[log.header]: Opening log for Oolite development version 1.75.1.4392 (x86-32 test release) under Windows at 2011-02-23 07:37:41 -0600.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[display.mode.list.native]: Windows native resolution detected: 1024 x 768
[joystick.init]: Number of joysticks detected: 0
[dataCache.notFound]: No data cache found, starting from scratch.
[searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/auto_eject.oxp
../AddOns/BountyScannerv2.0.oxp
../AddOns/clearskies.oxp
../AddOns/display_reputation.oxp
../AddOns/Flight Log 1.03.oxp
../AddOns/GalDrivePod v1.0.oxp
../AddOns/griff_prototype_boa.oxp
../AddOns/griff_shipset_all_in_1.oxp
../AddOns/LinkG7 v0.1.oxp
../AddOns/LongRangeScanner v0.2.oxp
../AddOns/Missile Analyser 1.2.oxp
../AddOns/Missile Countermeasures 0.4.oxp
../AddOns/OMEGA.oxp
../AddOns/OresratiChalenge v0.1.1.oxp
../AddOns/RepairBots 2.01.oxp
../AddOns/Rock_Hermit_Locator1.3.2.oxp
../AddOns/SaveAnywhere3.1.oxp
../AddOns/sell_equipment.oxp
../AddOns/ShipSpawner v0.1.oxp
../AddOns/Switeck_mod_v0.4.oxp
../AddOns/Target Autolock Plus 1.12.oxp
../AddOns/Traffic Control 1.11.oxp
../AddOns/Welcome Mat 1.11.oxp
../AddOns/WormholeDronesWIP.oxp
[rendering.opengl.version]: OpenGL renderer version: 1.5.3 ("1.5.3"). Vendor: "NVIDIA Corporation". Renderer: "GeForce2 GTS/AGP/SSE2".
[rendering.opengl.extensions]: OpenGL extensions (74):
GL_EXT_abgr, GL_S3_s3tc, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_edge_clamp, GL_EXT_separate_specular_color, GL_EXT_blend_minmax, GL_EXT_texture_object, GL_ARB_texture_env_add, GL_NV_texture_env_combine4, GL_EXT_texture_cube_map, GL_EXT_texture_env_dot3, GL_IBM_rasterpos_clip, GL_ARB_texture_env_dot3, GL_NV_light_max_exponent, GL_EXT_blend_subtract, GL_ARB_multitexture, GL_NV_register_combiners, GL_EXT_stencil_wrap, GL_NV_vertex_program, GL_ARB_texture_env_combine, GL_NV_fog_distance, GL_SUN_slice_accum, GL_EXT_packed_pixels, GL_EXT_texture_env_add, GL_SGIS_texture_lod, GL_ARB_transpose_matrix, GL_NV_texgen_reflection, GL_NV_packed_depth_stencil, GL_ARB_shading_language_100, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_paletted_texture, GL_ARB_texture_mirrored_repeat, GL_NV_fence, GL_EXT_draw_range_elements, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, WGL_EXT_swap_control, GL_SGIS_generate_mipmap, GL_NV_texture_rectangle, GL_ARB_texture_rectangle, GL_ARB_point_sprite, GL_EXT_texture_lod, GL_EXT_texture_compression_s3tc, GL_ARB_vertex_shader, GL_ARB_vertex_buffer_object, GL_WIN_swap_hint, GL_ARB_shader_objects, GL_ARB_imaging, GL_EXT_Cg_shader, GL_NV_vertex_array_range, GL_NV_point_sprite, GL_NV_pixel_data_range, GL_SGIS_multitexture, GL_NV_vertex_array_range2, GL_KTX_buffer_region, GL_EXT_fog_coord, GL_ARB_window_pos, GL_EXT_point_parameters, GL_EXT_texture_env_combine, GL_ARB_vertex_program, GL_EXT_shared_texture_palette, GL_EXT_compiled_vertex_array, GL_EXT_bgra, GL_ARB_texture_cube_map, GL_ARB_point_parameters, GL_EXT_vertex_array, GL_EXT_multi_draw_arrays, GL_ARB_texture_compression, GL_EXT_clip_volume_hint, GL_EXT_blend_color, GL_NV_vertex_program1_1, GL_NV_blend_square, GL_EXT_pixel_buffer_object
[rendering.opengl.shader.support]: Shaders will not be used (OpenGL extension GL_ARB_fragment_shader is not available).
[shipData.load.begin]: Loading ship data.
[script.load.world.listAll]: Loaded 26 world scripts:
auto-eject 1.0
Bounty Scanner 2.0 2.00
display-reputation-contract 1.1
display-reputation-passenger 1.1
FlightLog 1.02
GalDrivePod 1.0
linkG7_autoJumper 0.1
LinkG7_main 0.1
LongRangeScanner 0.1
Mauiby's Wormhole Drones 1.1
mcm_system 1.0
missile_analyser 1.2
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-trumbles 1.75.1
oresratichalange_main 0.0
Repair system 2.0
rockHermit_Locator 1.3.3
Save Anywhere OXP 3.1 3.1
sell_equipment 1.3
ship_spawner 0.1
targetAutolock 1.11
TrafficControl 1.1
Welcome Information Script 1.1
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[Flightlog]: Kills Store set to player score
[loading.complete]: ========== Loading complete. ==========
[script.load.world.listAll]: Loaded 26 world scripts:
auto-eject 1.0
Bounty Scanner 2.0 2.00
display-reputation-contract 1.1
display-reputation-passenger 1.1
FlightLog 1.02
GalDrivePod 1.0
linkG7_autoJumper 0.1
LinkG7_main 0.1
LongRangeScanner 0.1
Mauiby's Wormhole Drones 1.1
mcm_system 1.0
missile_analyser 1.2
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-trumbles 1.75.1
oresratichalange_main 0.0
Repair system 2.0
rockHermit_Locator 1.3.3
Save Anywhere OXP 3.1 3.1
sell_equipment 1.3
ship_spawner 0.1
targetAutolock 1.11
TrafficControl 1.1
Welcome Information Script 1.1
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[Added a trader.]: 15
[Added a PIRATE!]: 11
[Added a PIRATE!]: 10
[Added a PIRATE!]: 11
[Added a PIRATE!]: 21
[Added a PIRATE!]: 22
[Added a trader.]: 14
[Added a PIRATE!]: 22
[Added a PIRATE!]: 22
[Added a PIRATE!]: 23
[Added a PIRATE!]: 24
[Added a trader.]: 13
[Added a trader.]: 14
[Added a PIRATE!]: 23
[Added a PIRATE!]: 23
[Added a PIRATE!]: 22
[Added a trader.]: 14
[Added a trader.]: 15
[Added a PIRATE!]: 22
[Added a PIRATE!]: 23
[Added a PIRATE!]: 23
[Added a trader.]: 16
[Added a PIRATE!]: 24
[Added a PIRATE!]: 22
[Added a PIRATE!]: 22
[Added a PIRATE!]: 23
[Added a PIRATE!]: 24
[Added a trader.]: 16
[Added a PIRATE!]: 25
[Added a PIRATE!]: 26
[Added a PIRATE!]: 27
[Added a trader.]: 17
[Added a PIRATE!]: 26
[Added a PIRATE!]: 25
[Added a trader.]: 15
[Added a PIRATE!]: 26
[Added a PIRATE!]: 27
[Added a PIRATE!]: 26
[Added a PIRATE!]: 27
[Added a trader.]: 10
[Added a PIRATE!]: 27
[Added a trader.]: 10
[Added a PIRATE!]: 27
[Added a trader.]: 11
[Added a PIRATE!]: 27
[Added a PIRATE!]: 28
[Added a trader.]: 12
[Added a PIRATE!]: 28
[Added a PIRATE!]: 29
[Added a PIRATE!]: 30
[Added a trader.]: 13
[Added a PIRATE!]: 29
[Added a trader.]: 12
[Added a PIRATE!]: 30
[Added a PIRATE!]: 31
[Added a PIRATE!]: 32
[Added a trader.]: 12
[Added a PIRATE!]: 33
[Added a PIRATE!]: 34
[Added a trader.]: 13
[Added a PIRATE!]: 35
[Added a trader.]: 13
[Added a PIRATE!]: 36
[Added a PIRATE!]: 37
[Added a PIRATE!]: 38
[Added a PIRATE!]: 38
[Added a PIRATE!]: 39
[Added a PIRATE!]: 38
[Added a trader.]: 10
[Added a PIRATE!]: 38
[Added a PIRATE!]: 39
[Added a PIRATE!]: 39
[Added a trader.]: 11
[Added a PIRATE!]: 39
[Added a trader.]: 12
[Added a trader.]: 13
[Added a trader.]: 14
[Added a trader.]: 15
[Added a trader.]: 16
[Added a PIRATE!]: 39
[Added a trader.]: 17
[Added a trader.]: 18
[Added a PIRATE!]: 39
[Added a trader.]: 19
[Added a PIRATE!]: 35
[Added a PIRATE!]: 36
[Added a trader.]: 20
[Added a PIRATE!]: 36
[Added a trader.]: 21
[Added a trader.]: 22
[Added a PIRATE!]: 37
[Added a trader.]: 23
[Added a PIRATE!]: 37
[Added a trader.]: 24
[Added a PIRATE!]: 38
[Added a PIRATE!]: 39
[Added a trader.]: 26
[Added a PIRATE!]: 38
[Added a PIRATE!]: 39
[Added a PIRATE!]: 39
[Added a PIRATE!]: 39
[Added a PIRATE!]: 37
[Added a PIRATE!]: 37
[general.error.inconsistentState]: ***** ERROR: status is STATUS_DOCKED, but dockedStation is nil; treating as not docked. This is an internal error, please report it.
[Added a trader.]: 25
[general.error.inconsistentState]: ***** ERROR: status is STATUS_DOCKED, but dockedStation is nil; treating as not docked. This is an internal error, please report it.
[Added a PIRATE!]: 38
[Added a trader.]: 25
I had created 2 Rock Hermits near the Witchspace Beacon using this script:
Code: Select all
this.shipLaunchedFromStation = function ()
{
if(system.sun && system.countShipsWithRole("rockhermit") <2)
{
system.addShipsToRoute("rockhermit", 1, 0, "wp", 9000);
}
}
I had however edited the Rock Hermits, because previously they were spawning with a yellow icon on radar:
Code: Select all
"rock-hermit" =
{
has_shield_booster = 0.3;
has_shield_enhancer = 0.1;
heat_insulation = 7;
scan_class = "CLASS_ROCK";
};
Are Rock Hermits supposed to spit out offender and fugitive ships in its defense? At the very least, they are NOT reporting as "[shipname] (clean)" -- all I see is "[shipname]".