Military Stingray bug in 1.74.2
Moderators: winston, another_commander, Getafix
Military Stingray bug in 1.74.2
Military Stingray seemed to work fine, until I decided I wanted to change my ship. Trade-in value showed as 0, whether I had RS or stingray.oxp. Then I checked Oolite log and it turned out there's something missing from shipyard.plist in both cases, that causes the trade-in value to be set to 0.0 Cr.
I hope it's clear - can't provide the exact log 'cause I deleted stingray.oxp
Is there a chance of getting this oxp fixed?
I hope it's clear - can't provide the exact log 'cause I deleted stingray.oxp
Is there a chance of getting this oxp fixed?
- Commander McLane
- ---- E L I T E ----
- Posts: 9520
- Joined: Thu Dec 14, 2006 9:08 am
- Location: a Hacker Outpost in a moderately remote area
- Contact:
The thing is, I can buy it only for the normal price - circa 350k Cr. And the trade-in is 0.0 Cr.Commander McLane wrote:If the price is set to 0 anyway you're not losing any money, because you must have bought it for 0 as well.
Log said "blah blah missing from shipyard.plist, setting trade-in value to 0.0 Cr."
Can't provide the exact log, as I said.
- Commander McLane
- ---- E L I T E ----
- Posts: 9520
- Joined: Thu Dec 14, 2006 9:08 am
- Location: a Hacker Outpost in a moderately remote area
- Contact:
Threw Stingray.oxp in, got a log. This time nothing on Stingray.
But there's a parse error in Griff's shipset.
But there's a parse error in Griff's shipset.
Code: Select all
[log.header]: Opening log for Oolite version 1.74.2 (x86-32 test release) under Windows at 2010-11-11 14:24:25 +0100.
2 processors detected.
Oolite options: procedural planet textures, docking clearance, wormhole scanner, target incoming missiles, spoken messages, JavaScript console support, OXP verifier, localization tools, debug GraphViz support.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[joystickHandler.init]: Number of joysticks detected: 0
[display.mode.list.native]: Windows native resolution detected: 1024 x 768
[dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
[searchPaths.dumpAll]: Unrestricted Mode - Resources paths:
Resources
../AddOns
../AddOns/Vector1.3.2.oxp
../AddOns/TAF_reset.oxp
../AddOns/RandomHits1.4.5.oxp
../AddOns/BGS-I1.2.oxp
../AddOns/Target Reticle 1.2.1.oxp
../AddOns/BlOomberg Markets v2.2.oxp
../AddOns/IronHide 1.01.oxp
../AddOns/accessories.oxp
../AddOns/display_reputation.oxp
../AddOns/griff_shipset_dizzy's_all_in_1.oxp
../AddOns/Griff_illicit_unlock.oxp
../AddOns/Python Class Cruiser 2.6.oxp
../AddOns/x-ships.oxp
../AddOns/BountyScannerv2.0.oxp
../AddOns/Welcome Mat 1.10.oxp
../AddOns/Target Autolock Plus 1.10.oxp
../AddOns/Hired Guns 1.23.oxp
../AddOns/Galactic_Navy 5.2.2.oxp
../AddOns/behemoth 2.5.4.oxp
../AddOns/UPS-courier v1.7.2.oxp
../AddOns/Snoopers2.0.8.oxp
../AddOns/FuelCollectorV0.06.oxp
../AddOns/Fuel Station 1.24.oxp
../AddOns/Stingray.oxp
[rendering.opengl.version]: OpenGL renderer version: 2.1.1 ("2.1.1")
Vendor: NVIDIA Corporation
Renderer: GeForce 6800 XT/AGP/SSE2
[rendering.opengl.extensions]: OpenGL extensions (124):
GL_ATI_texture_mirror_once, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_NV_vertex_array_range, GL_EXT_depth_bounds_test, GL_NV_vertex_program2, GL_EXT_texture3D, GL_NV_vertex_program3, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_NV_fog_distance, GL_ARB_texture_non_power_of_two, GL_EXT_bgra, GL_EXT_texture_env_dot3, GL_NV_light_max_exponent, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_SGIX_depth_texture, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_NV_framebuffer_multisample_coverage, GL_KTX_buffer_region, GL_NV_texture_env_combine4, GL_ARB_texture_float, GL_ARB_imaging, GL_NV_register_combiners, GL_NV_multisample_filter_hint, GL_EXT_stencil_wrap, GL_NV_primitive_restart, GL_EXT_framebuffer_blit, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_NV_register_combiners2, GL_SUN_slice_accum, GL_EXT_texture_lod, GL_EXT_texture_compression_s3tc, GL_ARB_point_sprite, GL_NV_texture_shader, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_ARB_shadow, GL_EXT_blend_subtract, GL_ARB_fragment_program_shadow, GL_NV_fragment_program_option, GL_ARB_window_pos, GL_NV_fence, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, WGL_EXT_swap_control, GL_ARB_point_parameters, GL_NV_fragment_program2, GL_NV_float_buffer, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_WIN_swap_hint, GL_ARB_fragment_program, GL_SGIX_shadow, GL_EXT_texture_filter_anisotropic, GL_NV_vertex_program2_option, GL_NV_vertex_array_range2, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_NV_pixel_data_range, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_NV_half_float, GL_SGIS_texture_lod, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_NV_occlusion_query, GL_EXT_point_parameters, GL_EXT_Cg_shader, GL_NV_vertex_program, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_NV_copy_depth_to_color, GL_NVX_conditional_render, GL_NV_texture_compression_vtc, GL_EXT_blend_func_separate, GL_NV_fragment_program, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_NV_point_sprite, GL_ARB_occlusion_query, GL_EXT_texture_mirror_clamp, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_EXT_blend_equation_separate, GL_NV_texture_expand_normal, GL_ATI_texture_float, GL_ARB_color_buffer_float, GL_EXT_texture_env_add, GL_EXT_texture_env_combine
[rendering.opengl.shader.support]: Shaders are supported.
[rendering.opengl.shader.mode]: Shader mode set to SHADERS_FULL.
[shipData.load.begin]: Loading ship data.
[plist.parse.failed]: Failed to parse ../AddOns/Griff_illicit_unlock.oxp/Config/shipdata.plist as a property list.
Parse failed at line 10 (char 323) - unexpected character (wanted ';' or '}')
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_krait-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_viper-interceptor-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_gecko-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_sidewinder-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_viper-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_viper-pursuit-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_gecko_sharkteeth_decal-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_mamba-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_constrictor-player" does not have a corresponding shipdata.plist entry, ignoring.
[script.load.world.listAll]: Loaded 29 world scripts:
behemoth 2.5.4
Bounty Scanner 2.0 2.00
display-reputation-contract 1.1
display-reputation-passenger 1.1
Fuel Collector 0.06
FuelStation-Setup 1.23
GalNavy Build 0139
genericHUDswitch.js 1.0
hiredGuns_system 1.0
hofd GalNavy Build 118 / HOFD Build 55
IronHide Armour Script 1.01
oolite-cloaking-device 1.74.2
oolite-constrictor-hunt 1.74.2
oolite-nova 1.74.2
oolite-thargoid-plans 1.74.2
oolite-trumbles 1.74.2
Random_Hits 1.4.5
reticle_target_sensitive 1.2.1
SE-main-script 2.2
snoopers 2.0.8
TAF_reset.anon-script
targetAutolock 1.10
ups_container 1.7.2
ups_docs 1.7.2
ups_parcel 1.7.2
ups_slaves 1.7.2
ups_sun 1.7.2
vector 1.3.1
Welcome Information Script 1.1
[loading.complete]: ========== Loading complete. ==========
[script.load.world.listAll]: Loaded 29 world scripts:
behemoth 2.5.4
Bounty Scanner 2.0 2.00
display-reputation-contract 1.1
display-reputation-passenger 1.1
Fuel Collector 0.06
FuelStation-Setup 1.23
GalNavy Build 0139
genericHUDswitch.js 1.0
hiredGuns_system 1.0
hofd GalNavy Build 118 / HOFD Build 55
IronHide Armour Script 1.01
oolite-cloaking-device 1.74.2
oolite-constrictor-hunt 1.74.2
oolite-nova 1.74.2
oolite-thargoid-plans 1.74.2
oolite-trumbles 1.74.2
Random_Hits 1.4.5
reticle_target_sensitive 1.2.1
SE-main-script 2.2
snoopers 2.0.8
TAF_reset.anon-script
targetAutolock 1.10
ups_container 1.7.2
ups_docs 1.7.2
ups_parcel 1.7.2
ups_slaves 1.7.2
ups_sun 1.7.2
vector 1.3.1
Welcome Information Script 1.1
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning (vector 1.3.1): Mission.choice is deprecated and will be removed in a future version of Oolite.
[script.javaScript.warning.ooliteDefinedError]: ../AddOns/Vector1.3.2.oxp/Scripts/vector.js, line 74.
[gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2010-11-11 14:24:58 +0100.
Last edited by Zireael on Thu Nov 11, 2010 1:41 pm, edited 1 time in total.
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
It has nothing to do with griffs ships. Its already the first giving a bug what results in not loading the depending files.Zireael wrote:Threw Stingray.oxp in, got a log. This time nothing on Stingray.
But there's a parse error in Griff's shipset.
Code: Select all
[log.header]: Opening log for Oolite version 1.74.2 (x86-32 test release[shipData.load.begin]: Loading ship data. [plist.parse.failed]: Failed to parse ../AddOns/Griff_illicit_unlock.oxp/Config/shipdata.plist as a property list. Parse failed at line 10 (char 323) - unexpected character (wanted ';' or '}') [shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist
Look at line 10 of shipdata. There you find:
Code: Select all
hud = "hud.plist"
Code: Select all
hud = "hud.plist";
UPS-Courier & DeepSpacePirates & others at the box and some older versions
Added the semicolon - thanks!
But it unearthed another bug, this time in Griff shipset:
But it unearthed another bug, this time in Griff shipset:
Code: Select all
[log.header]: Opening log for Oolite version 1.74.2 (x86-32 test release) under Windows at 2010-11-11 16:25:15 +0100.
2 processors detected.
Oolite options: procedural planet textures, docking clearance, wormhole scanner, target incoming missiles, spoken messages, JavaScript console support, OXP verifier, localization tools, debug GraphViz support.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[joystickHandler.init]: Number of joysticks detected: 0
[display.mode.list.native]: Windows native resolution detected: 1024 x 768
[dataCache.rebuild.pathsChanged]: Cache is stale (search paths have changed). Rebuilding from scratch.
[searchPaths.dumpAll]: Unrestricted Mode - Resources paths:
Resources
../AddOns
../AddOns/TAF_reset.oxp
../AddOns/RandomHits1.4.5.oxp
../AddOns/BGS-I1.2.oxp
../AddOns/Target Reticle 1.2.1.oxp
../AddOns/BlOomberg Markets v2.2.oxp
../AddOns/IronHide 1.01.oxp
../AddOns/accessories.oxp
../AddOns/display_reputation.oxp
../AddOns/griff_shipset_dizzy's_all_in_1.oxp
../AddOns/Griff_illicit_unlock.oxp
../AddOns/Python Class Cruiser 2.6.oxp
../AddOns/x-ships.oxp
../AddOns/BountyScannerv2.0.oxp
../AddOns/Welcome Mat 1.10.oxp
../AddOns/Target Autolock Plus 1.10.oxp
../AddOns/Hired Guns 1.23.oxp
../AddOns/Galactic_Navy 5.2.2.oxp
../AddOns/behemoth 2.5.4.oxp
../AddOns/UPS-courier v1.7.2.oxp
../AddOns/Snoopers2.0.8.oxp
../AddOns/FuelCollectorV0.06.oxp
../AddOns/Fuel Station 1.24.oxp
../AddOns/Stingray.oxp
../AddOns/Vector1.4.3.oxp
[rendering.opengl.version]: OpenGL renderer version: 2.1.1 ("2.1.1")
Vendor: NVIDIA Corporation
Renderer: GeForce 6800 XT/AGP/SSE2
[rendering.opengl.extensions]: OpenGL extensions (124):
GL_ATI_texture_mirror_once, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_NV_vertex_array_range, GL_EXT_depth_bounds_test, GL_NV_vertex_program2, GL_EXT_texture3D, GL_NV_vertex_program3, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_NV_fog_distance, GL_ARB_texture_non_power_of_two, GL_EXT_bgra, GL_EXT_texture_env_dot3, GL_NV_light_max_exponent, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_SGIX_depth_texture, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_NV_framebuffer_multisample_coverage, GL_KTX_buffer_region, GL_NV_texture_env_combine4, GL_ARB_texture_float, GL_ARB_imaging, GL_NV_register_combiners, GL_NV_multisample_filter_hint, GL_EXT_stencil_wrap, GL_NV_primitive_restart, GL_EXT_framebuffer_blit, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_NV_register_combiners2, GL_SUN_slice_accum, GL_EXT_texture_lod, GL_EXT_texture_compression_s3tc, GL_ARB_point_sprite, GL_NV_texture_shader, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_ARB_shadow, GL_EXT_blend_subtract, GL_ARB_fragment_program_shadow, GL_NV_fragment_program_option, GL_ARB_window_pos, GL_NV_fence, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, WGL_EXT_swap_control, GL_ARB_point_parameters, GL_NV_fragment_program2, GL_NV_float_buffer, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_WIN_swap_hint, GL_ARB_fragment_program, GL_SGIX_shadow, GL_EXT_texture_filter_anisotropic, GL_NV_vertex_program2_option, GL_NV_vertex_array_range2, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_NV_pixel_data_range, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_NV_half_float, GL_SGIS_texture_lod, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_NV_occlusion_query, GL_EXT_point_parameters, GL_EXT_Cg_shader, GL_NV_vertex_program, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_NV_copy_depth_to_color, GL_NVX_conditional_render, GL_NV_texture_compression_vtc, GL_EXT_blend_func_separate, GL_NV_fragment_program, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_NV_point_sprite, GL_ARB_occlusion_query, GL_EXT_texture_mirror_clamp, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_EXT_blend_equation_separate, GL_NV_texture_expand_normal, GL_ATI_texture_float, GL_ARB_color_buffer_float, GL_EXT_texture_env_add, GL_EXT_texture_env_combine
[rendering.opengl.shader.support]: Shaders are supported.
[rendering.opengl.shader.mode]: Shader mode set to SHADERS_FULL.
[shipData.load.begin]: Loading ship data.
[shipData.load.error]: ***** ERROR: the shipdata.plist entry "griff_normalmapped_constrictor-player" specifies non-existent model "griff_constrictor_mainhull.dat".
[shipData.load.error]: ***** ERROR: the shipdata.plist entry "griff_normalmapped_constrictor_engines-player" specifies non-existent model "griff_constrictor_engines.dat".
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_constrictor-player" does not have a corresponding shipdata.plist entry, ignoring.
[script.load.world.listAll]: Loaded 32 world scripts:
behemoth 2.5.4
Bounty Scanner 2.0 2.00
display-reputation-contract 1.1
display-reputation-passenger 1.1
Fuel Collector 0.06
FuelStation-Setup 1.23
GalNavy Build 0139
genericHUDswitch.js 1.0
hiredGuns_system 1.0
hofd GalNavy Build 118 / HOFD Build 55
IronHide Armour Script 1.01
oolite-cloaking-device 1.74.2
oolite-constrictor-hunt 1.74.2
oolite-nova 1.74.2
oolite-thargoid-plans 1.74.2
oolite-trumbles 1.74.2
Random_Hits 1.4.5
reticle_target_sensitive 1.2.1
SE-main-script 2.2
snoopers 2.0.8
TAF_reset.anon-script
targetAutolock 1.10
ups_container 1.7.2
ups_docs 1.7.2
ups_parcel 1.7.2
ups_slaves 1.7.2
ups_sun 1.7.2
vector 1.4.3
vector_insp 1.4.3
vector_missionArn 1.4.3
vector_news 1.4.3
Welcome Information Script 1.1
[loading.complete]: ========== Loading complete. ==========
[script.load.world.listAll]: Loaded 32 world scripts:
behemoth 2.5.4
Bounty Scanner 2.0 2.00
display-reputation-contract 1.1
display-reputation-passenger 1.1
Fuel Collector 0.06
FuelStation-Setup 1.23
GalNavy Build 0139
genericHUDswitch.js 1.0
hiredGuns_system 1.0
hofd GalNavy Build 118 / HOFD Build 55
IronHide Armour Script 1.01
oolite-cloaking-device 1.74.2
oolite-constrictor-hunt 1.74.2
oolite-nova 1.74.2
oolite-thargoid-plans 1.74.2
oolite-trumbles 1.74.2
Random_Hits 1.4.5
reticle_target_sensitive 1.2.1
SE-main-script 2.2
snoopers 2.0.8
TAF_reset.anon-script
targetAutolock 1.10
ups_container 1.7.2
ups_docs 1.7.2
ups_parcel 1.7.2
ups_slaves 1.7.2
ups_sun 1.7.2
vector 1.4.3
vector_insp 1.4.3
vector_missionArn 1.4.3
vector_news 1.4.3
Welcome Information Script 1.1
[gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2010-11-11 16:25:46 +0100.
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Its very likely also in illicit_unlocked because that one is using models from Griff. As said, it probably very badly tested before release.Zireael wrote:Added the semicolon - thanks!
But it unearthed another bug, this time in Griff shipset:
UPS-Courier & DeepSpacePirates & others at the box and some older versions