may be a couple of weeks.
It's driving me crackers, what with having 1.75 installed and not being able to run it.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Cody
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Re: Griff's normalmapped ship remakes
That's what I thought you'd say... right on, Gimi.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Griff's normalmapped ship remakes
Griff's multidecal cobra scuffed version. (Swapped textures from "Griff's all in one".)
Griff, I swapped all three textures (not the gun textures). Should I swap over those as well.
Griff, I swapped all three textures (not the gun textures). Should I swap over those as well.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Cody
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Re: Griff's normalmapped ship remakes
Yeah... that works sweet. It's a lovely camera angle, a_c's one, ain't it.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Griff
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Re: Griff's normalmapped ship remakes
multidecal cobra III scuffed texture version
http://www.box.net/shared/ydp215g6ob
ha, i got ninja'd!
I don't think you need to swap the gun textures, if there's any difference, it's probably just some minor scratches and grime painted into the texture, if it's not noticable in game there's probably no need to copy them over, sorry this is a bit vague, i can't remember that far back when the oxp was made!
http://www.box.net/shared/ydp215g6ob
ha, i got ninja'd!
I don't think you need to swap the gun textures, if there's any difference, it's probably just some minor scratches and grime painted into the texture, if it's not noticable in game there's probably no need to copy them over, sorry this is a bit vague, i can't remember that far back when the oxp was made!
Last edited by Griff on Sun Feb 27, 2011 6:44 pm, edited 1 time in total.
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
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Re: Griff's normalmapped ship remakes
Nice one Griff... timing is everything.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Griff
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- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Re: Griff's normalmapped ship remakes
nice pics Gimi, it does look like the model needs swapping over too, the texture on the 'engine' polygons on the top of the ship isn't fitting properly near the front, it looks like i moved some of the UV's around when i made the cleaned-up version
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
Re: Griff's normalmapped ship remakes
This is one "Ninja" I'm proud of, but you had to do a lot more than I did. I just copied and changed the file-names. You made it so that I can have both installed at once.Griff wrote:multidecal cobra III scuffed texture version
http://www.box.net/shared/ydp215g6ob
ha, i got ninja'd!
I don't think you need to swap the gun textures, if there's any difference, it's probably just some minor scratches and grime painted into the texture, if it's not noticable in game there's probably no need to copy them over, sorry this is a bit vague, i can't remember that far back when the oxp was made!
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
Re: Griff's normalmapped ship remakes
Good that you can see it, cause I can't.Griff wrote:nice pics Gimi, it does look like the model needs swapping over too, the texture on the 'engine' polygons on the top of the ship isn't fitting properly near the front, it looks like i moved some of the UV's around when i made the cleaned-up version
Well, I'll move everything back and install your version with the modifications for the decals and views.
Any easy way to amend my save-game so that it uses the scuffed version?
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Griff
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Re: Griff's normalmapped ship remakes
yes, open your save game in a text editor, search forGimi wrote:Any easy way to amend my save-game so that it uses the scuffed version?
<key>ship_desc</key>
and change the line underneath to
Code: Select all
<string>griff_normalmapped_scuffed_cobra_mkIII_multidecal_player</string>
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries